Posted on: September 8, 2020

crazy4593
Games: 27 Reviews: 1
what a waste of an amazing idea
The mechs, the most advertised part of the game is underutilized. They have no special paths, they hold no extravagant tide turning weapons, and yet they take up almost as much manpower as a regular squad of men that can change to the situation at hand. Each one being a slight different from the other just by how fast they move, and what weapon they fire The squad of men aren’t even that helpful. Every class only really effects one type of other unit very well, meaning some of the most powerful units will be useless and just be a target if placed in a slightly different fight. Not only that but the selection on where to take cover is broken, as you have to specially, carefully pick the spot where a group of men will take cover, or they will just go over the wall and take all the fire without hesitation. These combined makes for a really weird, not so powerful optimized army, where if you make one mistake you have to rebuild everything right then and there. These are slights that cannot go overlooked. Built on top of all that, the maps are sad. As I said, the mechs have no special path, there’s no way to simply avoid a mech with ground units, and whatever land you gain you can just set up two gunners nest and take down any advancing mechs
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