Hollow Knight Expands with Free Content
Godmaster - Take your place amongst the Gods. New Characters and Quest. New Boss Fights. New Game Mode. Glorify Charms. Available now!
Lifeblood - A Kingdom Upgraded! New Boss. Upgraded Bosses. Tweaks and Refinements across the whole game.
The Grim...
Godmaster - Take your place amongst the Gods. New Characters and Quest. New Boss Fights. New Game Mode. Glorify Charms. Available now!
Lifeblood - A Kingdom Upgraded! New Boss. Upgraded Bosses. Tweaks and Refinements across the whole game.
The Grimm Troupe - Light the Nightmare Lantern. Summon the Troupe. New Major Quest. New Boss Fights. New Charms. New Enemies. New Friends.
Hidden Dreams - Mighty new foes emerge! New Boss fights. New Upgrades. New Music.
Brave the Depths of a Forgotten Kingdom
Beneath the fading town of Dirtmouth sleeps an ancient, ruined kingdom. Many are drawn below the surface, searching for riches, or glory, or answers to old secrets.
Hollow Knight is a classically styled 2D action adventure across a vast interconnected world. Explore twisting caverns, ancient cities and deadly wastes; battle tainted creatures and befriend bizarre bugs; and solve ancient mysteries at the kingdom's heart.
Classic side-scrolling action, with all the modern trimmings.
Tightly tuned 2D controls. Dodge, dash and slash your way through even the most deadly adversaries.
Explore a vast interconnected world of forgotten highways, overgrown wilds and ruined cities.
Forge your own path! The world of Hallownest is expansive and open. Choose which paths you take, which enemies you face and find your own way forward.
Evolve with powerful new skills and abilities! Gain spells, strength and speed. Leap to new heights on ethereal wings. Dash forward in a blazing flash. Blast foes with Fiery Soul!
Equip Charms! Ancient relics that offer bizarre new powers and abilities. Choose your favourites and make your journey unique!
An enormous cast of cute and creepy characters all brought to life with traditional 2D frame-by-frame animation.
Over 130 enemies! 30 epic bosses! Face ferocious beasts and vanquish ancient knights on your quest through the kingdom. Track down every last twisted foe and add them to your Hunter's Journal!
Leap into minds with the Dream Nail. Uncover a whole other side to the characters you meet and the enemies you face.
Beautiful painted landscapes, with extravagant parallax, give a unique sense of depth to a side-on world.
Chart your journey with extensive mapping tools. Buy compasses, quills, maps and pins to enhance your understanding of Hollow Knight’s many twisting landscapes.
A haunting, intimate score accompanies the player on their journey, composed by Christopher Larkin. The score echoes the majesty and sadness of a civilisation brought to ruin.
Complete Hollow Knight to unlock Steel Soul Mode, the ultimate challenge!
An Evocative Hand-Crafted World
The world of Hollow Knight is brought to life in vivid, moody detail, its caverns alive with bizarre and terrifying creatures, each animated by hand in a traditional 2D style.
Every new area you’ll discover is beautifully unique and strange, teeming with new creatures and characters. Take in the sights and uncover new wonders hidden off of the beaten path.
If you like classic gameplay, cute but creepy characters, epic adventure and beautiful, gothic worlds, then Hollow Knight awaits!
I love it.. music, story, atmosphere.. everything about it is perfect. Lore, mechanics, gameplay. So much fun. Hard but not impossible. You can beat the game even if you're not an expert gamer, but it's a lot harder to get some of the advanced level stuff. Try it, you won't regret it.
What a spectacular game. I don't usually play metroidvania type games, but I havnt had this much fun since playing Metroid and Castlvania. The handling is most important in these types of games i think, and this one has nailed it. They perfected the controls and the feel, moving and jumping around is nice and tight. Combat is really fun too. Best of all is the atmosphere and art style, this game has such a unique look and its absolutley beautiful. The sound also enhances the experience perfectly. This game is a 10 out of 10
This might be one of the best games I've played for such a character underlying art, sound and story. From the cartoony style of the art to the whimsical nature of some of the characters, this game weaves such a character and intrigue through its world and story.
The platforming is solid, the combat feels deliberate. The enemies are learnable, though quite unforgiving.
Following a small sound through to its source has such a feeling of discovery.
I swiftly fell in love with the world and characters, and though I have not yet seen the story through to an end yet, it has already found itself among my favourites.
I don't have much to say about this game that has't already been said. The beautiful hand drawn worlds, the tight platforming and amazing combats, the solid controls, the lovely characters and the grat way of developing the story and the world. This game is simply one of my favorites, and has been adding new content every now and then, surprising with new events and things to do.
This game is really one that deserves the hours exploring the amazing and hostile environments, always prepared to throw a challenge (or two) right for you to overcome it (and oh boy, it feels really good to do so)
Hollow Knight is probably the most beautiful game I've played in years, both in terms of art and sound design. It's dripping with atmosphere and exploration is an absolute joy.
However, it's hamstrung by some utterly amateurish high-level design choices that frequently took me out of the game and made me question whether it was really worth forcing myself through it. UItimately, I'm glad that I did, but it doesn't change the fact that those 4's and 5's are utterly undeserved and are probably from people writing a review fresh after beating the game, or are from people that are only a few hours in.
The map is one of the worst I've seen in any game of this type, and when you have environments as expansive as HK's (much moreso than in Axiom Verge, Guacamelee, or any of the other classic metroivanias), it's a serious issue. Having to use a charm slot (what pass as your character upgrades, since there's no equipment or anything like that - HK is an excessively simple game) just to have a functional compass is one of the most asinine desigtn choices I've ever seen in a metroidvania, and it's just the tip of the iceberg.
I suppose HK's biggest sin is that it doesn't really do anything interesting with its gameplay. It's simplistic, to an excessive degree, and that's exhibited in its simplistic combat (which the game focuses heavily on - it leans more towards your Castlevanias than your Metroids.) You get one weapon, with one set of animations, and that's it. There are no defense or attack stats you track, or anything like that. That's fine for those "casual art house" metroidvanias that were popular in recent years (like Dust and Ori), but HK clearly wants to be a "Dark Souls tough" experience without any of the elements that resulted in people replaying those games dozens of times.
For $15 it's still a pretty good deal if you like Metroidvanias, but don't believe those 5 star ratings - they're a complete crock. This game's a 3.5 at best.
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