Posted on: April 11, 2015

Darcin
Verified ownerGames: Reviews: 37
All the nopes
This game embraces the old 90's era dungeon crawlers to the point of fault. Basic things, like transferring a sword from one character to another, is overly time consuming, tedious, and remarkably easy to mess up. Inventory management is remarkably time consuming and tedious. Gold management, yes just regular money management, is tedious. Buying a healing potion is tedious. You get the idea. All the little improvements to gaming over the many years that made things better, faster, and more fun, have been outright ignored. To add to it, they've turned the difficulty up to 11 and ripped the knob off. I made the mistake of training in the training room and my opponent killed my party. Not defeated. Not bashed to a pulp. Killed. Their bodies were moved to the temple and they're stuck like that. (The bodies keep the gold so I, the player, can't afford it and they can't pay the priest, being dead and all. It's a weird catch 22. I think I'm expected to just reroll.) I could probably learn to deal with the difficulty part if it weren't so monotonous to do anything in the game. Without a serious patch or a modpack, this just isn't all it could be.
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