In 2021, a global ecological disaster plunged the world into chaos and brought humanity to the verge of extinction. Only few were able to escape into underground facilities called "Endzones". 150 years later, mankind returns to the surface - under your command! In an extremely hostile environment fu...
In 2021, a global ecological disaster plunged the world into chaos and brought humanity to the verge of extinction. Only few were able to escape into underground facilities called "Endzones". 150 years later, mankind returns to the surface - under your command! In an extremely hostile environment full of radioactivity, contaminated rain and extreme climate change, you'll have to prove your worth as a leader.
Build a settlement on the hostile surface of the earth with over 70 different buildings and take care of your men, women and children.
Gather & refine many different resources and manage your economy by building an efficient infrastructure with streets and depositories.
Experience dynamically simulated, believable environments! Every ground cell in the game has its own humidity and radiation values.
Survive in a world of constant threats including radioactively contaminated ground, droughts, toxic rain, sandstorms and raiders..
Send expeditions to forgotten places and make meaningful decisions that change the fate of your people.
Experience a living settlement and fulfill side missions to cater for your settlers needs.
A variety of challenging scenarios with specific winning conditions and a distinct storyline will put your survival skills to the test.
The world as we know it is gone. Build a new home for the last human survivors on earth! Give them shelter and a house. Fulfill their basic needs with steady water and food supplies, educate them, ensure their survival and help them stay motivated with over 30 different buildings.
As the leader of your settlement, coordinate and assign different professions and tasks. Let your people gather & refine many different resources and manage your economy by building an efficient infrastructure with streets, depositories and markets.
Every ground cell in the game features dynamically simulated humidity and radiation. Watch as rain clouds irrigate your soil or prepare for constant fights against contaminated rain bringing devastating radiation to your lands.
The climate has changed! Prepare for recurring and agonizing droughts and plan ahead by stocking up food and water. Every cycle is a new challenge! Withstand the unstoppable sandstorm, as it destroys buildings and brings deadly radiation.
The invisible danger of radiation is still haunting the surface with contaminated rain. Protect your people from radiation sickness with special gear. Clean water with active coal filters, build roofs on your fields and dig up the ground as a last resort to remove radiation from your land.
The world is in shambles but some of the manmade fragments still remain. Send expeditions to ruins and long forgotten places and make meaningful decisions that change the fate of your people.
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Contents
Standard Edition
Save the World Edition
soundtrack (WAV)
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The game itself has an interesting concept, but unfortunately it still fails at the balacing. The controls are easy to handle. The graphics also look harmonious and you can watch the goings-on of people at work. Unfortunately, you just need too many people in the long run to get food and drink. But it's still early access, so the developers will surely work on it and expand and improve the game.
Alot like banished, but in the apocalypse. I enjoyed it until the droughts came :'( .. I can't wait to see this game wrap up development. Graphics and mechanics seemed to be at 100% but tasks seemingly appeared out of no where and I quickly almost always failed them. I lost my grip on management when everyone started dying off, naturally it spiraled out of control very qucikly once everyone started getting sick. It is definetely worth the money to support these developers and I hope they continue to improve the game as they have already done a great deal of work and it's really shapping up to be a great game!
The early game (first 50 seasons) is hard, it can be very hard. Don't be discouraged, your population will overcome it (it's the point of the game).
Worth noting that the game now is easier than when it was first released, double droubts which probably killed a lot of people playing 2 years ago are no longer a thing after a balancing patch.
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I genuinely am enjoying this game, I have played the survival mode for around 300 seasons (though aside from research it's basically auto pilot at this point). In fact I think this game pretty much seemed a little like I couldn't loose without trying from maybe the 100th season if your unlucky with radiation, earlier if you lucky.
I am going to play the campaign now that I have a good grip on the game, but I am not sure I will play it again after that.
It's 100% worth the discounted price during sales, honestly at £26 full price it's still worth while, baring in mind I will probably have something between 300-400 hrs by the time I am done, those who enjoy the game enough to start over on all sorts of different maps and set ups will easily be able to reach 1000 hours.
I'm not a hardcore fan of strategy games, but Endzone has what I need : different difficulties, construction mode to enjoy building a town easily, scenarios.
The game is actually very stable, haven't encountered many bugs and clearly nothing game breaking so far.
The gameplay is quite classic, resources management and balance in your colony. There is a bit of story telling (outside the scenarios ofc) inside the game, which gives the universe consistency and depth.
The only real thing bugging me so far is the repetitive soundtrack.
Overall the game is good, cute, with adaptability in difficulty and replayability through stories and objectives.
First of all, I love music. That one of the main reasons I why i liked that game (esp 'Out There').
Second things is, UI and over all impression. I see very clearly that people behind that game spent many time to think about how to make game to be played comfortable (in term of build tools, statistics about your settlement, etc).
Third thing is, I love overall details about food, resources, radiation and taking caring for your people. Like, how build schools and choose what kids will learn in them, how people love when they have variety of food.
Another thing is, game run overall smooth with no lag, spikes, and so on. Another thing which show how much work there were spent. Even process of saving is very comfortable.
And ofcourse I need to mention how I love graphic style and picture overall.
Thanks for your work guys, keep it up.
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