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Into the Breach

in library

4.6/5

( 298 Reviews )

4.6

298 Reviews

English & 16 more
Offer ends on: 11/05/2025 09:59 EET
Offer ends in: d h m s
14.995.99
Lowest price in the last 30 days before discount: 4.49
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Into the Breach
Description
Now includes the free Advanced Edition Update! This adds content throughout the game, including new mechs, enemies, weapons, missions, and more! The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hol...
Critics reviews
88 %
Recommend
Metro GameCentral
9/10
PC Gamer
93/100
Game Informer
9.3/10
User reviews

4.6/5

( 298 Reviews )

4.6

298 Reviews

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Product details
2018, Subset Games, ...
System requirements
Windows 7 / 8 / 10, 1.7+ GHz or better, 1 GB RAM, Intel HD 3000 or better, 300 MB available space...
Time to beat
5.5 hMain
19.5 h Main + Sides
52 h Completionist
13.5 h All Styles
Description
Now includes the free Advanced Edition Update! This adds content throughout the game, including new mechs, enemies, weapons, missions, and more!

The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game from the makers of FTL.
  • Defend the Cities: Civilian buildings power your mechs. Defend them from the Vek and watch your fire!
  • Perfect Your Strategy: All enemy attacks are telegraphed in minimalistic, turn-based combat. Analyze your opponent's attack and come up with the perfect counter every turn.
  • Build the Ultimate Mech: Find powerful new weapons and unique pilots as you battle the Vek infestation across Corporate-Nation islands.
  • Another Chance: Failure is not an option. When you are defeated, send help back through time to save another timeline!
Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
5.5 hMain
19.5 h Main + Sides
52 h Completionist
13.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2018-02-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
444 MB

Game features

Languages
English
audio
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Deutsch
audio
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español
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Español (AL)
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français
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italiano
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polski
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Português do Brasil
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svenska
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Türkçe
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русский
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العربية
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ไทย
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中文(简体)
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中文(繁體)
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日本語
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한국어
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User reviews

Posted on: June 15, 2019

Redbeard1084

Verified owner

Games: 978 Reviews: 64

Frustrating.

I want to really love this game, but too many things pull it down. I enjoy the time travel concept, and it adds an interesting wrinkle to the tactical rpg mold, but... -Not enough player choices. -Not enough customization choices for your mechs. -Only three mechs on the field at any time. -Repetitive missions. -Repetitive objectives. -Repetitive music. But worst of all, too punishing of failure. If you lose all your pilots, or take too much damage to your buildings, all the work you've put in building your mechs and crew up is completely wasted. It would've been nice to be able to keep your crew and start at the beginning, I would have felt some sort of getting stronger through effort and patience. But NOPE. You're sent back to the start with ONE of your pilots. I had some fun with it. But it's far too flawed to recommend.


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Posted on: March 10, 2018

K0S-M0S

Verified owner

Games: 9 Reviews: 2

Wasted Potential

Hard difficulty is Imbalanced Balancing method is outdated(there no Smart RNG, adaptive difficulty,Battle analizes adaptivity), Look at the core balance method of invisible Inc. where the game maintains its rock solid difficulty yet 99.9% of situation can be solved by your head not luck. Yet the game pretends like hard can be played(it can't be). CustomRandom Squad achievements are immposible to achieve on hard(unless you count 4-5 grid30% resist in a row on final mission as anything but "PLAYER SKILL"). Normal difficulty still has same issue but lowers stakes and complexity which results in even worse expirience. Grid override is BS, period. I have cleared 3 perfect and 1 near perfect(on hard) island my grid was almost 40% all troops nearly maxed then the "genious" game balance decides that 3 troops can cover 7 treads(3 is bigger then 7 as it seems in devs heads) not a single time grid resists the attack(40% welcome to gamble house) and I loose, HOW in the FUCK I'm supposed to play better then Maximum is a tough question. Few Achievements are just stupid grind :facepalm There is nothing about the game(style, sound etc) except for the GAME itself worth mentioning and core mechanics are severely flawed Only playabale by ultra fans of the genre or noob casuals.


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Posted on: September 4, 2020

Devean

Games: 580 Reviews: 36

Very poor design

The premise is interesting, but the potential is completely wasted. You lose all the progress you make after each 'timeline', including the pilot XP or the gear/upgrades you purchase, so you gain nothing, you always start from scratch. And with extremely repeatable battles, there's really no point in playing it more than 2-3 hours. Buy it only if you find it in the up to 5$ bargain bin.


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Posted on: June 27, 2021

wujekjohny

Verified owner

Games: 96 Reviews: 5

One of the most frustrating games

Completely incomparable with FTL... maybe except for the graphics which I actually like, but if you are not investing the time to make high end graphics, then at least game play should be well designed... I love FTL, it is about making best of a bad situation, but Into the breach is different. It is clear that you can actually max it out on every map and I love maxing out the results, planning 2 turns ahead and completing all the side objectives. When I started playing I fell in love with the game. The thing is, if you allow player to max it out, then why do you allow RNG to deny it? I came across multiple situation, when right after appearing, monster got into position where I was unable to do anything against him. Covered by building and hills or blocked by the map design. Your run is screwed and you just wasted an hour... Example: Objective is to save the train. In the last turn, the train is supposed to go between two hills. Then the monster appears and jumps in front of the train, to the location that he cannot be moved from, and cannot be killed. I was thinking about any possible solution, but there is none. This is destroying the whole pleasure of building your crew as your whole rune is screwed. Annoying as hell, and this is just one of multiple examples I could describe after playing for only 10 hours.


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Posted on: October 3, 2021

Danger-Dom

Verified owner

Games: 4 Reviews: 1

Don't Understand the Hype

I personally was hoping for more of a rogue-like, especially with the high difficulty of the game. I don't find it fun to play for an hour only to be fully reset with no progress towards upgrades or anything. Especially when everything is fairly easy until you get to the last level then die.


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