Posted on: November 11, 2017

NeuerOrdner
Verified ownerGames: 866 Reviews: 6
Don't believe the Hype - It's average
It took me 32 hours to finish this game to an allmost 100%-stat (questwise, with only 1 seemingly bugged quest and the romance-options left out). You could probably shave off 10 hours off of that, since I ran around like a bum for the first 10 hours, saveing up skillpoints/abilitypoints and doing every factionquest before takeing on the coat of any of them. By the end of it, I had no problems with anything the game offered me. 10 hours of moderate fun and roughly 22 hours of extensive exploration and plotline-finishing. Here are my thoughts. First off, the Good: + A nice array of characters and factions + Interesting worlddesign with some really nice screenshot-setups + A challange in it's early gameplay with somewhat rewarding character-progression Now the Bad: - The combat-system It tries to emulate the darksouls-stamina bar, but does so badly, since damage is based allmost only on your equiped weapon. This means that not your mobility and reactions determine the outcome of a fight, but how well you can wait for the bad AI to expend their stamina so you can unload your quickattack into the enemy, hopeing your weapon does enough scaleing damage after the first 2 hits. - The characterprogression-system Most skills outside of the combat-skilltree have no impact on the gameplay. Even those do not have a higher impact than %-bonuses to dmg. Most damning, they encourage you to gimp your character by pumping useless skills to be able to pass arbitrary skill-checks in dialouge for extra rewards/questoutcomes etc. It's just a drain on your allready too plentyfull skillpointpool. - The Story It's a sequal-setup. And a unnatural one. Gothic 2 followed Gothic 1 from a finished plot. The return of the sleeper was as much a surprise for the nameless hero as it was for you. Here, it isn't. The Ugly # The graphics # The voicework (even the german one is weak, emotionless) Conclusion: In absence of great games, even the weak can shine. For some.
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