A faithful priest of the Orthogonal order, exiled unto death for a crime in defense of another, you live again in a small boat, adrift in a swamp. A stranger ferries you to solid ground and bestows upon you vague instructions, along with a mysterious staff and book. Go forth, pious priest, alle...
A faithful priest of the Orthogonal order, exiled unto death for a crime in defense of another, you live again in a small boat, adrift in a swamp. A stranger ferries you to solid ground and bestows upon you vague instructions, along with a mysterious staff and book. Go forth, pious priest, alleviate suffering, uncover deceptions, and smash the eldritch perversions encroaching upon reality itself.
A marriage between modern development tools and techniques with a stark late 90s aesthetic bring the action first person puzzler GRAVEN to life, featuring character designs by Chuck Jones (Duke Nukem 3d, Half-Life) and the voice talent of Stephan Weyte (Blood, Fire Emblem, Dusk) in a dark yet distinct medieval fantasy experience.
Solve puzzles and scour lore to uncover the motives of the foul heretical sects behind the plagues and seasons undermining the land.
Alter your environment with all that surrounds you, wielding spells and crystals to adjust as you see fit in your pursuit.
Discover new weapons and upgrade them at blacksmiths and alchemists to customize your capability.
Expand your horizons by returning to old stomping grounds with new abilities and seeing how far down the chasms go.
Slay over thirty distinct enemies in an ever broadening world across numerous biomes.
Walk the parallel path, lest you stumble into the recesses of the world, where the fog knows no light, and creatures beyond time roam free.
Watch the JarekTheGamingDragon review to understand what Im talking about, I agree with everything he said and I think he was even a little more lenient than I would have been.
After 15 hours of play, I fell into the water during Act 2. I couldn't get back up and I died. When I respawned, I continued to take damage and died again. I tried twice more and died. I had to quit my game, I started again and lost most of my money (3000+), and I had to redo the entire path I had spent 2 hours on to avoid doing it in several times and prevent the enemies from coming back. It was the last straw and I uninstalled the game.
I've played mostly on Steam Deck.
It's fun, but has a slow start. Takes a while before you get abilities and equipment that are rewarding and fun. Exploration is frustrating without a map and the environment isn't easy to learn/that memorable.
When you resume after "Save and Quit" it resets you to the hub - this would be a lot more annoying without the pause/resume of the Steam Deck. It also means you can cheese out of a tough situation, so I'd agree it's badly implemented.
What Graven does get right is the atmosphere, sound and intimidation of tough opponents. I haven't played a game as difficult as this in a while, so at times it's frustrating but others it's rewarding when you finally do clear an area.
I haven't yet finished the first act and have ~20 hours of actual (not sleep/resume) playtime. Also haven't tried co-op but imagine would be fun if it worked.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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