Graveyard Keeper is the most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, and expand into other ventures, while finding shortcuts to cut costs. Use all the resources you can find. After all, this is a game about the spirit of capitalism, and doing wha...
Graveyard Keeper is the most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, and expand into other ventures, while finding shortcuts to cut costs. Use all the resources you can find. After all, this is a game about the spirit of capitalism, and doing whatever it takes to build a thriving business. And it’s also a love story.
Face ethical dilemmas. Do you really want to spend money on that proper burger meat for the witch-burning festival, when you have so many resources lying around?
Gather valuable materials and craft new items. Expand your Graveyard into a thriving business. Help yourself - gather the valuable resources scattered across the surrounding areas, and explore what this land has to offer.
Quests and corpses. These dead bodies don't need all those organs, do they? Why not grind them up and sell them to the local butcher? Or you can go on proper quests, you roleplayer.
Explore mysterious dungeons. No medieval game would be complete without those! Take a trip into the unknown, and discover new alchemy ingredients -- which may or may not poison a whole bunch of nearby villagers.
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
I've bought it with all add-ons and I must say it's a solid, fun game. Maybe a bit arduous sometimes, but put it away for a while and jump in after a week or two. I also like its gentle, dark humor.
The remainder of things are not very well crafted. Sort of a "That's Good; That's Bad" kinda deal.
Music is pleasant, but it quickly repeats, Graphics are nice but many of the effects are obnoxious, Research tree has an amazing depth but many of it is fiddliy tedium of which many items even a lay person could figure out. And so on. The game is balanced in a manner of speaking; for every good idea there's an equally bad one to blot out the potential it had.
Unfortunately, the developer seems to have a bizarre idea towards patches, as rather than spiff up the game with some much needed rebalancing or further writing to instead release a practically unrelated DLC that unless you liked the game in the first place does nothing to resolve the many issues, hanging threads, or problems this game has.
In the core of things, this is a farming sim in the disguise of a "clever" graveyard keeping game, that is on such an entirely slow burn as to wear out the welcome of most of the mechanics within the day they are introduced. By the time you can trivialize the mechanics, you're either staying out of spite or hoping it gets better. It doesn't.
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