Hand of Fate 2 is a dungeon crawler set in a world of dark fantasy. Master a living boardgame where every stage of the adventure is drawn from a deck of legendary encounters chosen by you! Choose wisely - your opponent, the enigmatic Dealer, will pull no punches as he shapes you into the instrument...
Hand of Fate 2 is a dungeon crawler set in a world of dark fantasy. Master a living boardgame where every stage of the adventure is drawn from a deck of legendary encounters chosen by you! Choose wisely - your opponent, the enigmatic Dealer, will pull no punches as he shapes you into the instrument of his revenge.
The table has changed, but the stakes remain the same: life or death!
A world transformed - 100 years have passed since the Dealer was usurped and the Game of Life and Death gained a new master.
22 exciting new challenges that will push your deck-building skills to the limit - Hunt fiendish assassins, reunite star-crossed lovers or build up a fortress to withstand a raider assault!
Enlist the aid of all new companion characters - team up with them in battle, or have them bend the rules of the boardgame in your favor!
Hundreds of new encounters, artifacts and items to earn and upgrade.
Enhanced action-RPG combat - shred foes with quick dual-wielded daggers or brutalize them with heavy two-handed hammers. Build up your combo meter to unleash powerful special attacks!
Engage new foes united by all-new card suits - Cross swords with disciplined Imperial soldiers, purge corrupted mutants and fend off northern raiders.
Popular achievements
The Fool
Completed the Fool challenge.
common
·
56.98%
Apprentice
Completed 2 challenges.
common
·
51.35%
Mercenary
Completed 5 challenges.
common
·
31.44%
Ninja
Completed 3 combats while taking no damage, in a single challenge attempt.
common
·
35.01%
Thief Bane
Defeated 50 Thieves in combat.
common
·
34.05%
Northern Scourge
Defeated 50 Northerners in combat.
common
·
38.55%
Close Shave
Won a combat with less than 10 health remaining.
common
·
36.92%
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Not sure why people were expecting something different, but it's an improvement on the first HoF, in my opinion.
It is RNG heavy, but I quite enjoy the mix of cards, combat, and other minigames, all strung together with the narrator/dealer teasing out bits of the story along the way.
I have enjoyed this game in short stints. It has some refreshingly unique mechanics. The combat is difficult to get a hang of though and spoils the experience occasionally.
Overall, I liked Hand of Fate 2 (HoF2). It's a very good game. I thoroughly enjoyed the storytelling, most of the quests, the mini-games, and the sense of progression. The narrator is a perfect mix of wisdom, cleverness, and creepiness. The game has quite a bit of charm, and I especially like how you can build your own adventure by selecting quest cards ahead of time, although the dealer spices things up a bit with his own cards.
The main thing that keeps this game from being great or a true classic is the combat. The problem is that you have no control over the camera angle, nor does the game automatically track your guy's movement so that you can see a wider view of the field. On top of that, the game likes to throw mobs at you. So, in a typical encounter, you are struggling to find your guy in the mob, while trying to avoid taking damage from some unseen enemy just off-screen. Chances are, you are going to take some damage. Not only does this weaken your character against other threats in the mini-game parts of the story (which involve card selections, dice, cards, pendulum, etc.), but it also forces you to consume food in order to restore health. And as fate would have it, food can be scarce in this game--you can literally lose a mission through starvation.
Ideally, the combat segments should have been handled like everything else in the game--that is, through cards, dice rolls, and the pendulum. In addition to being poorly done, the current combat system breaks the immersion of the game. After all these years, I am shocked that the developer never fixed the combat camera with a patch.
Outside of the poor combat camera, if you are put off by RNG and being at the mercy of dice rolls and random card choices, you might not like this game. I actually quit after completing about 2/3 of the missions due to the combat alone (I like the random mini-games though). Anyhow, I definitely would recommend HoF2, including the DLCs, on sale.
The concept of the game is cool and the choose your obstacles aspect actually works really well, see also Loop Hero.
It's a shame the combat is so clunky. After almost tearing my hair out when the defending works about 1 out of 5 times and even then, just don't attempt when fighting more than 1 enemies in close proximity. Rolling is much more reliable. The other shame is that some of the better weapon skills don't actually work out as well as they could. There's an 8-way attack but you cannot get hit to use it so in practice you're going to be happy to strike more than 2, 3 enemies with this.
TL;DR Nice but plenty of room for improvement.
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