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Hellpoint

in library

3.5/5

( 194 Reviews )

3.5

194 Reviews

English & 9 more
Offer ends on: 19/09/2025 09:59 EEST
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34.996.99
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Hellpoint
Description
Hellpoint is a dark and challenging action RPG set in a heavily atmospheric sci-fi universe where the line between science and occultism is blurred. Once a pinnacle of human achievement, the Irid Novo space station has fallen. Its ruins are now overrun by cruel interdimensional entities ac...
User reviews

3.5/5

( 194 Reviews )

3.5

194 Reviews

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Product details
2020, Cradle Games, ...
System requirements
Windows 7, 4 threads, 2.5+ Ghz, 4 GB RAM, GeForce GTX 760 or better, Version 11, 6 GB available spac...
DLCs
Hellpoint - Blue Sun, Hellpoint Supporter Pack
Time to beat
16.5 hMain
24 h Main + Sides
35 h Completionist
23.5 h All Styles
Description
Hellpoint is a dark and challenging action RPG set in a heavily atmospheric sci-fi universe where the line between science and occultism is blurred.



Once a pinnacle of human achievement, the Irid Novo space station has fallen. Its ruins are now overrun by cruel interdimensional entities acting as puppets of the malevolent Cosmic Gods.

You have been created by the Author, organically printed on Irid Novo and sent on a mission to find out the unholy series of events that led to the catastrophic incident known as the Merge.



  • Irid Novo is a massive interconnected world full of mysteries, hidden passages and secrets within secrets - all for you to explore in any order you like. More dread and shivers awaits you as you travel deeper into the darkest corner of this forsaken colony.

  • Dozens of melee and ranged weapons and armor pieces to suit your playstyle. Every weapon has unique special abilities that unlock the more you fight with them.

  • A fascinating new sci fi universe reminiscent of classic sci-fi movies, set in the aftermath of a massive quantum cataclysm and complete with a deep lore and goosebump inducing soundtrack.

  • The space station orbits in real time around an ominous black hole that triggers various dynamic events such as boss appearances, horde assaults as well as modified enemy stats and positions.

  • If you are struggling, ask a friend to press Start to join in a couch coop session, or call for assistance online. The entire game can be completed uninterrupted in coop. The loot is shared, and the experience of local player two is saved and not watered down.

Developed by Cradle Games and Published by tinyBuild Ⓒ 2020. All rights reserved.

System requirements
Minimum system requirements:

Notice: Online Multiplayer requires GOG GALAXY authentication.

Notice: Online Multiplayer requires GOG GALAXY authentication.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
16.5 hMain
24 h Main + Sides
35 h Completionist
23.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2020-07-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
5.5 GB

Game features

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русский
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中文(简体)
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日本語
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User reviews

Posted on: December 4, 2021

Chauncellor

Verified owner

Games: 323 Reviews: 7

A worthwhile experience

This game lacks the finishing polishes needed to really elevate it to a masterpiece. But there's so much it does right that it's worth the time investment. Lots of discovery, delightfully little talking, fun (if a bit clunky) combat. My biggest disappointment is the sound/music. There's a lot of great sound design in this game but it's hampered by a profoundly buggy engine implementation: Sounds will haphazardly not fire, strange directional logic causes bizarre balancing issues. And some sounds are just flat-out missing, causing a truly uncomfortable set of actions that happen in complete silence. The music is almost always ambient, which is nice... but there's often no texture to accompany it. The game jarringly cuts immediately from one track to the next, completely ruins the atmosphere. Boss fights utilize the "generic midi choir" approach which is okay, but not terribly inspiring. These issues contribute to sometimes feeling a sense of flatness in the levels. The game takes place on a derelict space station and the designers have done an admirable job making the sections look pretty distinct but I feel there could have been more done with ambience and color to give the areas more life. The cryptic lore and unique designs kept me wanting to play more and see what was next. I purposefully play my Dark Souls offline because I like the lonely atmosphere - I recommend that here as well. (Played the Linux build with a DualShock 4/Xbox 360 controller. No issues.) Ultimately, I so wish there were the possibility of a big update that irons out the worst glitches and a mod to remove some of the more pointless aspects like the whole code numbering system. But it's a good game and deserves to be played - I'm kind of offended that people liken this to Dead Space; Dead Space is AAA sci-fi blandness without any soul whereas this was a unique vision and unique interpretation of gaming. The two are very different.


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Posted on: June 16, 2021

idbeholdME

Verified owner

Games: 732 Reviews: 68

Decent

The game is good but quite repetitive. I completed it and finished the game with the same armor and weapon I found in the tutorial area. Haven't found a single replacement that would be an upgrade in the majority of the game (went with melee strength build). So running around for 15 hours, killing the same enemies over and over got old pretty quickly when absolutely nothing changed. The maps are maze-like in design to the extreme. Expect to get lost regularly. One terrible thing is how the ending and new game plus is handled. Once you reach 100% data collection, you are told to quickly go somewhere. I went there and to my surprise, the game just ended pretty quickly after that. There was almost no indication that you are about to finish the game. Then I got spit out at the beginning of new game plus. Problem is, I still had several areas completely unexplored, side quests unfinished, items and keys unused etc. There is absolutely no warning the game is about to end, so having everything suddenly reset with no way back led to me quitting the game for good. Don't do the same mistake I did. The game also follows the thinking of not explaining game mechanics properly = difficult. Had to look up what most stats and attributes exactly do on the internet. Stuff like this should always be in the game. Story is... there but I already don't remember much. In standard Dark Souls fashion, everything is obscure, indirect and ultimately pointless. There is no voice acting, everyone just uses a generic gibberish language and there are only very few non-aggressive NPCs. Also, ignore the reviews claiming controls are not rebindable. Changed several of them without issues , playing on a keyboard and mouse. To sum it up, if you like souls-clones, you probably will squeeze at least a playthrough out of this. I might have played through twice, but that was before I got kicked into new game plus involuntarily.. Overall, 6.5/10. Leaves a lot to be desired.


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Posted on: June 28, 2021

Stormhaze

Verified owner

Games: 252 Reviews: 9

Looks great and all, but where's the fun

I would love to give this game a better review, I really would . . . but as it stands right now, I'm more than a little disappointed. I'm a fan of bad news before good, so here's my problems (note: based on a single player perspective): 1) Little to no direction: As much as I can appreciate near-open world game, this one is lacking in indicating direction for the player. Now, I understand the need to explore and mentally map things out, but at the same time a little , "Try to find " to help progress the story along would be nice. 2) Forced items: In the early game, there's clearly a bias for melee only combat, but the enemies you need to pass are either too easy, or way too hard. The only way I got through once was by using one of the item codes to get a gun, and that helped a LOT while not taking away much of the difficulty. It felt more balanced and goal oriented instead of, "Here . . . axe, shield, good luck . . . oh, and you're screwed if you get stunned." Doesn't help that with the first boss encounter, if you dont have a ranged weapon, there's really no way to beat it. 3) Saves? What saves?: I'm not entirely sure how the save games work here, but even after beating the boss, and getting to the observatory before calling it a day, I come back a week later, I've lost several levels, and have to go through that all over again? Who comes up with this mess? If I make progress, why am I losing progress when I can't return to the game for a week? And to actually save, I have to obtain an in game item? I'm about to lose my mind . . . $35 is NOT worth the frustration. One word: SLOPPY (well, there's a worse word that's better, but I'm trying to keep it civil). And now the parts I like: Hopefully changes will be made to improve the overall experience as not everyone wants to run a group online, or has the time to. I kinda want to see this game do better, but they need to address some things before I put more time into it.


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Posted on: October 28, 2022

archangel469

Verified owner

Games: 99 Reviews: 1

Deeply enjoyed the game

Had such a great time with the game, finding secretes, learning the lore, and of course fighting the enemies. Pick your preferred play style, develop it, and enjoy the game. I dont think I had any particular bugs others had challenges with. Souls meets Event Horizon (the movie), but with its own character. Died plenty of times, but came back for more and enjoyed the good ending. Cheers to the hard working developers of this title, the love is shown in the game and appreciated by the player!


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Posted on: May 1, 2023

Aequusnox

Verified owner

Games: 139 Reviews: 25

Got it at giveaway

This was my first souls-like and i highly enjoyed it, compared to others in this genre (from what i saw when others played) this is definitly not as hard, it gives a good challange here and there, but nothing too difficultt. Finished it in 19 and a half hours, so not too long nor too short. There isn't a huge variety of amors or weapons. Lots of secrets, hidden nook and cranies. But for someone like me its a great introduction souls game, it was fun.


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