More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia: The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop...
More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia: The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way.
All inventor and free spirit Rufus wanted to do was to get off the junkyard planet of Deponia and move to Elysium, the paradise orbiting Deponia as a spaceship reserved for the highest echelons of society. Goal, the ex-Elysian girl that Rufus has fallen head over heels for, still seems to be the key to his endeavor...and to the elevator that will get him to space. Finally, Rufus has come up with a seemingly perfect plan.
And yet, everything that could possibly go wrong suddenly does go wrong. Rufus finds himself (initially in disguise) on a highway cruiser amongst stern-faced officials of the Organon, while Goal goes missing. When Rufus stumbles upon a cloning machine, he believes to have found his way out. A clone copy is supposed to help him out of his predicament. But an "inexplicable" error causes complications and Goal slips from our hero's reach once again. Now, he has to solve three major problems: He needs to find Goal again, reach Elysium and prevent the destruction of the entire planet of Deponia by the hand of the Organon.
Three problems that only three Rufuses could solve – and thus, the luckless inventor decides to clone himself! This leads to crazy ramifications for the player: In Goodbye Deponia, the player occasionally needs to control all three Rufuses, using them to complete tasks together – despite Rufus stumbling over himself so often.
Goodbye Deponia is the epic conclusion to the Deponia trilogy and sequel to the best German game of 2013 (German Computer Game Awards).
The award-winning Deponia series comprises of three wacky tales of adventure from the junkyard planet Deponia. These classic point & click romps not only delight comedy fans and adventure veterans, but also newcomers to the genre. The humorous Deponia series impresses with beautiful, hand-drawn 2D comic graphics, sarcastic dialogues and plenty of black humor. It has received numerous press awards, among them the German Computer Game Award (Deutscher Computerspielpreis) and many other German developer awards.
A classic point & click adventure in a unique world, in the tradition of Douglas Adams, Terry Pratchett and Matt Groening.
From the makers of Memoria, Edna & Harvey: The Breakout, A New Beginning and Edna & Harvey: Harvey's New Eyes.
An epic conclusion to the iconic Deponia series.
Unique comic style with hand-drawn HD 2D graphics.
Cutscenes set to music with lovingly realized animations.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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So, puzzle and humour wise it goes quite good up to half-way, from then on if you are triggered easily by todays social norms it can be risky to continue; albeit it has somewhat good jokes too (my favorite is therapist session). ending though is really disappointing (if you expect happy ending, have towel ready)
If you liked the others, you'll like this one, too; it's more of the same in every aspect, good and bad. I feel like this one had the most laughs for me, and the world is still fascinating and beautiful, so there's that. On the other hand, the characters are more tortured and insufferable than ever, the big twist doesn't add up to much because they don't really do anything with it other than a few gags, the puzzles and minigames are the worst I've seen in the series (thankfully, there's a skip button), and the way it all ends not only fails to truly conclude the story, it also doesn't make a bit of sense.
I was never a big fan of this series, and had I not bought them as a single package, I would likely never have played this game. Nor could it change my opinion on the series. However, I would have missed out on what is arguably one of the best "oh no" endings I have ever seen in a game. For that reason alone if you've made your way through the first two games, I would say to play this one too. Just get it on sale. It's definitely not worth the full price.
The weakest entry in the series is unfortunately also its conclusion. Instead of popping the balloon, they just let it deflate. Still, if you played the other 2 there is no reason not to see the story to the end.
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