Posted on: September 17, 2018

morolf
Verified ownerGames: 184 Reviews: 14
Deficient gameplay
Some other reviews have already mentioned it in more detail, so I'll just confirm: If you're looking for a traditional adventure with challenging puzzles, you'll be disappointed by this game, because there aren't any. You mostly advance the game by just talking to everybody, and there aren't many meaningful dialogue choices either. The visual novel comparison seems apt. Instead of decent puzzles, there's some really infuriating design where you can lock yourself out of the best solution to a problem because of a small, unrelated action you may have taken considerably earlier. Difficult to understand how anybody could consider such design a good idea in 2018, seems like something those Sierra adventures from 30 years ago were criticized for. Apart from that, the claims about many different paths are exaggerated...usually it comes down to choosing between framing an obviously innocent suspect and catching the real killer. Unless you deliberately want to get the worst possible result or mess up due to the game's frustrating design, this doesn't really make for good replayability in my opinion. Story and setting are interesting, even if some of the attempts at dealing with serious issues like racism might annoy many people. But the gameplay just is so deficient that I couldn't rate this game higher than 3/5. I've played Francisco Gonzalez' previous games A golden wake and Shardlight, and unfortunately Lamplight city is the weakest of those three games imo.
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