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Hellblade: Senua's Sacrifice

in library

4.4/5

( 585 Reviews )

4.4

585 Reviews

English & 19 more
29.9929.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Hellblade: Senua's Sacrifice
Description
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. 2021 Update: Return to Helheim and experience Senua’s world through new eyes with enriched visuals and new features. Upgraded materials, particle...
Critics reviews
81 %
Recommend
Eurogamer
Essential
IGN
9/10
Game Informer
8/10
User reviews

4.4/5

( 585 Reviews )

4.4

585 Reviews

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Product details
2017, Ninja Theory, ...
System requirements
Windows 7, 8, 10, Intel i5 3570K / AMD FX-8350, 8 GB RAM, GTX 770 with 2GB VRAM / Radeon R9 280X 3GB...
DLCs
Hellblade: Senua's Sacrifice Original Soundtrack
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
Description


From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness.

2021 Update:
Return to Helheim and experience Senua’s world through new eyes with enriched visuals and new features. Upgraded materials, particles and LOD, DirectX Raytracing and optimised performance with NVIDIA DLSS and AMD FSR support. We have also used this opportunity to include some key accessibility improvements, including full controller remapping and colour blindness settings.

Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.

Created in collaboration with neuroscientists and people who experience psychosis, Hellblade: Senua’s Sacrifice will pull you deep into Senua’s mind.





Accessibility Features:

GAMEPLAY
- Accessibility options available on launch within the first-boot options menu.
- Adjustable combat difficulty between dynamically-adjusted 'Auto' mode, or manually-selected 'Easy', 'Medium', or 'Hard' modes.
- Game can be paused both during gameplay and cinematics.

AUDIO
- Custom volume controls can be adjusted for Master, Music, SFX, Voices, and Menu audio.
- Audio output can be adjusted between Stereo and Mono sound modes.

VISUAL
- Color blind modes, and correction intensities can be adjusted for the included Deuteranopia, Protanopia, and Tritanopia filters.
- Subtitles for spoken content can be set to On or Off.
- Subtitle text size can be adjusted between 'Standard' or 'Large'.
- Subtitle text color can be adjusted between White, Orange, Green, or Blue.
- Subtitle backgrounds can be adjusted between Transparent or 'Solid' black.
- Text contrast for menu backgrounds can be adjusted between 'Half-Transparent' or 'Solid' black.

INPUT
- Adjustable input sensitivity for controller joystick and mouse axes, and ability to invert camera axis.
- Input remapping for keyboard keys and controller buttons (camera control and menu navigation keys excluded).
- Full keyboard support allowing the game to be entirely played with a keyboard (arrow keys replace mouse/right stick movement).
- Controller vibration can be set to On or Off.
- Running modifier can be set to be activated on key/button Toggle or Hold.

Note that the listed accessibility options apply to the Hellblade: Senua's Sacrifice Enhanced on PC version of the game.

Note that Hellblade does not support motion controls.
System requirements
Minimum system requirements:

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2017-08-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}

Game features

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User reviews

Posted on: April 22, 2021

Solarflight

Verified owner

Games: 82 Reviews: 14

Interesting premise, but poor execution

I had such high hopes going in to this game. I'd heard it would be an emotional game that dealt with mental health issues, which sounded really interesting and unique. I was excited to play it. If only the game had focused on that, instead of trying to shove in action and puzzle elements as well, I'm sure I would've loved it. Instead, I uninstalled it after 3 hours of play. I will say that they nailed the atmosphere for this game. The graphics are gorgeous and moody, the sound design is also appropriately unsettling. Unfortunately, the combat controls are clunky and slow, making fights a chore to get through - even on easy mode. Even more annoying, each boss fight is accompanied by a long unskippable cutscene beforehand, and with the way the autosave system works, you're forced to rewatch them if you decide to exit out of the game and come back to the fight later. Eventually I realized that I wasn't even that invested in the main story either; I was far more interested in the Lore collectibles telling the mythology of the Norse gods, than I was of the actual game's story itself. Senua's story is your typical fantasy quest of a warrior who has to fight/get revenge on the gods in order to rescue her lover. The mental-illness selling point of the game involves Senua hearing voices in her head...wow, how original [/sarcasm]. Honestly, by the end of my playtime, I was more annoyed at the gimmick than emotionally invested in Senua. The developers might've have some interesting ideas, but IMHO the game was marred by clumsy execution. If they'd focused on fine-tuning the story rather than trying to wedge in the action elements, it might've been a good game, but as is, this game isn't worth my time to finish.


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Posted on: December 22, 2022

neopagan

Verified owner

Games: 118 Reviews: 6

Playstation gameplay kind of game

Well, the nordic theme with runes and gods and the graphics are the only thing I like in this game. The game is a kind of Playstation type - you just go, interact/open doors, fight, go, interact/open doors, fight and again and again. Similar Ps game is a God of war, which has a great story and nordic theme as well, but there still you just go, interact and fight. Such games should stay on consoles, not on PC. And you fight the same type of enemies most of the time, which are overpowered and the game becomes nervous. After you die, you can start the sequence from the beginning. So if you want to enjoy the nordic athmosphere and concentrate to the story, it is not so.


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Posted on: January 9, 2024

MrMida

Verified owner

Games: 249 Reviews: 9

A well dressed puzzle and combat game

Gameplay wise it´s mostly a puzzle game with a fair share of combat. The puzzles weren´t difficult but have a lot of backtracking. The combat is functional, very limited, but fitting given the context. Technically, this game does some interesting things laying real life video to portray characters. The writing, the supposed big selling point, is somewhat disappointing given the praise it got. The concept is interesting, but I don't think it's well executed. I couldn´t connect to Senua; a dull character until she shows some growth at the end. I find the optional stories you can listen to at times more interesting. The developer makes a big deal about this game showing psychosis, but if they didn´t frontload this information it wouldn´t be hard to think, as I did, that all Senua´s episodes are just part of Hel´s trials and torments. The horror wasn´t really there, save one section in the mid game where I actually tensed up a bit. The use of the voices in her head to convey information to the player is interesting, though. All in all, it's fine. If it's on sale you'll get your money's worth if you're into slow moving psycho thriller puzzle games.


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Posted on: July 9, 2024

gautor10

Verified owner

Games: 476 Reviews: 12

Average Ninja Theory game, insane vibes

With the coming of Hellblade 2 i feel like i could do my part and leave a comment to the first game. Many people already pointed out the repetitive gameplay, which is true, the game fights really are repetitive, you'll see the same movesets again and again, but the feedback is still satisfactory to the end. Levels are also very linear so be prepared for walking simulator in the lands of Viking madness. It's a good thing that the game is short (5-8h depending on your ability to speedrun and your will to get all collectibles), there aren't that many levels, and the amount of bosses is actually enough. Puzzles are uninspired but at least they are not really challenging and you don't have Atreus screaming his lungs every 2 seconds to help you with them. The story is good enough. You're basically one of the voices in Senua's head and since you're "new" you'll have the pleasure to discover many things. I am not a fan of flashbacks explaining the background as the story goes on, but it's good here. What's really the main selling point for Hellblade is the visuals. You could just take screenshots of the game as you progress and it would still make a good wallpaper. The faces have lots of emotions, the setting has insane details and the art direction punches your guts non stop. Each level feels unique, and cinematics should have deserved to be scene in theaters. Make sure to have at least the recommended configuration to play the game at max settings in 1080p, you won't regret it. The soundtrack is very cool, but i won't listen to it when doing parties or work from home. It's very an epic, somewhat depressing and sometimes violent OST, but it's worth listening as an audio experience too. Lots of work and love went into that game for sure. It's an insane audio-visual experience, a good story, but an average game if you put gameplay on top of everything.


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Posted on: September 27, 2024

Cosimomonari

Verified owner

Games: 237 Reviews: 27

Masterpiece, but not for the gameplay

After playing 3 hours and half I think I can write a review; I'm confident that the rest of the game will be more or less similar. This is not a game for action fans. There is no astounding gameplay, nor combat or puzzles. It's true: combat is repetitive, puzzles are quite boring. The action is just a pretext. It's all about narration and atmosphere, and in these two areas the game is perfect. There's a balance between psychological and magical that is respected in all the dialogues and in the whole narration. It's the story of a curse or the story of a schizophrenic girl? Or both? Or none of them? This ambiguity helps to search for a metaphorical reading, and the gameplay is all thought in that direction. All the actions you do, all the encounters and combats, have beneath them the power of a deeper meaning. So: don't ever think that this is a game for action lovers. It's not. But if you love deep (and quite disturbing) stories, told in a unusual way, this is a must play.


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