Shape your fears… Fear the shapes.
Set in a creepy and melancholic world, GYLT is an eerie story mixing fantasy and reality in a surrealist place where your nightmares become reality. Hide from terrible creatures or confront them as you find your way through the challenges of this wicked world.The...
Shape your fears… Fear the shapes.
Set in a creepy and melancholic world, GYLT is an eerie story mixing fantasy and reality in a surrealist place where your nightmares become reality. Hide from terrible creatures or confront them as you find your way through the challenges of this wicked world.
The game:
GYLT is a narrative adventure game with puzzles, stealth and action, set in a fictional old mining town in the state of Maine.
The story:
Live the story of Sally, a little girl living in Bethelwood. Her life is not easy, and it has become even worse since her little cousin Emily disappeared. After being chased by a group of bullies, Sally is dragged into a twisted version of her town where her fears and worse memories are presented in a wicked and very real way.
Main characteristics:
Get to understand the world surrounding and discover the mystery behind Emily’s disappearance.
Decide to either face the creatures or hide from them, in the same way you’d face or hide your fears.
You can avoid being detected by creatures, you can build strategies to distract them, through sound or visual lures or by attracting them.
It looks and plays as if the right ideas were there, but it lacks a lot of polish, there are a lot of simple issues, camera speed, animation consistency, i hope the studio keeps working on similar things, but they really need to polish their games.
AlanWake and Ewil within 2 light version. Fantastic ambient, pleasant level design, easy enough, proper hobby-levely horror game. Very entertaining lets hope for a sequel!
It's a relatively short, but honestly quite well paced stealth horror game. Areas are quite large without being overbearing, varied, and each providing a different challenge based upon pre-established knowledge. This is very much a beginner's first foray into gaming, and I would recommend it on that front. It's very easy for a seasoned gamer, but the visuals, music, exploration, and loot goblin tendencies with collectibles will be sated for the price.
I did experience a weird issue when I somehow fell through some fencing to an older area, in a place you shouldn't be able to enter, and became stuck. This required me to really bump up against walls, so it might've been a glitch. I play using the Heroic Launcher on Linux, and while it works fine through Steam using a launcher command, I was unable to watch any of the 2D cutscenes. If you don't care for achievements, just launch it through Steam as an unregistered game.
I docked a star for two very personal reasons not mentioned in the second paragraph. The first is the protagonist's need to vocalize everything unimportant. It's not on the level of the Gothic remake demo, but it can get grating when it's something that you can clearly see. It's also not "Did I just move that with my freaking mind" or "Well, that just happened". The other is the warning at the start. It's not the warning itself, it's that the message divulges the theme, and dispels it instantly. You go in, knowing the main narrative drive before it has time to unveil itself along the journey through the story. I would've preferred if it was during the credits. I can't recall if the message was said more through a cutscene, I had to watch them separately, and there wasn't a video with just the 2D cutscenes. If not, would've been best there.
It's a nitpick, but I do think the game has a very good message, told in a different way from a perspective not usually taken, with solid gameplay to match the theme.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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