Posted on: December 4, 2021

Chauncellor
Verified ownerGames: 323 Reviews: 7
A worthwhile experience
This game lacks the finishing polishes needed to really elevate it to a masterpiece. But there's so much it does right that it's worth the time investment. Lots of discovery, delightfully little talking, fun (if a bit clunky) combat. My biggest disappointment is the sound/music. There's a lot of great sound design in this game but it's hampered by a profoundly buggy engine implementation: Sounds will haphazardly not fire, strange directional logic causes bizarre balancing issues. And some sounds are just flat-out missing, causing a truly uncomfortable set of actions that happen in complete silence. The music is almost always ambient, which is nice... but there's often no texture to accompany it. The game jarringly cuts immediately from one track to the next, completely ruins the atmosphere. Boss fights utilize the "generic midi choir" approach which is okay, but not terribly inspiring. These issues contribute to sometimes feeling a sense of flatness in the levels. The game takes place on a derelict space station and the designers have done an admirable job making the sections look pretty distinct but I feel there could have been more done with ambience and color to give the areas more life. The cryptic lore and unique designs kept me wanting to play more and see what was next. I purposefully play my Dark Souls offline because I like the lonely atmosphere - I recommend that here as well. (Played the Linux build with a DualShock 4/Xbox 360 controller. No issues.) Ultimately, I so wish there were the possibility of a big update that irons out the worst glitches and a mod to remove some of the more pointless aspects like the whole code numbering system. But it's a good game and deserves to be played - I'm kind of offended that people liken this to Dead Space; Dead Space is AAA sci-fi blandness without any soul whereas this was a unique vision and unique interpretation of gaming. The two are very different.
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