Posted on: June 25, 2018

metamaker
Verified ownerGames: 243 Reviews: 15
Lacks depth
This game has unique chess-like gameplay mechanic, and I would say it is even not a typical TBS game, but rather a puzzle. You always have squad of 3 mechs that have some mechanics. You have to combine mechanics to kill enemies, block their spawning or prevent enemies from hitting energy cells. Mechanics can be empowered between missions (in most cases just bonus +1 damage, +1 range, or + HP to mech). Your goal is to beat at least 2 islands (about 12 missions) and then final mission. Then the game repeats from the beginning, but you can unlock new mech squads with different mechanics (all in all the game has 8 squads plus plenty of community-made that you can add). This is basically all that you can find in the game. If you are fan of chess, the game will hold you for several evenings, but not more. Personally I expected much more content and replayability from it, and in the end found it to be too repetitive. You can beat the game completely within 1 hour (I once did it within 40 minutes, and my first complete walkthrough took about 2 hours). Overall, it is fun experience that you could hardly find in any other videogame (well, except chess, probably), but I would not recommend to buy it if you expect a real videogame and not a demo-version of neat mechanics.
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