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Imagine Earth

in library

3.6/5

( 24 Reviews )

3.6

24 Reviews

English & 12 more
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
24.998.74
Lowest price in the last 30 days before discount: 8.74
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Imagine Earth
Description
Imagine Earth DEMO is available here Planetary Colonization Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trad...
Critics reviews
45 %
Recommend
Softpedia
8.5/10
Jump Dash Roll
8/10
User reviews

3.6/5

( 24 Reviews )

3.6

24 Reviews

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Product details
2021, Serious Brothers, ...
System requirements
Windows 10/11, 2 GHz or multiple cores with 1,5 GHz, 2 GB RAM, DirectX 11 compliant graphics card wi...
DLCs
Imagine Earth - Galaxies, Imagine Earth Soundtrack
Time to beat
14 hMain
27.5 h Main + Sides
64 h Completionist
22 h All Styles
Description


Imagine Earth DEMO is available here





Planetary Colonization

Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trade resources and goods into space.

Profits vs. Ecocide

You will experience a massive conflict between the profit goals of the interstellar corporations and the need to preserve living conditions for your people. Exhaust emissions and ground pollution impact the global climate as your colony is growing. Increasing temperatures melt down polar caps and your colonies are destroyed by rising sea levels.

Expansion & Research

Raise great cities and satisfy their appetite for resources by building power plants, farms and factories. Dig for ideon crystals, pacify riots, research technologies and constructs and maximize your growth while maintaining a healthy ecosystem.

Allies, Threats & Enemies

Get ready to deal with threats like asteroid strikes, twisters, wild fires, volcanoes and rising sea levels. Fend off space raiders and alien investors. Coexist and trade with natives, merchants and hostile colonies.

Capitalist Space Age

In 2048 huge corporations have divided Earth among themselves and exploited its natural resources to a large extent. Now the discovery of ideon crystals allows journeys into space, while technologically and ideologically almost everything remains the same. The laws of the market are being spread into the universe.

Competition and Economic Warfare.

On each discovered planet a competition for economic dominance breaks out. To expand your colony as fast as possible and overcome your opponents you exploit the freely available fossil resources and minerals. Additional money is provided by selling shares of your colony. Take over opposing companies by buying up their shares.

Trade Resources and Technologies

Merchants and technology traders organize the interplanetary trade and will happily buy all minerals and resources you extract from your territory while selling expensive technologies. The same goes for cooperating colonies and alien tribes that live on some of the planets.

Features

  • Global and realtime world experience instead of playing on limited square maps
  • Fully playable and story based campaign with 9 planets / missions
  • Competition game mode to play against up to 5 other AI factions with individual agendas
  • Over 50 constructs with more than 80 individual upgrades
  • Diplomacy and trade with local colonies and space traders
  • Tower defence with energy shields and lasers against space pirates, alien invaders and locusts
  • Development and research system for advanced and sustainable technologies
  • Share market for refinancing and hostile take over ofopponent cities and colonies
  • Freeplay mode with a procedural planet generator for endless worlds and challenges
  • Planet Editor for terraforming, building and customizing individual planets which can be saved and shared
  • Global climate simulation of local pollution and worldwide emissions and melting polar caps and disasters
  • Disasters: Chemical spills, oil slicks, radioactive contamination, wild fires, tornadoes, volcanoes, dying forest and growing deserts, alien and robotic invaders, etc.

Goodies
Contents
Standard Edition
Green Planet Bundle
Soundtrack (MP3)
Soundtrack (FLAC)
Soundtrack (WAV)
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
14 hMain
27.5 h Main + Sides
64 h Completionist
22 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2021-05-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1 GB

Game features

Languages
English
audio
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Deutsch
audio
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español
audio
text
français
audio
text
italiano
audio
text
polski
audio
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Português do Brasil
audio
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Türkçe
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český
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русский
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中文(简体)
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日本語
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한국어
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User reviews
Overall most helpful review

Posted on: May 29, 2021

fisk0

Verified owner

Games: 1799 Reviews: 5

Enjoyable, if lightweight colony builder

The game evokes the likes of Sid Meier's Alpha Centauri, Off World Trading Company, Aven Colony, Surviving Mars and other colony builders. I'm admittedly only a handful of hours in, so haven't seen the full extent of the tech tree, but it doesn't seem like it'll get quite as deep as any of the others mentioned. There's a need to balance population happiness, energy consumtion and environmental impact, maintaining your colonies with repairs and cleaning, with occasional disasters/events if you let structure conditions drop too low or pollution go too high. It does not feel like there's an underlying model as much as a handful of bars moving up and down though, but it's enjoyable enough, even though it doesn't get close to the simulations of some of the competitors. On a technical level, the game runs decently, with a fairly clean interface and good graphics. I've been getting occasional lockups that last for a few seconds, but the game resumes afterwards. The lock ups got me worried enough to make lots of manual saves, but it never fully crashed, so I didn't have to revert to them. The tech tree has both permanent research and "licenses", which only last for the current mission and uses a separate currency which you get during specific events in the story. You figure the system out quickly enough, but I still wouldn't mind if the tutorial was better at explaining it. The tutorial also glosses over some pretty important mechanics on how buildings interact with each other and need to be adjacent to each other in order to be upgraded. Thankfully they're easy to relocate after they've been built, so errors can easily be fixed, but if the system was explained better you wouldn't make these mistakes in the first place. All in all, I think this is a good game. No glaring flaws, but nothing that stands out as great either. It's cheap and worth the money if you enjoy the genre or are interesting in trying a simpler one out before diving into the more complex titles.


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Posted on: June 23, 2021

skidmarx

Verified owner

Games: Reviews: 12

Nicely refreshing builder

Think Civ6 meets Aven Colony meets... many other builders, perhaps even including Tropico. But pleasantly refreshing in look and feel, to be a worthy addition to that club. Triangular tile based expansion and building (like the hexes of Civ 6) with some ultra-cheezy generic NPCs and scenarios... It is very pretty, you can control game speed (pause and save at will) and money is a tricky challenge with many solutions. The "eco message" is somewhat in-yer-face. There's enough "push" to get you thinking of building your economy in a gentler, eco-friendly way. But if you want to spew out noxious gases and "terraform" your territory by destroying forests and mining resources, you most certainly can! I can even see how rapid pollution and prematurely raising sea levels can be a weapon to flood your rivals out of the competition. There is just enough complexity (adjacency bonuses, stock market, useful workshop "tools" you can build IF you have access to the right materials - and what you can't source naturally, you can buy from traders) to make the game challenging and interesting enough, while also being simple enough to pick up and put down as you like. I knocked off one star for the dumbest interface mistake of all time: When in a trading window, a tooltip pops up to explain what that resource is needed for. Great idea. But since that window pops up centred on the item, it obscures the two rows below. So, I instinctively move the cursor off the trading window to clear the tooltip, and... the trade window automatically closes. DOH! Especially bad, since there is PLENTY of spare screen available to the sides, for that tooltip to be placed alongside the trade window, obscuring nothing. This "obstruction leading to inst-close" feature is the one thing that really irks me. (Patch?) On the other hand, some of the quick access lists show which buildings are lacking upgrades, that can then be built from the list instead of visiting each building. Best feature eva!


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Posted on: June 14, 2021

FiatLux

Verified owner

Games: 1986 Reviews: 5

Amazing game support

The developer has offered an absolutely *amazing* support of the game - including supporting and updating the game just as on GOG as on Steam. I am 36 hours into the game and am frankly having a really great time playing the game... Surely I have experienced minor annoyances or bugs but the developer has fixed stuff at record speed. The theme of the game , which I have seen annoys some , is fine by me , I even enjoy it ! IMO the developer deserves game communiity's support so I think that people ought to give the game a go with an open mind, who knows maybe you will enjoy the game too !


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Posted on: January 29, 2022

JCataclisma

Verified owner

Games: 220 Reviews: 14

Gorgeous-looking, fun and a great game.

Even in the early access version this game had gotten me, and there were so many updates and improvements to make it even better. The player get a fully customizable sandbox simulator, being able to choose mostly everything: planet type, vegetation, dangers, rivals, factions... you name it! Do you want to follow a campaign and take more seriously the environmental changes your actions have upon the planet and its residents? Go for it, you´ll have a challenges? Maybe you´d rather enjoy a beautiful game and build whatever you want and wherever you want it, fully colonizing the place, "abducting" its native residents and having an administration playground which covers the entire surface - just like Isaac Asmov´s Terminus -, with no cataclysmic events, pollution or rivals to bother you? No problem! The U.I. is beautiful in design, pretty easy to understand - although there are great tutorials for everything. A really creative tech-tree, quite loyal to the game´s subjects. And, at last but not at least, both professional and exquisite characters added to the game´s story. Personally, this is the perfect game for its genre.


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Posted on: January 19, 2025

SettlEarth

Verified owner

Games: 10 Reviews: 5

Good surivial-lite builder

The game does a good job of being in the middle ground between a free city optimization game and a "survival" game. As long as you keep a decent stock of resources, the disasters are impactful but not stressful even if you don't have the infrastructure to counter them. There are some UI design issues that make some items take more clicks than they should, and you may often cancel quest tips accidentally. There is a dialogue log however, so you can go there to check what you accidentally dismissed. It has the environmentalist tone to it, but contrary to the in-game dialogue (voiced adequately by real people), pollution is a resource and not a dark art that needs to be avoided. You can choose to expand destructively with cheap but harmful techs and then switch or upgrade later if the number of diasters starts getting annoying. (I tested this by maxing the ocean level rise and brought it back down, only needing to drop my population by about 5% during the recovery.) At max pollution, I had about 3 disasters going on simultaneously, but my city was actually still "profitable" during that time: you can make LOTS of errors at normal difficulty without a game over. I would recommend if you like a city builder that has some survival elements but don't like getting wiped and resetting.


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