Posted on: January 29, 2012

axkibe
Verified ownerGames: 82 Reviews: 5
Cool Idea, Medicore Execution
I was looking for this game for quite a while, since I absolutely loved the Flash Game "Haunt the House", and someone posted there is a whole shelf game like this. I was very glad to finally get it from on GOG. First the big plus: it is original. How many games have we played where we know the mechanics, because the whole "genre" is the same thing over and over again? Ghost Master is something different! Scaring people is fun. The sounds and music are okay. Next to the big plus there are unfortunally many minus signs in execution. The game often feels peripatetic, not only in voice acting, but also it tests your frustration tolerance to wait more and more until one of the toons finally does or it as the place you need it to be. The "puzzles" to get additonal spirits is a nice idea to not make all levels similar to Haunt the House, scare everybody. But in practice it are sometimes arbitrary loops you have to jump through, where going without walkthrough ever you really need nerves of steel. The whole interface is not too original and unneedly complicated. Like orders and powers would have easy to make more original and better look&feel than stricting to menu structure. The cut-scenes come without warning and any click make them go away, so you often dismiss them without intending to. Even for its time the graphics are meh, low polygons and textures, but for ones with weaker CPU this might be a plus. Right now I have played through two acts and don't have the nerves for act three. Comparing Ghost Master to the flash game "Haunt the House", I like the second one more, and it shows what potential a scare game like this in 3D and full shelf-value production has missed would it have been better executed.
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