Far Cry® 2, developed by Ubisoft Montreal, takes many of the great ideas from the previous game and improves upon them, making a pulse-pounding, high-speed shooter that roars through the beautiful, if sere, environments of Central Africa. With stunning visuals and deep gameplay, this game takes ever...
Far Cry® 2, developed by Ubisoft Montreal, takes many of the great ideas from the previous game and improves upon them, making a pulse-pounding, high-speed shooter that roars through the beautiful, if sere, environments of Central Africa. With stunning visuals and deep gameplay, this game takes everything you liked about Far Cry® and ramps it up to 11.
You are a gun for hire, trapped in a war-torn African state, stricken with malaria and forced to make deals with corrupt warlords on both sides of the conflict in order to do what it takes to take down the Jackal, a dirty arms merchant who has made your new homeland a war-torn hell.
You must identify and exploit your enemies’ weaknesses, neutralizing their superior numbers and firepower with surprise, subversion, cunning, and of course, brute force.
This is the Fortune's Edition of Far Cry® 2, which is patched up (like every GOG game) to the most recent version which includes the Fortunes Pack DLC that added three new weapons and two new vehicles to the game, as well as several new multiplayer maps.
One of the most interactive and destructible environments ever made for an open world game, with special attention paid to a realistic fire engine that's a pyromaniac's dream come true.
Fight for different rival factions as you confront the ugly truths about conflict in a poor, war-torn country.
Great story complemented by fantastic open world first-person gameplay!
The game is great, big maps, lots of weaponry to choose from, almost infinite ways to finish any mission . But ther is one huge flaw. The game is repetitive, which affect the gamplay greatly.
Despite all of its cons, I was amazed by its pros:
- Beautiful and immersive world. It's a game that feels like you really are in a world of its own. Not just a "place" (like Deus Ex or BioShock locales), but a real, wide and surprising world. You could roam around and just soak in all the beauty and details.
- Options. Yes, missions are all similar (not to mention the never-ending checkpoints), but you are mostly free to tackle them the way you want. SInce it's not script-based, no event ever plays in the same way: you could try to tackle a mission ten times, and it would develop differently every time.
- Combat options. The above it's true for combat as well: you have many weapons to choose from, but you have to compromise (due to its three-slots system). So you have to choose your combat style and choose the weapons accordingly, forcing you to adapt your combat style to the resources available. Save for trying a different weapons setup later, and invent a different approach. Almost limitless combinations.
I won't go into the negatives here, because they have already been discussed a lot.
I just add that, despite the hours of fun I had (I think 60 hours of gameplay), this game left me with a sense of sadness in the end. Maybe it was because the final part is mostly linear (and after all the previous freedom it feels oppressive); maybe because it felt like all my previous efforts - in the end - amounted to nothing. I don't know.
I mostly had a blast playing it (with the occasional frustration), but it left me with this tinge of sadness - so I don't know if I want to play it again (like I thought I would, while playing it).
Anyway it was a hell of a ride, and I'm truly grateful for this experience :-)
This game has amazing gunplay, weapons will start to jam after being used for a while and you have to scavenge weapons from enemies or go to an armoury to get new guns. There's great details like rocket launcher backblast setting grass on fire, and healing animations that are relatively accurate to what kind of damage you were receiving.
The biggest issues are the missions being boring, the voice acting being atrocious, and there isn't really any incentive to help your buddies throughout the game.
Missions boil down to: Talk to guy, guy gives you money, drive to place and kill dude or blow something to hurt the opposite faction. Missions are really short to complete, I never found myself taking more than 5-10 minutes to actually finish the objective, which is really short compared to the 10 minutes it takes to drive there, and if you want to get some better weapons it will take even longer. You have to either drive to the objective, or drive to a bus station to travel closer and then drive the rest of the way, that is if you don't want to walk the whole way. While it's more realistic than fast travel points, it can get annoying after a while if you spend most of your time driving.
There is no reason to side with one faction over another, and everyone you encounter will attack you. It would have been much more interesting to have the faction you help more defend you, while members of the other faction attack you.
Voice acting is horribly boring and fast, people talk extremely quickly which results in poorly-paced dialogue.
After receiving mission instructions from the UFLL or APR, you get a phone call from a buddy asking for help. You could abandon your current mission and help them, but there is no reason to. The only benefit a buddy might have is reviving you if you 'die', giving you a second chance.
The shooting is good with the twist of adding "reliability" to the guns. As the guns are used, they become worse and unreliable thus leading to jams. It kind of fits the environment as far as I understand.
Now, the bad part is the enemies constantly respawning. Did you clear an outpost and moved away? Not 5 minutes passed and there are enemies again. I guess you are expected to be shot at every single moment...? To make matters worse, the enemies are spongy in the vanilla game and the use of mods that tweak the gameplay are required.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
Delete this review?
Are you sure you want to permanently delete your review for Far Cry® 2: Fortune's Edition? This action cannot be undone.
Report this review
If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.
Additional Details (required):
Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.
Report this review
Report has been submitted successfully. Thank you for helping us maintain a respectful and safe community.