Posted on: June 30, 2025

JamesFortino
Games: 159 Reviews: 3
Guild of Dungeoneering - Utimate edition
Fun and funny at same time - recommend if on sale or even full price
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© GAMBRINOUS 2015 Guild of Dungeoneering ® and Gambrinous ® are registered trademarks of Gambrinous Ltd.
NOTE:
The classic version of Guild of Dungeoneering can still be accessed via beta channel called 'classic'. To learn how to access a beta channel via GOG GALAXY 2.0, please see this article.
NOTE:
The classic version of Guild of Dungeoneering can still be accessed via beta channel called 'classic'. To learn how to access a beta channel via GOG GALAXY 2.0, please see this article.
Game length provided by HowLongToBeat
Posted on: June 30, 2025
JamesFortino
Games: 159 Reviews: 3
Guild of Dungeoneering - Utimate edition
Fun and funny at same time - recommend if on sale or even full price
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Posted on: August 25, 2025
Groob3210
Verified ownerGames: 148 Reviews: 1
Great quick casual game
This is always a fun game to play for quick casual gaming
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Posted on: July 17, 2015
DF1871
Verified ownerGames: 1227 Reviews: 16
TB Rougelike-Dungeoncrawler with flaws
The game has two mainparts... I."The Guild" is the place where you buy upgrades and unlock new classes, if you played a few rougelikes wou wan't find anything new and most thinks are just standard, the only downside are some missing descriptions. Choosing the exploring butting will switch to a map where you can see all Dungeon you know, choosing a Dungeon will open a box with the Quest for that Dungeon, the Questorder is fixed, Dungeon can't be revisited. Startting a Quest will generate the Dungeon. II."The Dungeons" are semi-random, most the time you have same predefinded Tiles and enemys but the Rest of the Dungeon will be created by you. While in the Dungeon everything is turnbased, first you get some Dungeoncards (Tiles, Treasure and Enemys), Tiles are random for most Dungeons, Treasure&Enemys are Semirandom..the longer you stay in the Dungeon the higher the chance for enemys with higher level and better treasure. You can play up ti three cards, then your Hero moves as he! likes, if he attacks somesone the battle is solved via turnbased cardgame, then the enemys move, if your Hero is attacked the battle is solved via the cardgame...rince and repeat until you reached the goal(s). The game has same flaws... 1.Sometimes wou will just sit there and wait 10+ Dungeonturn to get the Tile you need to go on 2.Sometimes it cashes while in the Dungeon=all progress,loot lost..it's rare but it happens 3.Your Heroes will start at Lev. 1 without any equipment, even if they survived the last Dungeon and after the first area(after the orb) you will have a decent difficultyspike because of new and stronger enemies...surviving the first 2-3 fights until you got some equip is a real pain because it depends only on luck during the battle-cardgame...it's just like russian-roulette with at least 3 bullets.
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Posted on: September 27, 2023
CelineSSauve
Verified ownerGames: 679 Reviews: 23
Progress sluggish and repetitive
I'll give the voice actor for the "Bard" props, his little tunes are amusing...the first few times. Unfortunately, the game itself is a crawl. After you unlock the first row of classes, items and "blessings" (only one of which can be used each run) at a reasonable 50 gold, you'll discover that the next tier is 750 gold... and you'll be going over the same levels with the same highly random gameplay (from which rooms show up, to which treasures or monsters do, to which cards get drawn in battle), as you try to save up for even one room. It's unfortunate and the game gives the impression of a game that was released too early from Early Access instead of an "Ultimate Edition".
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Posted on: June 6, 2018
Tree_of_Dave
Verified ownerGames: Reviews: 1
OSX version is 32 bit
Be warned, currently the OSX version is 32 bit. This has a limited life span. See https://support.apple.com/en-us/HT208436
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