Posted on: January 3, 2021

ISnoodBear
Verified ownerGames: 336 Reviews: 17
A mixed bag, but a lot below the surface
This game is a bit of a mixed bag, but there's more going on than is evident at first. High-level, set in the early 1990s, you arrive home after travel abroad (though your family moved while you were away and you've never actually lived in this house). A note on the front door from you sister tells you she can't be there to greet you, but don't go looking for her. You enter, no one home, begin to walk around and look at things, and the mystery of where everyone is begins. If you play this like a puzzle game/walking simulator to run through and beat as quick as possible and that's it, it may feel anti-climactic and stale. BUT...if you really start reading everything and thinking about the subtext of each note, how they fit on a timeline, and what's hidden between the lines, there is a lot more going on under the hood than is at first apparent. Each family member has a story unfolding, some of which is obvious, but a lot of which is very subtly handled and requires some inference. And that hidden story was the saving grace of the game for me. On the downside it was sometimes wonky to control and everything felt very big which meant a lot of walking (designers were used to making FPS games and admitted to making a the floor plan a smidge too spacious in hindsight). And there were a lot of repeated items and wasted opportunities for some form of character insight. But in the end, learning about the people that live there and their hidden secrets, traumas, and relationships was fulfilling. The whole thing can be played in a couple of hours. I think it took me 4 or 5 and I was picking up and examining EVERY thing (which was overkill). You can probably do it in 3 or so on a first play through if you are more focused. Just know you aren't investing in a particularly long experience. It is a good atmospheric game and fun to play in the dark or on a rainy afternoon with nothing else to do. Give it a go, think about the story elements, and I think you'll like it.
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