Now includes the free Advanced Edition Update! This adds content throughout the game, including new mechs, enemies, weapons, missions, and more!
The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hol...
Now includes the free Advanced Edition Update! This adds content throughout the game, including new mechs, enemies, weapons, missions, and more!
The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game from the makers of FTL.
Defend the Cities: Civilian buildings power your mechs. Defend them from the Vek and watch your fire!
Perfect Your Strategy: All enemy attacks are telegraphed in minimalistic, turn-based combat. Analyze your opponent's attack and come up with the perfect counter every turn.
Build the Ultimate Mech: Find powerful new weapons and unique pilots as you battle the Vek infestation across Corporate-Nation islands.
Another Chance: Failure is not an option. When you are defeated, send help back through time to save another timeline!
Popular achievements
Watery Grave
Drown 3 enemies in water in a single battle with the Rift Walkers squad
common
·
55.61%
Island Secure
Complete 1st Corporate Island with the Rift Walkers squad
common
·
60.88%
Sustainable Energy
Finish 3 Corporate Islands without dropping below 4 Grid Power
common
·
32.15%
The Defenders
Finish a Corporate Island without taking Building Damage
common
·
40.31%
Perfect Island
Do not fail any objective on a single Corporate Island
common
·
49.56%
Good Samaritan
Earn 9 Reputation from missions on a single Corporate Island
common
·
33.4%
Immovable Objects
Block 100 Vek across all games
common
·
33.89%
Friends in High Places
Spend 50 Reputation across all games
common
·
40.59%
Emerging Technologies
Unlock a new Mech Squad
common
·
50.66%
System requirements
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
The game is pretty short (I cleared it in about 3 hours), but the content that is there is pretty solid and engaging, and you can unlock new mechs to use the next time around to keep things interesting. Got a pretty good soundtrack to it too.
I was a big fan of FTL so of course I checked this out. Sadly, it's not that enjoyable.
It's your mechs vs monsters. You have to stop the monsters from destroying buildings. It will tell you what spaces the monsters will attack next turn, most of your attacks push the monsters back which can disrupt their attacks. Survive all the turns.
The main thing is that it falls into this unsatisfying limbo between a tactical battle game like Advance Wars, and a pure block pushing puzzle game. It's not AW because it's more about figuring out where to push pieces on the board (try to get monsters to attack each other, push them into the ocean for instant kills, etc). But it's also not a pure puzzle game because there are so many factors you can't plan for. While you're told where monsters are going to shoot, you don't know where they're going to move. Also monsters take a turn they instant they spawn from the ground, so you don't know where they're going to move OR even what type they are and their capabilities. You can't possibly be in a position to cover all possibilities, and often you don't know until it's too late. A puzzle game should have that satisfying "ah ha!" moment when you figure out a perfect solution, but too often you won't be in a position to do anything about an attack because there's not enough information to plan around. You WILL lose buildings.
Which is a problem because it's so punishing long term. Destroyed buildings take away power. Run out of power and it's game over for the whole run. You can spend resources to recovery power, but unlike repairing in FTL the cost is ridiculous. Just one bad battle can screw you over. Imagine spending 2 whole sectors worth of scrap to repair one bad battle. That's how punishing ItB is.
There are different difficulties. Easy is way too easy. Normal is too frustrating. I beat easy quickly and had no desire to continue.
There's just not much else to the game. The puzzle and tactical fan in me was disappointed.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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