Posted on: December 3, 2024

stevemartinizing
Games: 255 Reviews: 7
just play the demo
I've always been fond of this game because the demo was so perfect: it throws you into the life of a petty street criminal bent on revenge, has some minor RPG elements in the form of a store and money, and a lot of swearing. It's 2 hours of gameplay, and you get just enough of it to be like "hot damn, I wonder how this develops." It took me 25 years to follow up on it, and... wow. Never meet your heroes. Here's what I like from the entire rest of the game: I really thought I'd have something to put here. Ok ok, there are a lot of moments where I could see what they were going for, with level design that was supposed to depict decrepit urban spaces, an FPS-action take on rpg mechanics, a gritty story about a bunch of meaty thugs, but none of that stuff gets developed. The levels end up being labyrinthine in their layout and sameness, and claustrophobic in a way that makes walking down a hallway frustrating. Definitely playable (as opposed to SiN, which has levels that are borderline unplayable for how annoying they are), and some areas are visually compelling, but my overall response was "ugh, more?" The RPG stuff with quests and the economy are undercooked, and feel kind of tacked on. They involve some vaguely alternate routes to goals, where you can choose between stealth and gungho action, but the once you aggro one AI, the rest will swarm anyways. So it's really a choice between gungho action now or later. By the middle, it drops all pretense of being anything but a flat-out shooter and just plows on ahead into mayhem. Which is fine, but it's also the least interesting part of the game's design. There are 3 good guns in the arsenal, and switching between them is more about ammo economy & range than anything else. The story ends up being 8 hours of "I still really want revenge." No real characters or stories beyond that. Just a more cleverly disguised version of needing a blue keycard, where the keycard is a car part that someone else turns into a keycard.
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