Posted on: June 17, 2016
Early Access review
twothe
Games: 38 Reviews: 5
Greate game if you like the idea
So you build a factory to produce things to fight off aliens. If that idea is not appealing to you: don't buy the game. If it sounds great, you get everything you ever wanted. Factorio has that bad way of bringing that idea to your mind: "What if I build this factory a little different?" and you are lost again in several hours in this game, just to come up with an even better idea afterwards. Soon those aliens are nothing more than an annoyance, an alibi-goal you need to explain why you just spent a whole week designing a factory to mass-produce everything there is in this game in the most efficient way. And why you probably do it the next week all over again. While this gameplay-idea is done with excellence in this game and keeps you excited if you like it, it also lacks many other things. Once you built your first few factories and got the idea, you can either build a more efficient one, or just wait a few more minutes to finish the level. This game lacks any motivation to build a better factory except for your own drive to do it. Some say this is a good thing, because everything else would be unnecessary, others find this game just plain boring after a while. So if you are that guy that spent hours with automation mods in Minecraft, or just love improving automation for any other reason: this is the game for you. If you seek for deep and compelling gameplay just an inch away from that, you won't find it in this game.
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