Game:
You're Henry, the son of a blacksmith. Thrust into a raging civil war, you watch helplessly as invaders storm your village and slaughter your friends and family. Narrowly escaping the brutal attack, you grab your sword to fight back. Avenge the death of your parents and help repel the invad...
You're Henry, the son of a blacksmith. Thrust into a raging civil war, you watch helplessly as invaders storm your village and slaughter your friends and family. Narrowly escaping the brutal attack, you grab your sword to fight back. Avenge the death of your parents and help repel the invading forces!
Story:
Bohemia – located in the heart of Europe, the region is rich in culture, silver, and sprawling castles. The death of its beloved ruler, Emperor Charles IV, has plunged the kingdom into dark times: war, corruption, and discord are tearing this jewel of the Holy Roman Empire apart.
One of Charles' sons, Wenceslas, has inherited the crown. Unlike his father, Wenceslas is a naive, self-indulgent, unambitious monarch. His half-brother and King of Hungary, Sigismund the Red Fox, senses weakness in Wenceslas. Feigning good will, Sigismund travels to Bohemia and kidnaps his half-brother. With no king on the throne, Sigismund is now free to plunder Bohemia and seize its riches.
In the midst of this chaos, you're Henry, the son of a blacksmith. Your peaceful life is shattered when a mercenary raid, ordered by King Sigismund himself, burns your village to the ground. By bittersweet fortune, you are one of the few survivors of this massacre.
Without a home, family, or future you end up in the service of Lord Radzig Kobyla, who is forming a resistance against the invasion. Fate drags you into this bloody conflict and shoves you into a raging civil war, where you help fight for the future of Bohemia.
Massive realistic open world: Majestic castles, vast fields, all rendered in stunning high-end graphics.
Non-linear story: Solve quests in multiple ways, then face the consequences of your decisions.
Challenging combat: Distance, stealth, or melee. Choose your weapons and execute dozens of unique combos in battles that are as thrilling as they are merciless.
Character development: Improve your skills, earn new perks, and forge and upgrade your equipment.
Dynamic world: Your actions influence the reactions of the people around you. Fight, steal, seduce, threaten, persuade, or bribe. It’s all up to you.
Historical accuracy: Meet real historical characters and experience the genuine look and feel of medieval Bohemia.
I have just finished this game in hardcore mode.
It is one of the best games I have ever played. Great applause for environment artists.
Great story and It was sad when I was going to end this game.
I feel like somewhere a cabal of RPG developers got together and someone said, "First and third-person RPGs are awesome! People feel so immersed in the character they can almost forget it's a game. So, what can we do to interrupt that experience?"
The answer. Cut scenes and taking choices away from the player. Many recent RPGs do it, some are worse than KCD, but KCD is pretty bad.
You want to pick some herbs? Cut scene. Want to talk to someone? Cut scene. I'm a few hours in and I think my gameplay so far has been more cutscene than actual play time.
Add to that the forced choices and scenarios. I just passed a part where you're exploring a village and get jumped by bandits. I got blitzed and killed, but I felt it was unfair, so I reloaded. Blitzed and killed. I ran my ass off and got away on the third try! Got to the city gates. Oh... even though the gate is open, I can't walk through. Invisible wall. FML, I guess I have no choice but to get killed, well I'm going to take as many of the bastards as I can with me. Run and hide, ambush the weakest one without a weapon. I hit him literally a hundred times and he would not die. Something about the encounter bugged the entire game, so I couldn't die either I just dropped to 1hp. So now I guess I have to re-load again and just fall on my sword like a good little boy because that's what the game forces me to do. "Open World" "Non-linear" my ass.
Also the combat system is pretty frustrating. I guess it might get better as I level up. A lot of players are saying that, so here's hoping.
TLDR, if you want to spend $30 to pull your hair out, go to a barber. It costs the same but it's less painful.
If you like button mashing to win a fight, I would highly suggest you skip this one and go with Skyrim. Button mashing will probably get you killed. If you like to think about your fight to win, this is the game. If you want a great story, get this game. If you want to experience life hundreds of years ago, get this game as it gets every last detail from the era. If you game is to have a fantasy RPG, then this is definitely going to disappoint.
Note you will spend your first hours trying to get out into the real open world. This is on purpose. If you do no learn what it has to teach you prior to going out into that world, you are going to die. No way around it. You cannot expect to explore without knowing how to defend yourself as you are going to get jumped by bandits or enemy patrols sooner or later and you will need to know what you are doing to survive.
Spoiler alert.... Going after a murderer and having to join the monastery as a monk to find him is going to be painful. You will learn to appreciate the life you have after experiencing that one. Those that have been there know what I am talking about.
This is one of the very few reviews I've ever written for a game, and I'm doing this because this masterpiece and Warhorse Studios deserve it. This masterfully realized Czech medieval life simulator ruined the open world genre for me, because I know probably nothing will top this for my personal taste (I'd be very happy to be disproven). Everything is meticulously cared for: the 3D models of humans, animals, weapons, armors, buildings (much care for materials, scale of the brickwork etc.), the beautiful, varied and lifelike environments (every tree, rock etc. seem to be placed with thought), the beautiful music I've grown very fond of, the english dubbing, the amount of research put by the studio in the history of the places where the game is set, and that is reflected in the beautifully intricated and convincing lore, and in the ingame codex. I played in hardcore mode, so without fast traveling, and never grew bored of wandering the map. Combat is very interesting, well designed, and satisfying, even if not perfectly balanced; I've found combos hard to be performed successfully, and I ended up not using them very often. Other than that, the feeling of striking the opponent is very realistic, and it's enhanced by the well designed sound effects. It's not a perfect game, but the merits far outweigh the defects. I played the final version of the game I think, so haven't experienced many bugs, apart from the occasional crash, or the (rare) sudden death upon descending from the horse (happens when you're on a steep area, or in the bushes, I believe). Maybe the worst one is when you go close to some enemies and they don't react for quite a bit. Another small defect is the facial animations that are a bit stiff, but it's to be expected when you have so many characters, and not a big deal in the total experience. An unforgettable game for me, it'll never leave my hard disk, and I'm looking forward to KCD 2, hoping it'll be up to the magnificence of this first chapter.
I started playing this game recently and I got caught into the story immediately. Even on my older 2013 gaming laptop, this game runs fine on lower/medium graphics.
I have always wanted to play a realistic medieval game where you die easily and can do a little bit of what you want. This is the closest game this far.
Very beautiful environments and atmosphere with great gameplay and storyline makes this game absolutely one of the better games that I've played in modern days.
The music could have been more "characteristic" though for extra feeling.
I am so much going to finish this game and buy all the add-ons.
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