Posted on: March 22, 2025

soulstrem
Verified ownerGames: 66 Reviews: 1
Challenging but fun!
Warning! May require actual thought.
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Acceptance of Take-Two’s EULA required to play. This EULA includes the Privacy Policy (https://www.take2games.com/privacy) and Terms of Service (https://www.take2games.com/legal).
Game length provided by HowLongToBeat
Posted on: March 22, 2025
soulstrem
Verified ownerGames: 66 Reviews: 1
Challenging but fun!
Warning! May require actual thought.
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Posted on: April 1, 2025
PabloHudeme
Verified ownerGames: 40 Reviews: 1
Great game
Its just great, much better than the unfinished KSP2 trash
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Posted on: September 20, 2025
twodimes
Verified ownerGames: 39 Reviews: 1
Five stars
Still haven't made a functional rocket but still amazing game
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Posted on: September 29, 2025
warriorkl
Verified ownerGames: 1 Reviews: 1
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Posted on: April 29, 2015
Aidyn89
Games: 48 Reviews: 3
Best simulator game I ever played.
This game is simply awesome. I have played this game on Steam in the early alpha stages, was amazed right at the start, and it only kept getting better. I have never seen any space simulator game taking space physics to this point. Yet, even with all of this realism, within those extremely accurate physics, behind all those frustrating rockets that won't lift off (or lift off "too well", if you catch my drift), there is still a place for humor, mostly in the description of items: Landing gear made from toothpick, bigger fuel tank only because an astronaut complained they weren't big enough, etc. The farthest I managed to get was on the 2nd moon of the planet. I remember landing my manned rover on its very low gravity surface without trouble, deploying my solar panels, and then starting rolling around, trying to get to new spots to do research. I then realized that by going at 20m/s (roughly 70KPH, or 44MPH), I won't be getting anywhere soon. I then decide to use my space engine, which still had fuel from the landing. Increased to 50m/s (180KPH, 110MPH)... Somehow, I didn't thought that high speed, low gravity and uneven terrain didn't mix well. I hit a small bump. Barely noticeable, being a few inches high. But then I start flying... and turning on myself. One by one, the solar panels hit the ground, destroying them, while I still fly. After a good 5-6 minutes of flying, I crash into the ground, everything explode. My reaction? I laughed. All this time spent, all the resources wasted, yet this final destruction was just too amazing to not laugh at myself. The only negative point I'd say is that some tasks may be complicated to some. Getting a set orbit angle can be very hard, due to the fact the game uses actual physics, but since it's a game (and it has a sandbox mode), you can try it again and again, teaching yourself. There is a tutorial showing how to do some of those tasks, but the time between the "learn" and the "do" can be long.
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