Evoland is a game and a story. The story of action adventure gaming as seen in many popular JRPGs and action RPGs, starting from the very beginning, when a few pixels were enough to make us dream for hours. You will discover a bit of video game history and very fun gameplay, covering 20 years of adv...
Evoland is a game and a story. The story of action adventure gaming as seen in many popular JRPGs and action RPGs, starting from the very beginning, when a few pixels were enough to make us dream for hours. You will discover a bit of video game history and very fun gameplay, covering 20 years of adventure gaming history.
Inspired by a wide variety of the most popular action RPGs and JRPGs, Evoland will take you from monochrome to full 3D graphics and from active time battles to real time boss fights, all with plenty of humor, and many references to legendary titles scattered along the game.
Play through the history of action-adventure video games.
Unlock many evolutions as you progress through the game, from old school 2D action/adventures to active time battles and full 3D action.
Have tons fun with the dungeons, puzzles, a heap of secrets to uncover, and dozens of achievements and stars to collect.
After you unlock the majority of the graphics/gameplay upgrades the game becomes very lackluster. Really not that impressive besides unlocking upgrades, it also ignores lots of important gaming improvements that I really expected, once you are out of the mountains stop playing.
Well, the developer obviously has some skills, but the game is just not very good. It's okay for a light diversion at the outset, while all the "evolving" is going on, but soon after everything has gone polygonal, you just don't give a hoot anymore. The game places so much confidence in the power of its shallow, painfully predictable pastiche that it doesn't think it has to try very hard, on story or combat or level design or anything. They should have just straight up made an old-school game, like what they are supposed to be doing with Cryamore.
Cool little clever game. Throw back to the SNES games and their charm. It even pokes fun at decision points and character names. Not a huge game, pretty short, 4 hours or so. Not indepth, just a fun casual time. I loved it, except for two items.
Number 1: No controller support. BOO!! Even on Steam version
Number 2: Not enough time spent in the old school stages. After an hour and a half I was to 3d grapics. Would have liked to have seen a few puzzles or enemies while in retro mode.
Overall its good. Pick it up. If you are on the fence, wait for a sale. Personally I'm a budget gamer, but I wanted to support this developer on opening day so full price was no biggie.
I've heard good things about this and the concept sounded fun but I honestly regret buying this game. You remember the good old RPGs with their graphics style and music but some parts end up changing too fast and in some parts you just get suck at. Also while reminding the good stuff it keeps reminding and insisting on the annoying game mechanics and enemies of the odlies. I got fed up too quick with this one but maybe pro players might like it? I don't know...
A game that tries to celebrate the evolution of video games by updating the way the game looks and plays as you progress through it. Very interesting in concept, but the execution just doesn't hold up. As a history, it suffers the same failings of this generation in presenting history as starting with the NES. The Atari, arcade & early PC (Apple II/C64 era) is completely ignored. As a game about the evolution of games, the meaningful changes are pretty much entirely cosmetic. New gameplay is introduced but outside of boss encounters, the gameplay is so bare bones and mindless to be completely uninteresting. The gameplay will actually devolve as it goes from zelda to diablo and back again. Similarly mechanics like bombs from Zelda are introduced and then forgotten. For nearly the entire game you will simply move and have an attack, or in the FF-inspired battles, an attack and a heal with a couple of items. So bare bones.
This didn't need to be a game. It could have just been a video as the end credits aptly demonstrate. If you buy it, understand you're buying a novelty, not an enjoyable game.
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