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Into the Breach

in library

4.6/5

( 289 Reviews )

4.6

289 Reviews

English & 16 more
14.9914.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Into the Breach
Description
Now includes the free Advanced Edition Update! This adds content throughout the game, including new mechs, enemies, weapons, missions, and more! The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hol...
Critics reviews
88 %
Recommend
Metro GameCentral
9/10
PC Gamer
93/100
Game Informer
9.3/10
User reviews

4.6/5

( 289 Reviews )

4.6

289 Reviews

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Product details
2018, Subset Games, ...
System requirements
Windows 7 / 8 / 10, 1.7+ GHz or better, 1 GB RAM, Intel HD 3000 or better, 300 MB available space...
Time to beat
5.5 hMain
19.5 h Main + Sides
52.5 h Completionist
13.5 h All Styles
Description
Now includes the free Advanced Edition Update! This adds content throughout the game, including new mechs, enemies, weapons, missions, and more!

The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game from the makers of FTL.
  • Defend the Cities: Civilian buildings power your mechs. Defend them from the Vek and watch your fire!
  • Perfect Your Strategy: All enemy attacks are telegraphed in minimalistic, turn-based combat. Analyze your opponent's attack and come up with the perfect counter every turn.
  • Build the Ultimate Mech: Find powerful new weapons and unique pilots as you battle the Vek infestation across Corporate-Nation islands.
  • Another Chance: Failure is not an option. When you are defeated, send help back through time to save another timeline!
Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
5.5 hMain
19.5 h Main + Sides
52.5 h Completionist
13.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2018-02-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
444 MB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
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Español (AL)
audio
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français
audio
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italiano
audio
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polski
audio
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Português do Brasil
audio
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svenska
audio
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Türkçe
audio
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русский
audio
text
العربية
audio
text
ไทย
audio
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中文(简体)
audio
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中文(繁體)
audio
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日本語
audio
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한국어
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User reviews

Posted on: October 7, 2018

Le chat qui joue

Verified owner

Games: 588 Reviews: 70

Fast playing, deep and rewarding.

I tried Into the Breach at release, and was disappointed. I found it too casual, and quite limited in terms of gameplay... I was so wrong :) Later I tried again, and still did not get it. But the third time I plunged deeper into the missions. And then I started to discover that the interesting elements of strategy are meant to unfold slowly, at a regular pace, rewarding the gamer who invests time. Into the Breach is a delicately crafted turn-based strategy game, with actual rogue-lite elements. You can feel all the dedication and intelligence from its developers, in the way it is subtly balanced and detailed. My only wish would be varying map sizes. And, why not, a narrative story with a better explained background. Perhaps sometimes in and expansion? (Note: I can't understand how sometimes this game is compared to FTL. They may be from the same developers, but I fail to see any other similarity between them.)


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Posted on: December 16, 2019

MirceaDogaru

Verified owner

Games: 370 Reviews: 12

Brilliant

What an amazing game. Underneath the simple graphics and gameplay there's some incredible depth. The telegraphed attacks mechanic is genius. Planning so that enemies end up hitting each other and watching it all unfold is insanely satisfying.


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Posted on: June 10, 2021

BobCutLunch

Verified owner

Games: 216 Reviews: 2

Amazing game

This is an amazing game - not grand strategy, but fun puzzle/tactical strategy. Hurry up and make Into the Breach 2!


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Posted on: March 17, 2018

TheNewRomance

Verified owner

Games: 189 Reviews: 5

Small, replayable, extremely tight

I can wholeheartedly recommend this game. The buzz about it being a strategy/tactics revelation is correct. It's not expensive, so please just go ahead, buy it and see for yourself. I don't wanna spoil. I do however find that the game is a little too small, in a way. Of course there's lots of achievements and replayability and stuff to unlock, but I've already won the game on the second attempt. Granted, I haven't seen everything (didn't do the fourth island yet), but I believe I've seen the core. FTL was different in that regard. It was more sprawling, and it was - in my opinion - much harder, probably because it featured more randomization. I only played Into the Breach on "Normal", but winning FTL for the first time on that difficulty took me about 30 hours, and I still remember that moment fondly even now. Here, it was sort of anticlimactic, because I expected it to be near-impossible judging from the reviews. I find that when you stop and think before your turn, it's actually quite manageable - and I really am far from a grognard or chess grandmaster. So, don't worry everyone, try this year's masterpiece!


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Posted on: March 1, 2018

Beardley

Verified owner

Games: 177 Reviews: 2

A great addition to the Strategy sphere

I've only spent an hour with this game so far. In that small time frame the game has proven itself to be a succesful addition to and a very interesting take on the strategy genre. Rather than focusing solely on damage, stats, or abilities, the game offers a small and simple tool set to complete each mission. Weapons deal some damage of course, but their main use lies in their ability to push things around. Enemies can be rearranged with this mechanic so that they damage each other, prevent their allies from spawning, or in some cases can even instant kill them if they are shoved into water or collide with enough things to kill them. The 3 starting mechs have a really interesting take on the way they use these mechanics. The melee mech knocks enemies back 1 tile and does 2 damage, which in the early game is a good setup for 1 hit KO against other objects. The tank can shoot half way across the map in a straight line and knocks back 1 tile. The artillery is so far the most interesting, with the most potential for interesting emergent gameplay. It's shot can travel across the whole map in a straight line. The shot itself deals 1 damage, but will also cause 1 knockback on each of the four adjacent tiles. It creates a lot of "Oh snap!" moments where you can for example aim beside a target to line up shots for your other mechs. Or if one of your own guys gets surrounded, you could also shoot your mech with artillery and use the adjacent knockback to help it mitigate some damage. It's a simple concept, but there are a surprising number of ways it can be applied in combat, and is a fresh take on the turn based tactics genre. The time travelling mechanic is also a nice way of alleviating some of the pain of losing in a roguelike. When you lose, you can choose 1 of your pilots to travel to another timeline and he will carry over his stats, so not all progress is lost. And PS: this game has been working fine on my Mac via wineskin port, if you don't have windows like me.


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