Something is lurking in the shadows...
INMOST, by Lithuania-based indie studio Hidden Layer Games, is an emotional and deeply atmospheric narrative-driven puzzle platformer. Uncover the story of an adventurous young girl, a stoic knight and a man in search of answers.
Explore a crumbling...
INMOST, by Lithuania-based indie studio Hidden Layer Games, is an emotional and deeply atmospheric narrative-driven puzzle platformer. Uncover the story of an adventurous young girl, a stoic knight and a man in search of answers.
Explore a crumbling, nightmarish landscape, slice through enemies, and spring deadly traps in order to escape the evil that awaits…
**INMOST is an intimate story of loss and hope that some may find upsetting. Player discretion is advised.**
Features
Venture through a hauntingly atmospheric pixel art world
3 main characters, each with their own unique gameplay styles
Lure enemies into lethal traps, solve environmental puzzles and utilise your scythe, hookshot and pickaxe to avoid a gruesome end!
Discover a 3-5 hour emotional story, intended to be played in a single-sitting on a dark, stormy night
Explore every nook and cranny to find secret passages and collectibles
Featuring the vocal talents of Andrew Dennis and Cassandra Lee Morris
Playable in 14 languages, including English, French, German, Russian, Spanish, Italian, Arabic, Dutch, Japanese, Korean, Brazilian Portuguese, Turkish, Simplified and Traditional Chinese
You can literally feel the weight on these characters, very well done, it's not challenging per say and not a long game, but if you love a great narrative that holds a lot of meaning, this is for you. I very much enjoyed the atmosphere. The visuals are stunning, and the music is brilliant.
The game is a plataformer with mostly 3 main characters (But don't have the same type of weight in the story).
There are 2 type of collectables (notes and pain) and "gamer" archivements.
The last one baffles me as i found it dissonant with the narrative of the story it does try to give it replayability, but once you know the story i really don't find motivation to complete it as a gamer less if it is a dramatic one. Not that this is the first narrative story based game that does that.
Other problem is that some animations particulary "the guardian" one, giltched more than once and all in action scenes, i thought it was normal until the knight started giltching as well, it would be good if devs fix that.
In the end, it is an interesting story with several plot twists but if you hate meaphors for real life like stories, you will definitely hate this one. It is heartbreaking and uncomfortable, but i enjoyed it, not for all people though.
Inmost is a dark narrative platformer with gorgeous pixel art.
It tells three interwoven stories and is quite mysterious during its first two acts, making you figure out what's really happening. But it all comes together beautiful in a finale that made me bawl my eyes out.
The gameplay is quite simple, and there are a couple of visual glitches here and there, bringing the experience down slightly. But the story is a real gut punch and will linger with you for quite some time.
Inmost can be completed in about 4 hours, which is great for a lazy afternoon, but you can add an hour or two more if you're going for 100%.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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