FAR: Lone Sails is a vehicle adventure game. In a unique vehicle you travel across a dried-out ocean following the tracks of a once thriving civilization. Through an array of roadblocks and through hazardous weather you need to keep your vessel going. Where will this journey take you? Are you the...
FAR: Lone Sails is a vehicle adventure game. In a unique vehicle you travel across a dried-out ocean following the tracks of a once thriving civilization. Through an array of roadblocks and through hazardous weather you need to keep your vessel going. Where will this journey take you? Are you the last of your kind?
Master your vessel: Maintain and upgrade your vehicle to overcome numerous obstacles and natural hazards.
Discover a unique world: Explore a desolate dried-out seabed, follow the trails of your people and find relics and buildings, that tell the story of a civilization on the run.
Experience an atmospheric journey: Let the sky full of clouds pass by and heed the wind that drives your sails towards the horizon.
A Zombie-free Post-Apocalypse: It’s just you and your machine vs. the big nothing.
As the trailer shows and description says, this game is about moving your vehicle along. That is the long and short of it. There is no story and no rhyme or reason to the game. It is a very relaxing stroll, albeit a very extremely short stroll. I recommend this game if you can get it on sale.
It's cute, menacing and adventurous, and perfect if you don't know what to play but you want something adventurous and need to occupy your brain, solve a few puzzles and look at a little girl in a steam and sail driven machine driving through post-apocalyptic emptied ocean floors...
Lovely little puzzle game. Controls are simple and intuitive. Got 'stuck' in one spot when I wasn't paying attention. Otherwise, excellent puzzle design. Worth grabbing on sale and playing through once for the experience.
Can be competed in about 2.5 hours or so.
And it's only a dollar fitty USD? Oh wow I can't even get half a cheeseburger for that.
Games--or rather more accurately, experiences and journeys--like Far: Lone Sail or Journey and other similarish titles all are completely and exactly 1010% what every one of us had actually hoped of the technological revolution to bring, rather than this dystopian drek these slop pushers, propagandists, omnipresent blanket surveillance, cheating scheming manipulating hucksters and soulless MBA major Capitalist apparatchik brainlets foisted upon us.
Yes, it experiences just like this that we'd hoped for enabling to exist and popularize thanks in part to the sacrifices and Faustian bargains we'd made with the corpos such as Steam to enable small independent dev teams to accomplish their artistic vision and share it with us.
No, it isn't Disco Elysium. And no, it's not XCOM2 or Planescape, and it isn't Noita, but it's something, and something which is actually memorable enough for me to include this as one of the games whose store page I check periodically because I forget if they'd ever made DLC or a follow up.
In terms of the actual mechanics, think something more along the lines of Little Nightmares or Journey.
It's not actually a puzzle game per se, and it isn't difficult, there are no real objectives. You're just this person, in a vast wasteland, exploring and upgrading your vehicle as a sidescroller.
For something which is this simple and utterly devoid of any real gameplay mechanics or objectives--there are some, believe me it'll be possible for you to run out of fuel while setting your landship on fire--and so utterly bereft of narrative or lore in retrospect it's pretty shocking to me just how much I liked it.
Put it this way, I wouldn't have paid thirty or forty quid for it, but for what it is, well personally I just think that it's marvelous. Far is a fantastic way to spend a lazy, rainy Sunday afternoon. OH WOW OKOMOTIVE ACTUALLY DID MAKE A NEW ONE woot toot.
Anyways, imagine if Journey was a nice five hour singleplayer experience but with This War of Mine cross section ship management, in simplest terms. There's something to be said for simplicity and succinctness, a quality I lack.
Just get it dude I mean fr what else were you spending that dollar or two on? A tiny cup of stale ground coffee with the municipal tap? I played this years ago and I still subtly smile fondly as I scroll past on me GOG library. For a solid ten, eh, granted I'll admit idk if I'd have paid ten but then again, I am very cheap and very very spoiled by the combination of nonstop Epic/GOG/steam sales and that between my backlog and the fact very few games come out I've waited for long enough to beta & bug test like the Cyberpunk/nVidia rushed fiasco, I simply don't pay for game over MSRP anymore and pretty much mentally judge it at half off anyway, so regardless for five bucks that's a YES. I mean if you are even a narkomans, what else would five euros get you, I mean really? A beer maybe? This game lasts five times longer and is ten times more enjoyable than that beer, and unlike a beer, you'll be smiling and remembering this fondly for years to come.
Sometimes, you just simply want a very comfy low effort experience to coccoon yourself into, and that is this journey. You'd have to be that kind of particular person in that particular mood to truly squeeze the experience out of it however, one of those "I got a sheet stapled over my window and the Christmas lights are on and my phone is off" type of a mood.
If you are the kind of person to like Journey and Little Nightmares, Noita and Outer Wilds, Rainworld and Chants of Sennar, Subnautica and Gris and Stray, then odds are you will like this game. If you find all of those particular kinds of *atmospheric* laidback chill games too boring, directionless, lacking in action or lacking in dialogue and literature and flashy lights to play, then odds are you are not going to be so into this experience.
Thanks devs, for making this world just a slightly better place)
As others have said the game is fairly short.
It's better to think of it more as an interactive short film rather than a game per se.
There are a few puzzles, none of which was particularly perplexing. They seemed rather more tailoured to involve the user rather than taxing the user much.
It really does look rather nice and the music is pretty cool, though.
I thoroughly enjoyed it.
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