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Firewatch

in library

3.9/5

( 626 Reviews )

3.9

626 Reviews

English & 6 more
19.9919.99
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Firewatch
Description
Firewatch is a single-player first-person mystery set in the Wyoming wilderness. The year is 1989. You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilder...
Critics reviews
79 %
Recommend
IGN
9.3/10
PC Gamer
85/100
GamesRadar+
4.5/5 stars
User reviews

3.9/5

( 626 Reviews )

3.9

626 Reviews

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Product details
2016, Campo Santo, ...
System requirements
Windows 7 / 8 / 10, Intel Core i3 2.00 GHz or AMD equivalent, 6 GB RAM, NVIDIA GeForce 450 or higher...
Time to beat
4 hMain
4.5 h Main + Sides
5 h Completionist
4.5 h All Styles
Description
Firewatch is a single-player first-person mystery set in the Wyoming wilderness.

The year is 1989. You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot, dry summer has everyone on edge. Your supervisor Delilah is available to you at all times over a small, handheld radio—your only contact with the world you've left behind. But when something strange draws you out of your lookout tower and into the forest, you’ll explore a wild and unknown environment, facing questions and making choices that can build or destroy the only meaningful relationship you have.

A Note: Firewatch is a video game about adults having adult conversations about adult things. If you plan on playing with a younger gamer, that might be good to know going in.
  • A stunningly beautiful wilderness environment that expands as you explore.
  • A tailor-made story: the choices you make shape the narrative and build relationships.
  • An edge-of-your-seat mystery.
  • Secrets and discoveries to be made over every hill.
  • Living, breathing characters brought to life by Cissy Jones (The Walking Dead: Season 1) and Rich Sommer (Mad Men)
  • A spectacular wilderness environment by Olly Moss (Illustrator) and Jane Ng (The Cave, Brutal Legend)
  • A thrilling story and script by Sean Vanaman and Jake Rodkin (The Walking Dead: Season 1, Poker Night at the Inventory)
  • A stirring original soundtrack by Chris Remo (Gone Home)
  • Fluid first-person animation by James Benson (Ori & The Blind Forest)
  • Gameplay scripting and design work by Patrick Ewing (Twitter) and Nels Anderson (Mark of the Ninja)
  • Programming by Will Armstrong (Bioshock II), Ben Burbank (Costume Quest 2, Space Base DF-9), and Paolo Surricchio (Deadpool, Call of Duty Advanced Warfare)

© 2016 Campo Santo Productions, LLC. All rights reserved.Enter copyright information

Popular achievements
System requirements
Minimum system requirements:

Notice: Firewatch requires a 64-bit OS.

Notice: Firewatch requires a 64-bit OS.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
4 hMain
4.5 h Main + Sides
5 h Completionist
4.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Release date:
{{'2016-02-09T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
2.1 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
русский
audio
text
中文(简体)
audio
text
日本語
audio
text
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User reviews

Posted on: December 26, 2017

AlexRavenheart

Verified owner

Games: 711 Reviews: 3

Good game, dissapointing ending

The Good: - Gorgeous world - Good voice acting - Believable characters - Plenty of choices The Bad: - Only one save slot per playthrough (no way to go back and try a different choice if the game autosaved or if the player saved/quick-saved, have to play through the entire game again) The Ugly: - The ending is dissapointing (made me feel like some of the more personal choices never mattered) - Lots of walking/running around with no way to fast travel (becomes tedious towards the later parts of the game) If you enjoy a good down to earth story about making choices in regards to dealing with real life issues while taking a stroll through a beautiful landscape, this is the game for you. Otherwise, you might wanna look up a playthrough and spare yourself the time and money.


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Posted on: February 2, 2019

ChibaTriv

Verified owner

Games: 310 Reviews: 8

End of Watch

It was only recently that I learned that the writers of THE WALKING DEAD S1 had jumped from Telltale to make this game. As you start making your way through FIREWATCH, you can definitely tell. Despite being a walking simulator, the writing elevates almost everything within the game. The story begins with a quick intro of Henry, the protagonist, who has come out into the Shoshone National Forest to escape after his wife succumbs to dementia. Henry has taken the job of being a lookout for fires, living on his own with his supervisor in the next tower over, Delilah, as his only form of human contact. As you play through FIREWATCH, the relationship between Henry and Delilah takes on an interesting kind of complexity, as both of them are dealing with isolation. It's this interaction, often presented in the form of branching dialogue, that drives the game forward as Henry tends to his tasks in the forest. The dialogue feels natural, the voice actors put in some fantastic performances, and the themes of isolation and guilt are ever-present throughout the story. What really had me annoyed at the end of FIREWATCH, and what had me wondering if I was going to give this a high score or a low score, is just how artificial the ending feels. The writing is strong, the dialogue is strong, the theming is strong, the environments are wonderful, but this is still a walking simulator with what was probably a lower than standard budget. Although the game gives you many options for how you can "play" Henry, those options don't quite matter in the end. The game cuts to black and railroads players into a specific ending that doesn't quite jive with, say, a man who has decided to move on. Perhaps the relationship between Henry and Delilah is so bright, that it outshines any struggles Henry has with regards to his wife. It outshines the conflict that the ending insists on suddenly pushing to the forefront, as if proclaiming, "Remember this? You must care about this now."


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Posted on: February 8, 2019

Brandon_DeVries

Verified owner

Games: 467 Reviews: 10

Very good, meh ending.

Dont spend more than $5 - 10 on this, but if you can get it on sale for that price jump on it. The game play is top notch, but the game is short. Thats actually a really good thing though, as the 4 or 5 hours is what it takes to tell that story. It was much better to let it be short and loaded with content than to milk it out to try and streach it to like 10 hours. The game is engrossing, well paced, amd written like a solid paperback novel. Its basically a walking sim, but it never felt that way to me. which is impressive because i dislike walking sims, but I really liked this. Nothing took too long to accomplish, i didnt have to worry about missing little items, and i was always motivated to find the next piece of the puzzle. The ending isnt bad, but it doesnt have that BLAM! factor that would win this game 10/ 10 ratings from everywhere. To be honest, i cant really think of a better way to tie the story up, and i'm SUPER glad they didnt decide the end needed more pop and add aliens/werewolves/coma-dreams. Once again not bad, just not crazy-awesome. Still, its totally worth investing a few bucks and a few dollars for the ride.


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Posted on: February 13, 2019

Inkarius

Verified owner

Games: 95 Reviews: 14

Short, effective, good story

This game is for the story. It has a good potential and player needs to take EVERYTHING in consideration. Player plays Henry and his life got turned upside down so he chooses this job and be part of the firewatch. Player has to take in consideration Henry's life before the game and compare that with what he discovers during the gameplay (the very ending). Many on the net were pointing out that D (your ingame supervisor) hides something and try to deepen the mystery. I disagree but it is ultimatley on the each individual player how this story is going to be interpreted. Even though game hints there could be different replays it is not that well made at the end. Game is relativley short but well made. The story before theepilogue is too strong for the actual epilogue that is given. I hope Campo Santo will make better stories in the future even though Firewatch is quite solid.


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Posted on: February 24, 2019

Ayamari

Verified owner

Games: 134 Reviews: 3

An interesting short linear experience

This is basically an interactive story, which you experience as it was designed. You cannot change the story, you can only affect the conversations slightly. The "game" is pretty short, and it would be very nice if the story was longer. The exploration options are very limited. Regardless, I still enjoyed the short experience. If you enjoy a good story and dialog, it is worth getting when it's on sale. If you want action and meaningful decisions, you probably won't like it.


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