A nameless hero becomes a legend!
Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers. Chaos reigns without: rebels are offering resistance, and the Hashishin of the...
Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers. Chaos reigns without: rebels are offering resistance, and the Hashishin of the south are openly collaborating with the orcs.
Rumours that the nameless hero of Khorinis is on his way to the mainland spawn both hope and worry. Whose side will he take? Who will feel his wrath, who enjoy his favor? Only one thing is sure: his deeds are going to change Myrtana forever...
Liberation or annihilitaion – the fate of the world of Gothic lies in your hands! Create your own individual gaming experience through different solution paths.
Dynamic, action-packed combat system: choose between Fast Attacks, deadly whirlwind close combat, or shooting from a distance.
Immerse yourself in the most colorful and authentic fantasy world of all time – Myrtana awaits you!
Specially designed easy combat system
Clear main goals-story driven yet dictated by player's choice
Huge free-roaming world - virtually no boundaries
Advanced human behavior AI for hundreds of individual characters with full audio dialogues
Countless side quests for the player to choose from
Over 50 different monsters and animals and dozens of human enemies
Over 50 different powerful spells and over a hundred different weapons
Gothic 3 is one of the worst games I've ever played.It's also a prime example what can happen with an experienced team, great vision, good ideas, but tight deadlines, mismatched scale, and downright pushing the schedule to release the game earlier then previously planned. The end result is a painful cadaver cobbled together on a table that never had a chance to draw the first breath. It's always hard to play through Gothic 3 due to glimpses of greatness of what this game could be if it was actually finished, instead of delivering undercooked or placeholder systems and unplayable (basically nonexistent) gameplay.
Combat doesn't work, at all, patches and overhauls, messing with balance sheets and AI reactions only make things worse. The world is in 2/3 basically a block-out. Narrative is a jagged mess, failing to provide any new quality material, and disregarding established stories and lore, changing things that didn't need to be changed in the first place. While Myrtana is somehow filled with semi-developed content (still bad and unfinished), Nordmar and Varant are criminally empty, inconsequential, and disattached from each other. The game doesn't even have any Main Quest - at all. The main quests that there are, are fetch quests and unclimactic "kill X" and are highly unsatisfying. Stories and themes from previous games do not carry on, almost none are concluded or recalled upon, and these which are - are used in a shockingly erratic manner. Eg. Lee's story has nothing to do with what was told us in previous games. Orcs are comically retconned and don't make sense. Encounters with dramatis personae are abrupt, brief and inconsequential. The Player lacks any agenda.
Rest of the systems are unfinished and placeholder. The itemization is awful and based on a boring chest grind, which is also randomized.
Worst of all, the game is just not fun. At all.
Almost two decades after its release, it still amazing to see how awful Gothic 3 turned out to be.
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