The next three Journeys are making their return to GWENT: The Witcher Card Game and they are better than ever. If you missed these Journeys you can play through them once again without a time limit!
With the re-introduction of previous Journeys, you’ll be able to return to where you left off, and...
The next three Journeys are making their return to GWENT: The Witcher Card Game and they are better than ever. If you missed these Journeys you can play through them once again without a time limit!
With the re-introduction of previous Journeys, you’ll be able to return to where you left off, and you’ll be able to unlock new vanities.
And most importantly:
You can play at your own pace since the returning Journeys are not time-limited once you have them.
Check out the details here for more information on the new Infinite Journeys.
You can also watch our Developer Update for Patch 10.8 here.
Join in The Witcher universe’s favorite card game — available for free! Blending the CCG and TCG genres, GWENT sees you clash in fast-paced online PvP duels that combine bluffing, on-the-fly decision making and careful deck construction. Collect and command Geralt, Yennefer and other iconic Witcher-world heroes. Grow your collectible arsenal with spells and special abilities that dramatically turn the tide of battle. Use deception and clever tricks in your strategy to win the fight in classic, seasonal and Arena modes. Play GWENT: The Witcher Card Game for free now!
FREE TO PLAY THAT’S WORTH YOUR TIME
A fair and fun progression system turns the effort of building a competitive collection of cards into pure pleasure — simply collect new cards to build decks with as you play GWENT; no strings attached.
STUNNING, ALL ACROSS THE BOARD
Beautiful, hand-drawn art and mesmerizing visual effects breathe life into every card, battle and battlefield, making GWENT fun to play and every duel a joy to watch.
SKILL BEATS LUCK
Crush the enemy with brute strength or outsmart them with clever tricks — no matter your deck, GWENT’s unique round-based gameplay opens up a world of strategic possibilities to play with when fighting for victory.
MORE THAN ONE WAY TO PLAY
Whether it’s a quick online game against a friend, a highly competitive PvP challenge, or something new and wildly adventurous like the Arena, GWENT’s selection of game modes has got you covered.
EASILY SATISFYING, ANYTHING BUT EASY
Sling cards from your deck across two tactically distinct rows — melee and ranged. Gather more points in the duel against your opponent to win a round. Win two out of three rounds to win the battle. It won’t be easy, but no one said it should be.
NO HOLDING BACK, NO HOLDING HANDS
You start with 10 cards from your deck in hand, able to play each card right from the start. It’s up to you to open the game with your strongest unit, or save the best for later in the fight. How will your deck look and what will your strategy be?
The game requires an online connection to play and offers optional in-game purchases.
I don't know why people are complaining so much. Sure, it was different in the beta, but I think they made a huge improvement on the game. It's flashy and unique.
I'm not going to waste more time with this game then I already have by writing a lenghthy review. However, I will say after 500+ hrs of old gwent, putting money into the game because I loved it, dealing with the constant changes and lack of direction, I'm done.
This game isn't even gwent anymore. It is just a totally new game which in comparison to old gwent, is terrible . It is now Gwent in name only. This game represents little of what made Gwent a great game.
If you like a slow, boring, unintelligable game full of bugs (more now than the early stages of Beta ffs), with the most interesting mechanics removed and replaced with "Boost" and "Damage" abilites, then this might be your game. If you like a card game that actually requires brain power, will keep you awake, and make you want to play more. I would suggest you PLAY SOMETHIN ELSE.
And before you go thinkning I havent even played the new gwent. I think around 30hrs is enough to decide if I like this game or not. I tried. I just can't play anymore. Cya later Gwent. I loved you. You were the best :'(
Writing this before the new dawn that is suppose to be the release of Thronebreaker, so if the update lands I'll rewrite accordingly.
Currently Gwent suffers being very stale. Scaling combinations have been toned down, interesting interactions have been removed and cards have been gravitated towards the very bland baseline value. The exceptions to this rule are also the most annoying cards as the vast majority of the remaining cards can't properly answer them making it rock paper scissors more often than appears(notable examples include Imlerith Sabbath and Viper witchers).
Instead of taking the approach of making everything so broken it feels like there's always some exploit strategy to be found(a la Hearthstone) CDPR decided try to make the game "balanced". This failed and the game became increasingly boring, which let to CDPR making a second humongous misstep with the midwinter update. Not addressing the fact they were busy killing fun but instead trying to remedy their failure with added RNG.
Since then the game is what it is. 90% of your games in high rank will be the same four decks. It's a GCC so it will be very interesting initially, but in it's current state you really don't want to invest in it.
This game is waiting for a review. Take the first shot!
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