RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

Hellblade: Senua's Sacrifice

in library

4.4/5

( 585 Reviews )

4.4

585 Reviews

English & 19 more
29.9929.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Hellblade: Senua's Sacrifice
Description
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. 2021 Update: Return to Helheim and experience Senua’s world through new eyes with enriched visuals and new features. Upgraded materials, particle...
Critics reviews
81 %
Recommend
Eurogamer
Essential
IGN
9/10
Game Informer
8/10
User reviews

4.4/5

( 585 Reviews )

4.4

585 Reviews

{{ review.content.title }}
Product details
2017, Ninja Theory, ...
System requirements
Windows 7, 8, 10, Intel i5 3570K / AMD FX-8350, 8 GB RAM, GTX 770 with 2GB VRAM / Radeon R9 280X 3GB...
DLCs
Hellblade: Senua's Sacrifice Original Soundtrack
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
Description


From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness.

2021 Update:
Return to Helheim and experience Senua’s world through new eyes with enriched visuals and new features. Upgraded materials, particles and LOD, DirectX Raytracing and optimised performance with NVIDIA DLSS and AMD FSR support. We have also used this opportunity to include some key accessibility improvements, including full controller remapping and colour blindness settings.

Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.

Created in collaboration with neuroscientists and people who experience psychosis, Hellblade: Senua’s Sacrifice will pull you deep into Senua’s mind.





Accessibility Features:

GAMEPLAY
- Accessibility options available on launch within the first-boot options menu.
- Adjustable combat difficulty between dynamically-adjusted 'Auto' mode, or manually-selected 'Easy', 'Medium', or 'Hard' modes.
- Game can be paused both during gameplay and cinematics.

AUDIO
- Custom volume controls can be adjusted for Master, Music, SFX, Voices, and Menu audio.
- Audio output can be adjusted between Stereo and Mono sound modes.

VISUAL
- Color blind modes, and correction intensities can be adjusted for the included Deuteranopia, Protanopia, and Tritanopia filters.
- Subtitles for spoken content can be set to On or Off.
- Subtitle text size can be adjusted between 'Standard' or 'Large'.
- Subtitle text color can be adjusted between White, Orange, Green, or Blue.
- Subtitle backgrounds can be adjusted between Transparent or 'Solid' black.
- Text contrast for menu backgrounds can be adjusted between 'Half-Transparent' or 'Solid' black.

INPUT
- Adjustable input sensitivity for controller joystick and mouse axes, and ability to invert camera axis.
- Input remapping for keyboard keys and controller buttons (camera control and menu navigation keys excluded).
- Full keyboard support allowing the game to be entirely played with a keyboard (arrow keys replace mouse/right stick movement).
- Controller vibration can be set to On or Off.
- Running modifier can be set to be activated on key/button Toggle or Hold.

Note that the listed accessibility options apply to the Hellblade: Senua's Sacrifice Enhanced on PC version of the game.

Note that Hellblade does not support motion controls.
System requirements
Minimum system requirements:

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2017-08-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}

Game features

Languages
English
audio
text
Dansk
audio
text
Deutsch
audio
text
español
audio
text
Español (AL)
audio
text
français
audio
text
italiano
audio
text
nederlands
audio
text
norsk
audio
text
polski
audio
text
português
audio
text
Português do Brasil
audio
text
Suomi
audio
text
svenska
audio
text
Türkçe
audio
text
русский
audio
text
العربية
audio
text
中文(简体)
audio
text
日本語
audio
text
한국어
audio
text
Buy series (2)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
-10%35.9832.37
Check out now
You may like these products
Users also bought
User reviews

Posted on: February 22, 2021

Redbeard1084

Verified owner

Games: 978 Reviews: 64

Not for me.

Count me in the "not for me" camp. Game is gorgeous and the story is interesting. But there's a lot of wandering around with not much to do, and I really hate the "find the rune" sections which are numerous.


Is this helpful to you?

Posted on: October 18, 2023

disappointing

It seems the game should make one experience confusion and an experience simmilar to mental illnes. It possibly is interesting if you want to know about it or experience it, but if you want to have a good gaming experience it is simply annoying. The field of view is so limited that I get motion sick. The combat is annoying, unfair at first and then boring once you figure out the blocking mechanic. The obstacles/riddles mostly consist of walking around till you can see some symbol in some configuration. The "Voices" constantly blabble about. It is simply too much and constantly irritating. You could turn down the voices volume, but this also affects narration and other dialog... so not good. Graphics, sound and controls are ok. Except for the FOV (which you can work around) and some stuttering. I have played a few hours so far and it seems the story is probably some internal made up fight going on in her mind (just a guess). Much Norse lore about gods und stories, which often seems unrelated to the actual story. So I am not impressed with it. many of the issues could have easily been fixed (FOV, voices), but still... I am not impressed with the experience. Buy it when it is on sale (I did), otherwise would not recommend.


Is this helpful to you?

Posted on: June 18, 2018

Slayverine

Verified owner

Games: 116 Reviews: 2

Good movie, , but a mediocre game.

Introduction If "Hellblade - Senua's Sacrifice" would be a movie, I would see some point in the praise it receives. Being a video game it is mediocre at best. I don't see a reason to give the game an exceptional rating, just because it tackles a subject in its narrative, that seldom gets covered in video games. In the end it's the gameplay - and for me replayability - that counts. In the 2000's PC- and videogame-reviewers were mostly able to rate games properly. For me calling this game a "masterpiece", "essential", "a game everyone should play" is one of the symptoms why a lot of people have lost their faith in the media. You won't miss much when skipping this game and may have a more enjoyable time reading a book on the subject or watching a documentary. Or playing one of the early Silent Hill games or maybe Spec Ops: The Line. That said, I try to be fair with the game in the following paragraphs. Overview Hellblade - Senua's Sacrifice is an adventure game with a strong focus on narrative, that - contrary to most indie walking simulators with bad endings - actually offers some gameplay other than walking around. The ending is still the usual indie stuff. The graphics, character models, facial expressions and animations look great. Sound and music is well done, too. Gameplay The female protagonist slowly runs around solving puzzles that vary between frustrating, boring and interesting and occasionally fights enemies, that like to spawn in your face or directly behind you to get a free hit on the player. Some reviewers (at least on Steam) wrote that the button inputs while fighting often don't work, but I can't agree with that. I played with mouse and keyboard and every button press seemed to work as intended with patch 1.02. The game offers you fast and strong attacks, a melee attack and the ability to dodge, block and slow down time. You can parry, too, but the game doesn't tell you that. It actually leaves everything for you to figure out. Checking the controls before playing helps, but not everything is listed there. I also couldn't find a manual. When traversing small wooden beams, you can also fall to your death, when losing your balance and I still don't know how to exactly keep my balance. at first it seemed to help to mash the use-button while traversing, but later i still fall to my death. But back to the fighting: Once an enemy spawns, the camera locks onto it. The game gives you buttons to switch between targets, but you can't freely move the camera during combat. Having enemies spawn behind you makes this a problem, but mashing the buttons to switch between targets gives you somewhat of an overview if an enemy spawned out of your view after deafeating another one. When downed you can often get up if you mash the buttons. I don't know which, as the game doesn't tell you that too, but I found out after getting frustrated after several deaths. Combat difficulty can be chosen between easy, normal, hard and auto. the latter choosing difficulty dynamicly based on the player's performance. I played on easy and it felt like the normal setting on other games. People who hate losing progress will probably be on edge during bossfights and when encountering new enemy types, even when choosing easy difficulty. Most puzzles amount to looking for rune shapes in the surroundings, which feels like a "Where's Waldo"-book. If you had to find Waldo from acertain position in your room from a distance, at least. You can get lucky and solve them in seconds. If you're out of luck, you can search around for half an hour to solve this type of puzzle. But they seem to get easier, once you get out of the woods. Sometimes you have limited time to solve them, being threatened with the death mechanic in this game, where it gets infuriating. Other puzzle for example have you watch or go through "portals" to see changes in the environment to progress, which is sometimes fun and sometimes not. The game also features collectibles in the form of rune stones, that tell the player some lore about nothern mythology, which I personally think, is way more interesting than Senua's story, but I guess that depends on the person. Finding all of them is not too difficult with the exception of some of the stones in the Illusion path in the beginning of the game, which may require backtracking and amiring the scripting issues in that section. Scripting of the game is bad, if you don't follow what the game wants you to do. If you backtrack in the first segments of the game, apparitions related to puzzles that have been solved, can reappear, Senua also hears voices reacting to these apparitions, even though you did all that before. Some puzzles have you walk through "portals" that change elements in the environment. When backtracking, you can see these changes, for example a path where there was a wall before, but you can't go down the path, even though you see it. An invisible barrier stops you. You have to go through the portal once again to make the wall actually appear and another time do make it disappear again! There are a lot of discussions in the steam forums about that stuff, but it was never fixed. At least it doesn't hinder the player with anything. The surroundings are very detailed and look very natural, walking around in them unfortunately offers not much. Anything besides doors can't be interacted with, the collision detecion is often times questionable und the game is very picky, where you can jump down and where not. Jumping down a few steps of some stairs from the side? Impossible. Go around and the tree and properly go down the stairs. Jumping down about 1 meter from a place where you can lower a bridge from another side to a path which you walked down to get to a higher position? You can't do that! But jumping down 3 meters if the game feels like it - no problem! Backtracking is sometimes involved after defeating a boss, but can be quickly done. Some people on the steam forums complained, that backtracking would sometimes take half an hour, but that's far from true. Story It depends from person to person if you like the story or not, I guess. Like I said above, the mythology aspects in general were more interesting for me, than Senua's story. I didn't like the direction, in which it was going close to the end and the ending was the usual indie games disappointment. Getting too much into the story will spoil a lot of things, but so much can be said: Senua, a celtic warrior woman suffering from a mental illness, wants to save the soul of her dead lover. Her youth was troubled and what's behind that little aspect of the game maybe was the reason why most game magazines like this game so much. Besides that the depiction of the norsemen is the most hellish that could be imagined, which is okay, I guess, but may not a hundred percent accurate with hundreds of impaled everythere. This is not Transylvania and the antagonist is not Vlad Tepes. Graphics Beautiful as a whole. Sometimes there is an unnaturally looking sharpen filter applied, which in my opinion looks a bit messy from a technical perspective. Other things that bother me are, if you are close to a rune location, the rune is displayed dozens of times on the display in bright red, pooping in out . In the wooden areas in the beginning of the game with all the trees and their branches and twigs my eyes started to hurt when moving. There was too much optical stuff going on. Some other optical effects are introduced here and there and it's okay. But nothing, you haven't seen in other games. Sound, Music Also very nice as a whole. You will often hear multiple female voices to underline Senua's illness, which to be honest, is sometimes very annoying. Listening to the lore of a runestone or triggering some backstory, spoken to the player, while these voices debate something, is quite distracting and for me it's hard to follow either then. I grew up with cutscenes being a breather from the gameplay, so you could put your whole attention on what is being said. Running around, inspecting things, thinking about how to approach a new area, and my character (or a sidekick or whatever) speaking exposition all the time during that annoys me to no end in today's games and makes it hard to focus on what is being said. The voices of the dead and monsters also don't sound too artificially pitched up or down, which is always a plus. It's very believable. The choice of music especially in boss battles is very nice. Verdict While Graphics and Sound Design are great as a whole and the narrative is nicely delivered, gameplay is lacking. While I don't want to say, that a lot of the puzzles are repetitive (most games have repetitive elements), the few puzzles and fights mixed with the frustration, that comes with some of them makes this game rather mediocre. Even though it's more gamey than most walking simulators, it doesn't feel very gamey. The replay value is also low and the best decision would be to watch a playthrough of the game. I logged 10 hours into the game with easy combat setting to get every achievement and finishing the game. I used guides for some of the early rune puzzles after running around for 20 minutes in one section and to find one of the lore stones on the illusion path. I do not wish to play that game again. If you'd ask me, if quality comes with a price, also in videogames, I would wholeheartedly agree, but with this game, having paid 20 € on sale, I feel a bit ripped off. And yes, if I would not have used guides, I may would have logged 1 or 2 hours more, which would mainly consist of running around like an idiot and getting frustrated. If Hellblade - Senua's Sacrifice would be a movie, I would think differently. I see myself watching a playthrough of this game from time to time, but let's be honest: If that game would be a CG movie from the developers, 90 minutes long and solt for 10 to 15 €'s, not many people would buy it, right?


Is this helpful to you?

Posted on: January 26, 2022

Yagel_Chernia

Verified owner

Games: 87 Reviews: 1

I was sorely disappointed

I was really looking forward for playing hellblade. it was frustrating and disappointing to play a super linear, repetitive, not challenging, and boring gameplay. the visuals are super aesthetic, nut other then that, the game mechanics reminded me ofearly 2000's movie based games like the 1'st harry potter game. all of the reviews for this game are super positive, including big names like IGN and GamesRadar and such, I recommend googling some other reviews before buying this game


Is this helpful to you?

Posted on: December 21, 2022

emulgeator

Verified owner

Games: 25 Reviews: 2

Boring as hell ....

Good graphics and atmosphere, but fails in every other aspect The biggest problem is that if you don't find the story that fascinating the game will be really really boring. The story is really not that good, there's nothing in it. The game is about walking, listening to old viking tales, doing repetitive and boring "puzzles", doing some fight with the same enemies over and over again without the possibility to loose. I'm really dissapointed


Is this helpful to you?

1
...
...
4
6
8
...
...
89

Something went wrong. Try refresh page.

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.

Other ratings

Awaiting more reviews

Add a review

Edit a review

Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
  • What kept you playing?
  • What kind of gamer would enjoy this?
  • Was the game fair, tough, or just right?
  • What’s one feature that really stood out?
  • Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language. Inappropriate content. Links are not allowed. Review title is too short. Review title is too long. Review description is too short. Review description is too long.
Not sure what to write?
Filters:

No reviews matching your criteria

Written in
English Deutsch polski français русский 中文(简体) Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access

Delete this review?

Are you sure you want to permanently delete your review for Hellblade: Senua's Sacrifice? This action cannot be undone.

Report this review

If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.

Additional Details (required):

Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.

Report this review

Report has been submitted successfully.
Thank you for helping us maintain a respectful and safe community.