Posted on: August 21, 2020

Ediros
Verified ownerGames: 97 Reviews: 6
For a final DLC it felt... underwhelming
So, after playing through all the dlcs for Frostpunk (except for Rifts), I have to admit, I expected something... different. The idea was nice, what happens after the storm? However, what I got instead was the last autumn but in reverse. It also made my scratch my head, as it's possible to get New London fully automated and save everyone. Hardest difficulty may be a bit too much, but still, it's doable. So, what I got was searching for supplies and the whole favor system. It was way to abussable. Favour is average? Ask for supplies. I haven't even bothered with the child's mine on the first playthrough. And then, there was the warehouse. I mean... it was basically a glorified steel mine combined with tesla city or something. The fact that I could only send 20 people inside, not 50 like last autumn could combined with lack of any decision making in the warehouse made it more annoying than anything else. TLDR: I expected vehicles, threats, some more exploration. What I got was 'last autumn 2.0'.
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