June 7th, 1995. 1:15 AM
You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Gone Ho...
You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.
Go Home Again.
A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.
Gone Home® is copyright The Fullbright Company LLC, 2013.
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Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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I want the time I used to play this boring game back in my life. Such wasted potential to have a frightening experience. Instead, we are presented with on par graphics, a great theme, and sad execution. I wouldn't recommend it at all.
This is a walking simulator where you walk though a house looking for notes to uncover a very basic story. I have seen free Half Live maps with more content. I have no clue how this is a game nor how people are chargign you money for it.
It´s not the best game in the history of videogames, but the amount of vitriol and the "not a game" bombardment is amazing. This game tells a story, and it works because it is trying something new that could be done by a book but wouldn´t be the same in a book, and it could be done in a film but it also wouldn´t be the same in a cinematographic format. Interactive storytelling is that, storytelling, not everygame needs to be Call of Duty 9, this game deserves to be experienced.
I´m pretty sure having been a teenager in the 90´s, this game hits different to me. I cannot be in the shoes of a person born in the 21st century, to know how many things in this game could hit different. Maybe is easier to be angry at this game if you dont feel those feelings. Maybe youngsters from today will experience something similar in a couple of decades, when the 2010´s be a thing of the past and a source of nostalgia. Time will tell, but in the words of Grandpa Simpson... it happened to us, and it will happen to you!
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