Includes Heroes of Might & Magic III and its expansions: Armageddon's Blade and The Shadow of Death
Murder, treachery, resurrection, savage battles and ultimately-freedom!When Erathia's King Gryphonheart is murdered by traitors he is resurrected as an undead warlord who leads a ruthless invasi...
Includes Heroes of Might & Magic III and its expansions: Armageddon's Blade and The Shadow of Death
Murder, treachery, resurrection, savage battles and ultimately-freedom!
When Erathia's King Gryphonheart is murdered by traitors he is resurrected as an undead warlord who leads a ruthless invasion of his former Kingdom. Little resistance is met until his daughter Catherine, Queen of Enroth, returns to her homeland commanding an army of elite Enrothian warriors. Meanwhile the Necromancers raise large hordes of undead and advance towards the Erathian capitol. Queen Catherine receives the aid of her father's survived generals and embarks on a crusade to reclaim her lost land.
You control the greatest heroes and fiercest creatures in a conflict of epic proportions, as Cathereine fights to restore her family's rightful reign, uncover her father's killers and free him from the dark prison of his undead body!
This is a must have for every Might and Magic series fan!
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
Fixed non-playing intros in Russian and French localizations of the game
Fixed windowed mode (F4) in all versions through the use of DDrawCompat
Validated stability
Verified compatibility with Windows 10 and 11
Update (16 April 2019)
Added Russian localization
Update 4.0 (3.2) (09 November 2018)
Added Polish localization
Added dummy IFC20.dll file to French localization, for HD Mod compatibility (not included)
Update 4.0 (A) (22 March 2017)
Added support for Cloud Saves in GOG Galaxy 1.2 and newer
Heroes of Might and Magic I was a nice game but it lacked a lot and felt kind of empty. HoMM2 raised the bar significantly but HoMM3 made it even further. Excellent heroes features system, artifacts finally reflect body parts of the hero (in HoMM2 you could e.g. wear two helmets), extremely rich maps where there are no empty and irrelevant places - all of this makes the game a really wonderful strategy. I still often play it (usually with Heroes 3 HD mod - support for 1440x900 resolution rocks!) even though I have HoMM4 on a shelf and tried HoMM5. Maybe MMH6 will finally meet HoMM3's greatness but this game really survived the test of time. In HoMM3 you spend time on strategy, not on looking for resources hidden behind the mountains as in HoMM5...
I recommend it to everyone looking for a great strategy, not necessarily with high system requirements.
This is simply a perfect game. And I'm not really the type of guy who's into those old school strategy rpg games. But this is simply so good that it would be madness not picking it up. It can offer you thousands of hours of fun. LAN games with friends is possible and you can even make your own maps with a really great and simple editor that anybody can use. Buy this game, seriously... 5/5 stars!!
This, along with Dungeon Keeper 2 and Nox, are the games I joined GOG for. It's a timeless classic. Though 2D, the beautifully drawn graphics with storybook-esque aesthetic have weathered the test of time beautifully. The strategic gameplay is sublime, particularly the hex grid tactical battles. It definitely invokes the one-more-turn syndrome. There is just nothing wrong with this game. I mean it, unless you expect it to be anything other than one of the best turn based strategies of all time, you will not be disappointed period. This is the cream of the crop.
HOMM 4 is bit different from HOMM 3. And since the vast majority of players started with 3, those differences are considered bad. I suggest not to listen too much to the fanboys. Both games are good. But 4 is much more balanced, has better graphics, is much better documented (you can get most info right in the game, while 3 leaves you with much guesswork or internet-searches). I'd say it also plays better, but that might be because I'm used to its UI and mechanics and would be no more valid than the HOMM3-fanboys chant.
Besides that, the differences are mostly a question of taste.
You like your heroes transparently customizable? Play 4
You're afraid someone might hurt your heroes? Play 3
Like to send lot's of low lvl units around to scout? Play 4
Like surprises, because your cheapest scout party costs as much as a dragon? Play - your guessed it: 3
Prefer heroes that cast spells and/or improve army stats? Play wathever you want.
Like heroes that, in addition to that, can sneak past enemy lines, take out small bands by themself? Only 4 has that kind of hero-versatility.
I personally prefer HOMM4, it accomodates my playing style. It's more strategic, because scouting is cheaper. More tactic because you can decide wether to attack the hero first to take away the armies boni or neutralize the thread of disrupting spells, or go for the glass-cannons right away. You can combine a few very different heroes into one stack for specific tactics.
If, however, you are a die-hard fan of HOMM 1 & 2 and want more of the same - go with 3
I began my adventure with Heroes series with second instalment. At the time, that game was incredible: beautiful (hand drawn) graphics, a wide variety of units and armies, plenty of aspects you need to look out for to win... a true, golden standard at the time (and even now, though to a lesser extend). And I can honestly say that Heroes 3 improved on, literally, EVERY aspect of its predecesor.
The graphics are beautiful, even today; it's the type that just doesn't grown old (like the one in Baldur's Gate series or Worms 2D) and I still find it much more engaging than any of the later instalments (grant you I have not played Heroes 7).
The gameplay remains the same, but that isn't a bad thing: why temper with something that is already awesome? Yes, there are turns and RTS fans may have their doubts about that, but trust me: as a guy who isn't too keen on prolonging anything, turn-based nature of Heroes is no-issue. The simplicity of the gameplay, couped with a great variety of tactics, simply makes you appreciate that you have the time to think over your decision, before making it, in stead of determining the outcome on "who's faster".
You get to choose a side from 9 (yes, NINE) armies/castles, each very different from the others; as undead Necropolis you'll flood your enemies with numbers... as Tower you'll wreck havoc from afar, while as Castle you can overpower them with strength. Each town plays a little different and it's rarely beneficial to use the same tactics with each.
Furthermore, the game allows you to play up to 8 players on the same computer. Even Worms cannot compete with Heroes in that regard.
Heroes 3 is one of the few games (Worms being a close second) that I always enjoy returning to, despite it being nearly two decades old. Arguably the best title in the series, it's a must play for those who enjoy fantasy strategy and don't mind turn-based gameplay. For GOG price, you shouldn't even think twice before buying.
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