More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia: The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop...
More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia: The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way.
All inventor and free spirit Rufus wanted to do was to get off the junkyard planet of Deponia and move to Elysium, the paradise orbiting Deponia as a spaceship reserved for the highest echelons of society. Goal, the ex-Elysian girl that Rufus has fallen head over heels for, still seems to be the key to his endeavor...and to the elevator that will get him to space. Finally, Rufus has come up with a seemingly perfect plan.
And yet, everything that could possibly go wrong suddenly does go wrong. Rufus finds himself (initially in disguise) on a highway cruiser amongst stern-faced officials of the Organon, while Goal goes missing. When Rufus stumbles upon a cloning machine, he believes to have found his way out. A clone copy is supposed to help him out of his predicament. But an "inexplicable" error causes complications and Goal slips from our hero's reach once again. Now, he has to solve three major problems: He needs to find Goal again, reach Elysium and prevent the destruction of the entire planet of Deponia by the hand of the Organon.
Three problems that only three Rufuses could solve – and thus, the luckless inventor decides to clone himself! This leads to crazy ramifications for the player: In Goodbye Deponia, the player occasionally needs to control all three Rufuses, using them to complete tasks together – despite Rufus stumbling over himself so often.
Goodbye Deponia is the epic conclusion to the Deponia trilogy and sequel to the best German game of 2013 (German Computer Game Awards).
The award-winning Deponia series comprises of three wacky tales of adventure from the junkyard planet Deponia. These classic point & click romps not only delight comedy fans and adventure veterans, but also newcomers to the genre. The humorous Deponia series impresses with beautiful, hand-drawn 2D comic graphics, sarcastic dialogues and plenty of black humor. It has received numerous press awards, among them the German Computer Game Award (Deutscher Computerspielpreis) and many other German developer awards.
A classic point & click adventure in a unique world, in the tradition of Douglas Adams, Terry Pratchett and Matt Groening.
From the makers of Memoria, Edna & Harvey: The Breakout, A New Beginning and Edna & Harvey: Harvey's New Eyes.
An epic conclusion to the iconic Deponia series.
Unique comic style with hand-drawn HD 2D graphics.
Cutscenes set to music with lovingly realized animations.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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While the first 2 games were hard but doable, the third one feels rushed and also with couple unsolvable puzzles. Yeah how on earth are you supposed to figure out to launch paper plane from rope sellers store towards therapists store at a specific point in the game???
Really dumb puzzles like this make this game unfinishable unless you resort to walkthroughs aka spoilers.
Everything else is like the other two games. Dialogues are still the best thing about these series. Now on to Deponia 4!
The catharsis at the end is the only reason I give it three stars and not two. I almost stopped playing midway because Rufus' attitude and antics make Home Simpson look like Ned Flanders. The script writers took it too far. However, after Rufus' nadir at the middle of the game, he returns to form toward the end, ironically thanks to his nemesis Cletus and Argus. It says something that I liked Cletus and Argus more for most of the game.
The puzzles, luckily, have gotten better since the second game. The standard puzzles got a little better but still not the same quality as the original Deponia. The inventory puzzles, though, are quite a bit more clever than before. There are also a few nifty what I call situational puzzles: tackling problems by interacting with the environment in logical ways that is not strictly inventory based. The game is fun for the brain for the most part.
It's also painful for the heart for the most part. Much of the game is not even ha-ha funny anymore, unlike the first two. However, if you reach the part of the game where Rufus makes you sick, you have to finish. Get a guide to rush through it if you have to. Otherwise you won't reach the catharsis at the end and have the series end on a positive feeling. That would be a shame.
The Deponia games are well made and funny, and I loved Deponia 1 & 2. Rufus is an irredeemable jerk in those, but it frequently comes off as hilarious, but I think they went too far in part 3. He does some pretty messed up stuff in this one, and (spoiler alert) people end up dead because of his antics this time, and he's absolutely relentless in his cruelty and narcissism this time around. I'm not finished with the game yet but I'm almost at my limit.
As usual, the animation and puzzles are well done, but the writing/translation is kind of random in this episode. A lot of the jokes don't make sense, like I think at one point I clicked to look at a siren or something and he was like, "I know what that means--we're out of confetti!!" Maybe they're references to the previous games? I don't remember them that well, though, I played the last one a couple years ago.
Anyway, I'm just taking one star off for the writing because it's not my cup of tea, but maybe it's me.
I played Edna's breakout, nice game, funny - terrible ending, ruining it all.
I played the Whispered World, nice game, chaming - terrible ending, ruining it all.
I played Deponia 1 and 2, nice games, funny maybe this time everything would be different when playing the final game of the series?
The game is great, mainly a logical progression of the story from Deponia 1 and 2. The humor goes a bit overboard at two instances, which left a sour aftertaste for me. Molestation just isn't a funny topic, ok?
But even then the game was still really good. Right up until the end. It ruins not the one game, but the first two also. What's wrong with you Daedalic?
Would I buy another Daedalic adventure? Propably yes. But I hope they will not have as bad endings.
Do I recommend Deponia 3 to others? Only by adding that they will hate the end and should consider not playing it at all.
When I want a point&click with tidy mechanics, funny story, cool puzzles and despise for all what is politically correct I go for the next entry in Deponia series.
Keeping that in mind Deponia 3 doesn't disappoint one bit. IMO is as good as Deponia 2 and better than Deponia 1.
I saw the controversy about the protagonist's fate and some negative reviews in that regard. IMO that is 100% anecdotic and reversible, give some thing we learn in this very same game.
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