Enderal: Forgotten Stories is a total conversion for TES V: Skyrim: a game modification that is set in its own world with its own landscape, lore and story. It offers an immersive open world, all for the player to explore, overhauled skill systems and gameplay mechanics and a dark, psychological sto...
Enderal: Forgotten Stories is a total conversion for TES V: Skyrim: a game modification that is set in its own world with its own landscape, lore and story. It offers an immersive open world, all for the player to explore, overhauled skill systems and gameplay mechanics and a dark, psychological storyline with believable characters.
Enderal is free and can be played by anyone owning a legal copy of TES V: Skyrim. (No DLCs are necessary.) It is developed non-commercially by SureAI, the team behind the renowned Oblivion mod "Nehrim: At Fate´s Edge" (and various other projects).
Feature List
An open world with its own lore and hand-crafted, detailed and diverse landscapes – explore deserts, heathlands, forests, jungles, mountains, and more.
An unconventional story with believable characters and psychological undercurrents.
German and English voice acting by professional voice over artists.
Multi-faceted, believable characters with own ambitions and motivations.
Overhauled gameplay with classes, experience points, survival mechanics and challenging combat.
An overhauled skill system with classes and new special abilities.
A housing system allowing the player to design their own homes.
30 to 125 hours of expected playtime.
Added in Forgotten Stories
Two "crafting classes" that utilize alchemy and enchanting for combat – use potions to shapeshift into a werewolf as the Lycantrope, use enchanting to craft spirit companions as the Phasmalist.
Improved performance and stability for a smooth experience.
Twelve new sidequests and two non-linear guild questlines: Work your way up the Golden Sickle, Enderal's merchants guild and infiltrate the ranks of the Rhalâta, the enigmatic cult ruling the Undercity.
Reworked and improved crafting, spells, and much more.
From bug fixes, restored cut scenes, quests and characters to completely freshly-made new content, Mods are an essential part of the video game preservation. We teamed-up with these community-driven projects creators to offer you this list of handpicked Mods. Combining our strengths, these are now accessible right away, already installed within the base game for the smoothest experience.
The Mod you’re about to enjoy is the work of passionate fans who wanted to share their love in an even more meaningful manner. While every effort has been made to ensure a high-quality, stable experience, the original developers or publishers aren’t responsible for any issues that may occur from using this content.
Please, do yourself a favour and play this game. It is one of the best RGPs I have played. The story (wow), the characters, the soundtrack... 111 hours that I can say I have truly enjoyed.
If you're a fan of the gameplay of Skyrim, Enderal is a great place to go looking for more. It features a large map with varied biomes, and lots of interesting dungeons to visit with small internal stories matching up to Bethesda's best. Furthermore, the character progression system and combat is great fun.
Music and voice acting is similarly great -- I'm in particular a fan of the track that plays in the snowy regions. It's also clear that the developers had mastered the scripting of the engine, and many quests feature impressive setpieces.
Most of the story in the game is in the main quest, and here I'm regrettably not a fan. In short, it feels like the writer wanted to tell a bleak story with themes of loss and inevitability. Since your character -- in typical Skyrim fashion -- ends up being an avatar of destruction in gameplay, the game has to jump through a lot of hoops to explain why the problems you're facing can't be solved through combat. Some of these solutions are elegant, but a lot of them are stupid. The finale was perhaps the best example of this. After the ending, it felt like as if the game had presented a locked room murder mystery, and then gleefully revealed that the murderer was capable of teleporting. Lovely.
However, there is one story which I felt succeeded at basically every point the main quest failed: the Rhalâta questline added by Forgotten Stories. It presents a villain that, while mysterious, has much clearer capabilities and that can be outsmarted -- to an extent -- by the player. The main side character Tharaêl is also integral to the plot, as opposed to the Bioware style romance targets in the main quest. The questline features both fun gameplay and a story that reacts to player action, like a true RPG should.
All that being said, it's a free mod. I hated the main story, but it tries and fails at doing something spectacular, which is in itself interesting. It's worth playing.
A masterpiece of the rpg genre and a must play for anyone with a copy of skyrim on pc. It's set in a deep lore heavy world with an intriguing story along side many sidequests, most of which are as quality as some games main quests, giving an insane level of immersion. With interesting locals and many small treasures and lore fragments incentivising exploration it recaptures the magic of skyrim when it first released, there was always something to explore and enjoy. Overall it is an amazing game that puts most modern AAA releases to shame especially considering its a free mod by 7-12 people. A must play.
I really can't believe this game is free. It's one of the best rpgs i played in years. Fantastic world, fantastic characters, fantastic quests that really matter. I don't know what the English version is like, but the German version is completely dubbed with professional voice actors. No idea how they did all this, because it's just a "little" german fan project. And I've played for 90 hours and I still haven't been everywhere. This mod is a behemoth :)
Yeah, it has the typical skyrim-jank (jumping is so annoying) and there are some difficulty spikes, but that's part of the old school gaming experience.
Enderal is one of my favorite games of all time. It essentially works and twists Skyrims base code into a game that's is much more satisfying for someone more interested in earlier titles like Morrowind. It's impressive how much some of those small changes can make what is functionally just Skyrim feel so different and so much more interesting, such as removing enemy scaling.
I won't spoil anything, but the main quest is easily in my top 3 RPG quest lines ever and honestly probably top 2 with New Vegas.
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