Far Cry® 2, developed by Ubisoft Montreal, takes many of the great ideas from the previous game and improves upon them, making a pulse-pounding, high-speed shooter that roars through the beautiful, if sere, environments of Central Africa. With stunning visuals and deep gameplay, this game takes ever...
Far Cry® 2, developed by Ubisoft Montreal, takes many of the great ideas from the previous game and improves upon them, making a pulse-pounding, high-speed shooter that roars through the beautiful, if sere, environments of Central Africa. With stunning visuals and deep gameplay, this game takes everything you liked about Far Cry® and ramps it up to 11.
You are a gun for hire, trapped in a war-torn African state, stricken with malaria and forced to make deals with corrupt warlords on both sides of the conflict in order to do what it takes to take down the Jackal, a dirty arms merchant who has made your new homeland a war-torn hell.
You must identify and exploit your enemies’ weaknesses, neutralizing their superior numbers and firepower with surprise, subversion, cunning, and of course, brute force.
This is the Fortune's Edition of Far Cry® 2, which is patched up (like every GOG game) to the most recent version which includes the Fortunes Pack DLC that added three new weapons and two new vehicles to the game, as well as several new multiplayer maps.
One of the most interactive and destructible environments ever made for an open world game, with special attention paid to a realistic fire engine that's a pyromaniac's dream come true.
Fight for different rival factions as you confront the ugly truths about conflict in a poor, war-torn country.
Great story complemented by fantastic open world first-person gameplay!
Beautiful game, but ultimately about driving and taking on quests to destroy stuff.
Although I got burnt out before getting bored.
The game still takes you in a variety of environment, but you're actually always seeking for something. "I must go there", "take the next mission", "not forget to look for treasures while driving".
What if you want to take a break on objectives? You can... pointlessly drive in the wild and fight enemies that won't reward you anything.
In other words, it's really good chips, but you'll need to get sauce elsewhere (touch grass nub) or you'll end up having enough quickly.
First, nice rip of memebase.com. What's next, F.E.A.R. - "In psychic space no one can hear you scream." Brilliant. And original too.
Second, everything bad you've heard about FC2 is true. If you want something playable for more than four hours, you need to mod it. Except whoops, you can't, because the SDK doesn't even allow you to change a texture.
Some criminal out there violated the EULA ("You agree to sacrifice your firstborn to Gozer the Gozerian; click Accept or Cancel") and decompiled the game enough to mod it enough to make it less than terminally frustrating.
Curious? Try Google. I won't help anyone break U.S. law. DRM isn't the issue, it's violating the DMCA to make a waste game playable for people who aren't bound to wheelchairs.
N.B. Make sure you can download the mod I mean before you spend money on the game. I've tried three times over the last two days, because I'm fair, and the last surviving copy dies 20% through. Bummer for you "sandbox" fans.
This is a hard one! The sidemissions are horribly boring and to many things feel copypasted. Weapon degradation is way overdone, to the point that you can watch some guns rust while you fire them. The story isn't exactly great, and unless you use some crazy weapon combination, combat feels by the numbers.
So why is this such a good game? Because when you do use that crazy weapon combo, it feels great. It probably has the best videogame flamethrower of all time! It has some poignant things to say about the nature of war and, like a few other games, was inspired by Heart of Darkness.
In the end, though, it's because of emergent gameplay. Your malaria striking in the middle of a firefight, forcing you to dodge into an alleyway to recover. Your RPG malfunctioning, sending the rocket spinning at your feet. It's great, and it's horrible.
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