The FATE Edition contains the Re-Reckoning Main-Game, the Official Soundtrack and the upcoming content Addon Fatesworn that extends the game of 5+ hours and that will be released post launch, expected 2021. The Official Soundtrack features 35 high quality tracks for a total of 70 minutes of musi...
The FATE Edition contains the Re-Reckoning Main-Game, the Official Soundtrack and the upcoming content Addon Fatesworn that extends the game of 5+ hours and that will be released post launch, expected 2021. The Official Soundtrack features 35 high quality tracks for a total of 70 minutes of music.
The hit RPG returns! From the minds of the bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston, comes Kingdoms of Amalur: Re-Reckoning. Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.
Uncover the secrets of Amalur, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns. Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death.
Build the ideal character for the most intense combat, choosing from a countless combinations of skills, abilities, weapons and pieces of armor.
The revolutionary Destiny system allows you to continuously evolve your character class to your style of play.
Seamlessly integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them off with brutal Fateshift kills.
Extend your experience in Amalur with all DLC from the original release, from Teeth of Naros to Legend of Dead Kel and more!
Hundreds of hours of RPG play await! Travel from the vibrant city of Rathir, to the vast region of Dalentarth, and the grim dungeons of the Brigand Hall Caverns as you uncover the secrets of Amalur!
Explore deep levels of lore in a universe steeped in 10,000 years of fiction created by New York Times bestselling author R.A. Salvatore.
Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death.
Explore a sprawling game world hailed as having "more content than any single-player game deserves!"
Enjoy countless side quests rich in political intrigue, romance, sinister magic, and even whimsy - all central to the primary mission.
Why are we paying 50% of the main price after owning the 1st game? Its a remaster. I remember once company that released enhanced edition for free to users of the main game...
Dragon Age 2 (a shitty game that "Amalur" shamelessly copies) looks like a masterpiece in comparison. Not a "hidden" gem by any means, simply a bad game.
Another feather in the cap of mass mind control, creating in a video game fantasy folklore worlds where the NPC's treat childhood fairytales with the gravitas and seriousness of today's organized religions.
Nondescript stones play discombobulated limericks accompanied by discordant music and dot the landscape as an obvious tribute to audio-logs of other games, while giant stone faces adorning dungeons remain strangely silent and motionless.
The human equivalent of trained poodles recite mythological stories, whose origins are those 'uncivilized' peoples lost to history thanks to the efforts of the people now creating these games, and liberally repurposing these stories to mimic the messaging of organized religion.
It's a ghastly attempt to make modern religion seem like a logical progression from mythological folklore, paint the transition from one to the other as a peaceful one, and maintain the delusion that the two aren't so dissimilar enough they couldn't coexist. Farcical even by fantasy standards.
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