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Jotun: Valhalla Edition

in library

3.4/5

( 96 Reviews )

3.4

96 Reviews

English & 10 more
14.9914.99
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Jotun: Valhalla Edition
Description
Jotun is a hand-drawn action-exploration game set in Norse mythology. In Jotun, you play Thora, a Viking warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla. Explore vast regions of Norse Purgatory to find runes to unleash the jotun, giant Norse elementals....
Critics reviews
50 %
Recommend
God is a Geek
8/10
Metro GameCentral
7/10
GameSpot
7/10
User reviews

3.4/5

( 96 Reviews )

3.4

96 Reviews

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Product details
2015, Thunder Lotus Games, ...
System requirements
Windows 7 / 8 / 10 ((64-bit)!), 1.8 GHz, 4 GB RAM, DirectX 10-compatible graphics card with at least...
Time to beat
5 hMain
5.5 h Main + Sides
7 h Completionist
5.5 h All Styles
Description
Jotun is a hand-drawn action-exploration game set in Norse mythology.

In Jotun, you play Thora, a Viking warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla.

Explore vast regions of Norse Purgatory to find runes to unleash the jotun, giant Norse elementals. Fight them using only your massive two-handed axe, the blessings of the Gods and your skills!

Impress the Gods!

Jotun: Valhalla Edition features the brand new Valhalla Mode, the ultimate battle against even fiercer versions of the Jotun! A true challenge for those who wish to impress the Gods!
  • Experience beautiful hand-drawn animation
  • Fight five epic jotuns, giant Norse elementals
  • Explore nine vast and mysterious levels filled with Viking mythology

©2015 Thunder Lotus Games. All Rights Reserved. Jotun and Thunder Lotus Games are trademarks of Thunder Lotus Games in the U.S. and in other countries.

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
5 hMain
5.5 h Main + Sides
7 h Completionist
5.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.0+)
Release date:
{{'2015-09-29T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.4 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
Português do Brasil
audio
text
Íslenska
audio
text
русский
audio
text
中文(简体)
audio
text
日本語
audio
text
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User reviews
Overall most helpful review

Posted on: April 8, 2016

BoredUndead

Verified owner

Games: 54 Reviews: 7

As Beautiful as it is boring.

I'll go straight to the point : I've been bored as hell playing Jotun. It's truly a beautiful game, with wonderful hand-designed levels, great looking bosses and foes, excellent music and sounds. But it's also that kind of title where you walk. You walk, you walk and you walk, over and over. Sometimes you find a new power, sometimes an enigma to solve, sometimes a boring fight with no difficulty at all. There's two kind of attacks, one strong and slow, one weak and fast, sometimes only one will work on some bad guys. Sometimes there are no bad guys at all and you just walk till you find one. The problem is, levels are so repetitive, same sprites all over one place, same floating ambient sounds in loop, that guy telling us stuff with his god voice, our hero-viking-girl telling us her classic story of suffering and it goes on, and on, and on... It's not a bad game, it's well executed, there are no bugs, but... So freaking classic and boring gameplay, so already seen elsewhere purpose (Titan Souls syndrome). I'm sorry but it's not worth the cost at all. Maybe Viking-Mythology lovers will like it. But if you're looking for a great game, just ignore Jotun.


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Posted on: July 9, 2017

Andreus

Verified owner

Games: 123 Reviews: 1

This game is great, IF

This game is great IF: - you are looking for entertainment and not frustration, which is what most "super challenging" indie-games of today offer - you can live with its rather short playtime (I think it took me around 6 hours to complete it the first time), because you have a live anyway and can survive without countless hours of building up a character or training yourself in repetitive tasks or missions - you like the idea of an isometric action-adventure, with levels in it totally lacking enemies to kill I understand most of the more neutral reviews, but actually I take most of their critics as positive points... I have a job and a family and I am thankful if a game doesn't torture me with its (for me) extreme difficulty. I'm not a bad gamer, but I'm simply not twelve anymore (which is a fine age to be in) and I have better things to do with my very limited free time, than forcing me through repetitive attemps of beating a frustrating game. In Jotun, I really liked the balance of more peaceful exploration and (mildly) challenging bossfights. The great music and camarawork really makes a few sceneries worth remembering and I had a great time in the game. I even think about starting it over again.


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Posted on: April 6, 2016

Fredd38

Verified owner

Games: 375 Reviews: 1

Great atmosphere and narration.

Great game. I've finished it in about 4 and a half hours and missed only 1 secret item. I loved the sense of scale of the environments and the voice over was spot on. Don't forget you can go back to the void through the menu without backtracking the whole level (some players complained that they had to tediously go back to the beginning of the level after completing it to come back to the "hub", well you don't need to). I liked that you could walk around, relax and enjoy the art of each level with close to no combat, and then fight some enormous gods. Recommended!


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Posted on: April 15, 2016

jster628

Verified owner

Games: 101 Reviews: 6

This game looks great. That's about it.

Summarized: Game looks awesome. Viking theme is decent. Controls are stiff. Boss battles that unfortunately fail due to clunky controls, but are almost good. Kinda boring otherwise. 2.5/5. That's all that can be truly said about this game. It looks great visually and the trailer got my blood pumping for a fun, 3rd person, Nordic themed, aesthetic adventure with cool bosses. It only truly delivered on the visuals, and it is undeniably beautiful and has outstanding artwork. Not to mention it is all hand-drawn, which is highly commendable. The viking theme is also enjoyable and is enhanced by the artwork. There's not much good to this game beyond that. Let me start with the controls. I use a controller and it worked fine, but having no rebindable keys annoyed me slightly. It's a minor nitpick and a 3rd party program solved that problem so no big issue, but should be mentioned. This unfortunately didn't solve the other issues. The movement is a slightly awkward. The axe swings are slow and lifeless. The strong attack feels like it takes 3 second to connect, which I get since it should be a high risk, high reward, but it's too extreme to be viable. The roll is stiff and isn't optimal for using too often since it doesn't chain with movement well, which, again, I can understand, but still felt annoying. This doesn't seem like these would be a huge issues, but in a boss game like this, it is HUGE and can ruin gameplay. The boss battles feel regrettably slow. Certain games can pull off the slow boss battles as long as there is a good amount of tactical investment. I think if the controls were more fluid the boss battles would be amazing, and make the rest of the game really worth it. Especially since there are a lot of good ideas in the boss battles themselves and made it sad they couldn't be fun. They forced me to think and plan before I acted, and I would have loved it if the controls were good. The rest of the game is just, "eh." I really wanted this to be good.


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Posted on: July 7, 2016

calmcdonald

Verified owner

Games: 59 Reviews: 8

not delivering entirely on its premise

With the enticing theme of nordic mythology, a pretty hand-drawn art style and boss battles with huge giants Jotun has a promising set-up but ultimately fails to deliver. I went into Jotun hoping for a good dosage of nordic mythology but Jotun first and foremost tells the story of Thora, a viking warrior that is given another chance at reaching valhalla after having drowned in a ship accident. This story is told through sparse dialouge delivered in Islandic and most of the references to mythology are encountered as the places you will visit. You will make your way to the tree top down to the roots of Yggdrasil for example and while this is undeniably pretty I found the sparse text in fact too sparse to get me involved in either the character's journey nor the beautiful setting. This is also confirmed by the although stunningly drawn levels that basically feel empty. Exploring them isn't that fulfilling since it consists of finding not that well hidden upgrades and solving few not that difficult puzzles. While the story telling feels hollow and levels liveless, the controls as well fall short and feel rather stiff. Visual feedback and responsiveness in battle are unconvincing and leave the player floaty and unconnected to the world and her oponents. But the ultimate let-down of Jotun are the boss battles themselves. Claimed to be difficult I found myself beating the giants in 3-5 attempts and shockingly to me I beat two right on the first go. Furthermore I can't say that I found the designs of the giants particularly memorable or convincing in a game which gears itself towards boss battles. In the end I can't quite hide my disappointment in Jotun since on paper I should have more than liked it, but it lacks real impact for what it proposes and unfortunately remains flat and empty, basing too much on its looks and too little on its actual gameplay and story telling.


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