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Grand Ages: Medieval

in library

2.8/5

( 21 Reviews )

2.8

21 Reviews

English & 7 more
19.9919.99
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Grand Ages: Medieval
Description
It is the year 1050 AD. At the beginning of the High Middle Ages, development in Europe has seen an unprecedented level of progress and a rapidly growing population spreads across the length and breadth of the continent. New frontiers are explored, settlements founded and vast trading routes establi...
Critics reviews
17 %
Recommend
CGMagazine
8/10
Softpedia
7.5/10
User reviews

2.8/5

( 21 Reviews )

2.8

21 Reviews

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Product details
2015, Gaming Minds Studios, ...
System requirements
Windows Vista / 7 / 8 / 10, Intel® Core™2 Duo E8000 Series or similar, 2 GB RAM, DirectX 10 compati...
Time to beat
12 hMain
14 h Main + Sides
27.5 h Completionist
15 h All Styles
Description
It is the year 1050 AD. At the beginning of the High Middle Ages, development in Europe has seen an unprecedented level of progress and a rapidly growing population spreads across the length and breadth of the continent. New frontiers are explored, settlements founded and vast trading routes established. As the head of one of these small settlements, it falls upon you to lead your people towards greatness. Explore a vast world, gather resources, encounter other societies and use your trading expertise to expand and make your fortune. Found new cities, progress your nation with inventive technology and protect your trade routes against barbarian attacks until you are powerful enough to begin your conquest over Europe and forge a bold new empire.

Grand Ages: Medieval is a real-time strategy game from Gaming Minds. Lead your people and advance through the decades by utilising construction, research, expansion and conquest in an area extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East. Rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe. Experience an exciting campaign with elaborately designed cut-scenes, play by your own rules in free play or test your skills in multiplayer against up to 8 players!
  • Explore a gigantic game world of over 30 million square kilometres, plot strategically where to found important cities and defend your kingdom against foreign powers
  • Raise an army and fight your opponents with knights, archers and cavalry
  • Produce and trade 20 different goods to meet the demands of your citizens and soldiers: such as coal, fruits and pottery
  • Research and utilise 50 major technological advancement of the Middle Ages: including the three-field crop rotation, the low warp loom or the longbow
  • Face devastating natural disasters like storms, fires, volcanoes, droughts, earthquakes… or even the Black Death
  • Challenging Multiplayer Mode for up to 8 players
Popular achievements
Goodies
poster (English) poster (French) poster (Italian) poster (German) poster (Spanish) manual (English) manual (French) manual (Italian) manual (German) manual (Spanish) manual (Polish) manual (Russian)
System requirements
Minimum system requirements:

Multiplayer notice: Please note that GOG GALAXY is required to access multiplayer

Multiplayer notice: Please note that GOG GALAXY is required to access multiplayer

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
12 hMain
14 h Main + Sides
27.5 h Completionist
15 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Release date:
{{'2015-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
4.3 GB

Game features

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español
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français
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italiano
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polski
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русский
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中文(简体)
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User reviews
Overall most helpful review

Posted on: September 26, 2015

StarFreeze

Verified owner

Games: Reviews: 5

Really just a trading simulator

Campaign: When you do the campaign you spend a lot of time just holding the space bar to speed up time. There's nothing else to do because you barely have any money to work with unless you find the perfect trade route because if you do spend more than you should you'll find yourself in the red quite quickly. Trading: This is where the game seems to be good...kinda. My first gripe is that you can only have one trader per town so when you start off you are basically waiting for your trader to hopefully make a little profit. Now you can upgrade your trader with carts but only so much and once again you have to wait for them to slowly travel and make a little bit more profit. Space bar time. The second is the game doesn't help enough in my mind with telling you who to trade with. You have icons to suggest but it's a very poor scale and your scout has to stay nearby if you want details on the town's current status. City Management: Doesn't exist really because once you set it you barely look at it. You place a town and then you have 8 buildings you can place/upgrade. Then to select what you make its two clicks and you've selected a production. (5 Max per town) Then you hit the arrow to increase the amount of businesses. Now until you have solid trade routes going you have to very slowly increase the businesses or you have an excessive amount of production all the time. Did I mention this stuff is extremely expensive to do? Welcome once again to the start of the game, you're holding the space bar in hopes that your town generates enough money to expand. I feel this could be easily fixed with simply allowing two traders per town that exists to make the starting not so boring. Also there is no building placement at all everything is generated for you. Diplomacy: Predictable. Give them gold, they happy, you get your agreement. Done. Combat: More simplified than expected. Overall: Game is too simplified and boring start. Devs maybe able to fix a lot of this with patches.


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Posted on: September 27, 2015

Guk1

Games: 153 Reviews: 2

Bought/Played/Cried/Refunded (steam)

Disclosure: Author of the rant wanted this game to be trading/management game like its predecessor, was disappointed and refunded. After enjoying Patrician IV I can’t force myself to play Grand Ages: Medieval. For those who don’t know both games are from the same studio. Grand Ages: Medieval focuses on “trading” on land instead of sea, trading is quoted because you have minimal control of what is actually bought and sold. The process itself is- 1) Buy goods with trader 2) Send trader to next town 3) Sell goods. I had a lot of fun managing automated trade routes in Patrician IV, making sure ships buy enough of needed goods in one town and distribute those goods between other towns. What is disturbing in Medieval is that you have MINIMAL control of automated trading. By minimal I mean you can only tell traders where to go and that’s it, you can’t tell them what resource to buy, what to sell, AI does it on its own. I end up in situations where I want to buy a lot of goods in faraway town regardless of price so I could then distribute those goods on the other side of the region and make profit, but NO the mighty AI doesn’t think that far away. If you wanted 1 town to be a center of your infrastructure of the region you can throw that idea out of the window. I can’t stress enough how much from the gameplay was taken by stripping automated trade to essential show what towns to go to and AI will handle itself. There are some other feature ground combat and 4 research trees but none of them can replace the mess that automated trade is.


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Posted on: September 27, 2015

kjkostya

Games: 185 Reviews: 2

Just another one

If you have played Patrician or Port Royale, you played this game. Very few differences and additions to this game don't change the stale formula of brainless buy/sell action. In fact the automation has been dumbed down so no way of making complex trade routes. The military and city infrastructure parts of the game are bare bones. If you want a city building game look else where, if you want a trading simulator, maybe check the above mentioned titles as you can buy them cheaper. Kalypso really needs to stop squirting out the same games over and over and make something that feels more than a visual upgrade or a patch


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Posted on: April 3, 2016

lonewolfgk

Games: 1448 Reviews: 12

Another grab and run by devs (it seems)

So it seems the devs ran away after basically stealing everyones money for an incomplete game with a huge price tag. I thought they would finish the game, more polish, more trade items, more bug fixes etc etc. No more updates or patches for almost 4 months now based on this review date. So it seems this game is abandoned. Stay clear of this game for now and definitely not worth the price tag, game is boring in first 2 hours, very repetitive, very quickly. No need to trade with other empires, just build 4 or 5 towns and trade with yourself all the items (20 of them) in the game. Lots of other stupid boring stuff. This game is not even worth 5 dollars. I hate it when devs grab and run.


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Posted on: February 11, 2016

marcolr

Verified owner

Games: 80 Reviews: 3

Very disappointing

I am one of those that love trading simulatons and historic games. Patrician and Port Royale are among my favorite and well, this game was very disappointing. The main problem is that this is not even a proper trading simulation. There are too few products you can trade and their interconnections are extremely simple. You can wage war, but this is also very simplified. There are a few mission, repetitive. I bought this game as a pre-order, waiting, craving to play it. I really tried to like it, but I was disappointed. I have been waiting, hoping that Kalypso would make it better, more enjoyable and not as boring as it is now, but I guess they will try to sell DLCs to do so. So many expectations and so much disappointed.


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