Welcome to the Wild West like you’ve never seen it before. When a tragic turn of events sets one man down a path of supernatural chaos and revenge, he must brutally hunt down all those who wronged him. Follow Warren on his descent into the darkest recesses of the human soul, and try to survive in a...
Welcome to the Wild West like you’ve never seen it before. When a tragic turn of events sets one man down a path of supernatural chaos and revenge, he must brutally hunt down all those who wronged him. Follow Warren on his descent into the darkest recesses of the human soul, and try to survive in a world full of hard choices and even harder consequences. Because in this world, death is a constant presence and the black pacts which you make with forces beyond human comprehension will forever haunt all those around you.
Fight and survive through 8 unique story-based scenarios, and try your hand at more than40 individually designed turn-based combat missions. Journey deeper into the world of Hard West and meet a colorful cast of playable characters whose fates are intimately intertwined with yours. Together you will need to make divisive choices to uncover the ultimate plans of the ancient powers at play, as you unravel a deep narrative storyline featuring multiple endings depending on the choices you make during the game.
A Unique “Weird” West World: Explore a world where Western legends meet demons, arcane rituals and satanic cults and where the dead can walk the Earth again. For a price.
Compelling Turn-based Combat: Control 1-4 squad members in thrilling turn-based combat encounters and master a range of powerful western-inspired special abilities, from feats of gunslinging to survivability against all odds, to take out your opponents in a series of original tactical maps with unique story-based objectives.
Collect and Combine Special Abilities: Obtain new special abilities by collecting and equipping unique cards which are earned throughout the game by completing main- and optional objectives, exploration , bartering, treasure hunting and more. These cards can be combined to create even more powerful combos, and provide additional options in combat.
Choice and Fate: Experience a deep story where decisions made during and between combat scenarios will resonate through future events and change the ultimate fates of a divisive group of colourful characters.
Luck of the Draw: Use a combat system that goes far beyond pure probability by featuring luck as a unique guardian of engaging and challenging combat.
Dynamic Cover: Change the flow of combat thanks to an extensive cover system which allows for the creation of effective cover from objects in the environment, making flanking and maneuvering during battles a truly powerful tactic.
Shadow Spotting: Exploit the Blazing western sun to Locate out of sight enemies by the shadows that they cast, along with the sounds they make.
Ricochets: Utilize Metal objects to allow master gunslingers to shoot beyond the line of sight for increased tactical combat options, and diversified planning.
40 Historically Inspired Weapons: Equip and employ an eclectic collection of deadly shotguns, rifles, pistols and sniper rifles, all based upon real outlandish prototypes, designs and ideas from the era.
Popular achievements
Raw Deal
Complete "Hard Times".
common
·
47.04%
Fastest Gun in the West
Kill an enemy in the very first action in a tactical encounter.
common
·
34.77%
Goodies
Contents
Standard Edition
Collector's Edition
manual
Hard West localization kit
posters
soundtrack (FLAC)
Hard West - A Raw Deal (digital comic book)
The Art of Hard West
Hard West - A Raw Deal digital comic
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Plays like a modern X-COM game, but without the conveniences. No "undo move", unclear line-of-sight, the card system doesn't really alter your play, it's not clear about what you're about to choose to do during various parts of the story, it's not even visible which tiles are actually lit and which are in shadow.
But the story is interesting enough, and the gameplay is competant enough to be fun. Worth my time to play, but quite forgetable.
Not had this much wild west fun since Desperados "Wanted Dead or Alive"
I like DoorKickers, Commandos, Soldiers:Heroes of WWII, because it's in real-time.
...but this is solid fun. A classic. The turn based combat is fun. Buy it now!
Pros:
+ somewhat fresh take on the turnbased tactical with new mechanics (no or rather very limited overwatch, risk-reward of debilitating combat injuries turning into strengthening scars over time, character building via sets of playing cards)
+ I like the "Weird West"-setting very much
+ great narrator voice
+ new take on storytelling with loosely but significantly interwoven episodes (a bit like some Jim Jarmusch-movies), each with roughly 5 missions
+ art and graphics style fit the atmosphere greatly
Cons:
- several scenario-breaking bugs, having no manual option to keep several saves means having to start the episode anew (most of these bugs seemingly can be avoided by completing a scenario in one sitting without exiting, which takes about 2-3 hours)
- stuttering even though system should be able to handle the game effortlessly (I found a handful of different workarounds on teh web, in my case activating VSYNC and avoiding Alt-Tabbing seemed to improve things significantly)
- achievements are also buggy, not always activating when they should
- these issues most probably will never get addressed, since most of the development team quit the company and there have been no dev-answers on the forums for years
Overall:
The bugs and resulting need to complete scenarios in one go are quite annoying to me as a father of two with very limited gaming time. However, I enjoyed the game so much, that I actually did just that.
A note on the difficulty:
Seemingly, the lack of a proper overwatch presented a major obstacle to some people accustomed to the X-Com-mechanics. As a very methodical and careful X-Com-player, I had no problems whatsover and rather breezed thorugh most of the base game on the hardest difficulty. Positioning and flanking are key, don't let yourself be goaded into battles of attrition shooting though cover. Retreating and luring enemies into the open or teaming up to get one character into a flanking position works wonderfully most of the time.
I love this game. It's good in the way B-movies are good: the plot is nonsense, the technical side lacks polish, but I'm just having so much fun.
Don't go in expecting a sprawling campaign like X-Com or a tightly designed indie gem like Into the Breach. Rather, get ready for light squad-based tactics in a trashy Weird West setting.
This has all the marks of "let's make the game that we'd like to play" and, once again, I just love that.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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