Posted on: December 2, 2018

Flashman85
Verified ownerGames: 296 Reviews: 19
Howdy, stranger. New in town?
As a fan of Westerns, comedy, and Sierra games, this game should've been a sure-fire hit with me. There's a lot I like about it—good atmosphere, decent story, memorable characters, solid programming, unique responses for everything you can click on, and plenty of laughs (puns, references, absurdity, innuendo, and irony). Granted, there's some adult and potty humor that may not be for everyone, and a few of the characters (eg, Hopalong Singh, the Chinese cook) straddle the line between satirical and offensive. What brings the game down is the puzzle presentation. The puzzles themselves are fine—the usual fare of inventory manipulation, doing things in sequence or at the right time, and a couple (optional) arcade sequences. However, the game is very light on in-game hints (which is surprising, given the sheer amount of flavor text) and requires the player to refer to the instruction manual (included in the GOG purchase) for multiple puzzle solutions early on. A little copy protection is one thing, but this breaks the immersion and sets false expectations about the medicine recipes in the manual being at the core of the gameplay. In fact, the game almost completely ignores the hero's laboratory in the second half, wasting some of the potential of the "frontier pharmacist" premise in the process. There's also an overabundance of timed challenges (usually with no sense of how much time you actually have) and items that are easily missed if you don't click on exactly the right spot. The entire game takes place in the same town, with practically every area accessible from the get-go, so the puzzle solution possibilities are simultaneously too broad (with so many screens to explore) and too narrow (with so many screens you've already explored thoroughly). The GOG purchase includes the original floppy and enhanced CD versions; the latter has voice acting (some of Sierra's best) instead of text boxes. If you want text AND speech, there's an imperfect workaround using ScummVM.
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