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Gone Home

in library

3.1/5

( 162 Reviews )

3.1

162 Reviews

English & 8 more
14.9914.99
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Gone Home
Description
June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company. Gone Ho...
Critics reviews
76 %
Recommend
Destructoid
9/10
Eurogamer
Recommended
USgamer
4/5 stars
User reviews

3.1/5

( 162 Reviews )

3.1

162 Reviews

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Product details
2013, Fullbright, ...
System requirements
Windows XP SP2 / Vista / 7 / 8 / 10, 1.80GHz, 2 GB RAM, Video card with 512MB of VRAM, 2GB HDD space...
Time to beat
2 hMain
2.5 h Main + Sides
3 h Completionist
2 h All Styles
Description
June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.
  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

Gone Home® is copyright The Fullbright Company LLC, 2013.

Goodies
wallpaper
System requirements
Minimum system requirements:

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
2 hMain
2.5 h Main + Sides
3 h Completionist
2 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.0)
Release date:
{{'2013-08-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.8 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
Português do Brasil
audio
text
русский
audio
text
中文(简体)
audio
text
日本語
audio
text
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User reviews

Posted on: August 20, 2014

paorta

Games: 477 Reviews: 3

Gone Home is Great

While there aren't really many traditional "puzzles" in "Gone Home" I found that I didn't miss them. It is a real achievement that the Fullbright Company was able to create a game that feels engaging without a traditional mechanic outside of exploration. Honestly, as someone who was fascinated by the world of "Myst" as a kid, but who never had the patience for the sometimes arbitrary-seeming puzzles, I think there should be more games like this. If gaming is really about becoming other people and exploring what that's like, or going places you could never go in reality, I don't see why it should be any harder to imagine yourself as a young woman coming home to an empty home than it is to imagine yourself as a "chosen one" running across walls in Ancient Egypt, or whatever. There's a lot that is really valuable in "Gone Home," if you give it half a chance. In contrast to most games that I play, which can sometimes feel like they are sapping my life (like Civ 5, or TF2), I actually felt refreshed after playing. There was a moment that made me jump out of my chair and turn my computer off—and while its memory "charges" the rest of the playthrough, "Gone Home" isn't a game about jump scares. It's a simple game about family drama, very elegantly executed. If you're a bit of a voyeur and you like snooping through people's houses (and if you love nineties girl/garage punk), you will love "Gone Home."


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Posted on: June 3, 2015

Swedmarine

Games: 294 Reviews: 1

Good story

This one is difficult to talk about, because I feel that anyone who plays it should do so with as little knowledge about what they are about to experience. You play as Kaitlin Greenbriar, fresh off the plane from Europe. Your family moved while you were away and you arrive at your new home in the middle of the night without anyone to greet you. The house is yours to explore and piece together what's happened while you were away. I would advice anyone who plays this for the first time to dim the light, grab a bowl of snacks and something to drink, and keep other distractions to a minimum.


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Posted on: September 14, 2015

ulterior

Games: 766 Reviews: 7

One giant puzzle

This is the short story equivalent of a game and as such I can understand people not wanting to pay novella prices for it. On sale it is well worth both the time and money. That being said I paid full price for it and loved it. Those who complan that it lacks puzzles are mistaken as the entire house should be treated as a single puzzle unwrapping several layered stories as you progress. The core story, the one whose progress is tracked by the game, attracts the most derision although I personally enjoyed it. However there are several deeper stories involving the extended family which are only revealed through a careful exploration of the environment. These threads are by far more intersting and as with most short stories are only found by reading between the lines. You will mostly likely finish it in a single sitting but find yourself thinking about for several days afterwards.


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Posted on: August 15, 2014

AulisVaara

Games: 153 Reviews: 1

Good but expensive

Gone Home is a very simplistic game, a bit reminiscent of the exploration part of the first resident evil. You're exploring a house to find out what is going on there. It even has a bit of a creepy atmosphere. Some people were disappointed that this creepy atmosphere didn't lead to more, and I can see where they are coming from but that is not the story this game tells. It's a very mundane story that only stands out because of the way it is presented. While I felt very immersed in that story and had a great time, I do have to mention that the game is only two and half hours long. At best. And that, in my opinion makes the game far overpriced, even if it was enjoyable. Only buy it on a steep discount.


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Posted on: December 13, 2015

troesenat

Verified owner

Games: 165 Reviews: 4

God I love this game

In a medium full of bland and repetitive shooters Gone Home is a breath of fresh air, I do not even begin to understand the negative reviews yes it is very short (I finished it in about three hours) but for what it was the length was perfect. Apparently I'm the only one who loved the ending but this game almost made me cry and I am not the type of person who cries easily. Yes it is flawed in some ways but if you can look past the flaws there's a beautiful story underneath that most games don't even attempt to tell. It also manages believable and deep character and female characters at that which I'm sure I don't have to tell you our beloved medium has struggled with in the past and present. If you are interested in character design in games or elsewhere I can not recommend this game enough. However for the average person it's hard to say, be prepared for a slow pace and allot of reading if you want to get anything out of this game. (Now that I think about it that's probably where most of the bad reviews come from this game needs you to read every scrap of text you can find in game, if you don't do that the story and whole experience would seem very shallow and flat.


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