It feels good to be bad, but it feels even better to be the embodiment of evil! Discover your evil side as you build your own underground kingdom. Carve out a living, breathing world and attract a host of devilish creatures to swell the ranks of your dark hoards. Form an alliance with the Horned Re...
It feels good to be bad, but it feels even better to be the embodiment of evil! Discover your evil side as you build your own underground kingdom. Carve out a living, breathing world and attract a host of devilish creatures to swell the ranks of your dark hoards. Form an alliance with the Horned Reaper and expand your empire in your quest to reach the daylight and invade the realms above.
Dungeon Keeper 2 is everything its predecessor was, only better and badder! It is probably one of the most addictive and fun games ever created; with tons of dark humor, smooth gameplay, and high replayability value. In addition to that there is a well designed multiplayer mode and a pet-dungeon module that tests your ability to build the ultimate underground labyrinth filled with traps, monsters, and other hellish devices. If you liked Dungeon Keeper you will love this ultimate installment of the Bullfrog series.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update 1.7_alttab_hotfix (18th November 2024)
Added AltTabFix flag to DDrawCompat to mitigate game freezes when minimalized for too long
Update (13 November 2024)
Added missing localizations (DE, DA, NL, FR, IT, PL, SV) for a more inclusive experience
Resolved registry issues for smoother functionality
Fixed broken maps where creatures were not recruitable
Optimized configuration settings for better performance
Validated stability
Verified compatibility with Windows 10 and 11
Added Cloud Saves support
Internal Update (23 July 2018)
Updated internal installer structure, no changes to game files
This one is a classic and it is still a lot of fun. It now runs perfectly fine on Win 7 (Gog Version 2.0.0.32, Game Version 1.7). I played through all campaign missions on a Laptop and didn't encounter any crashes: Intel(R) Core(TM) i7-2670QM, 4096MB RAM, NVIDIA GeForce GTX 570M, Win 7
I love Dungeon Keeper 2, but I am really sad to see there is still no port for Mac. I hear it is a lot of work compared to the easy patching of Dungeon Keeper, but I still think it is a tragedy. I used to play this back in the day on our home stationary computer, but now I cannot play it anymore, which saddens me. I have bought it from GOG and tried all sorts of different programs to simulate Windows, but it just does not seem to work. I used it on an old, broke down PC which pretty much died after a couple of dungeons. Will this ever be available for Mac?
This is a highly addictive game with a gentle learning curve to help the player ease into the more advanced gameplay. Playing it now 18 years since release, I can say that it has aged very well. The gameplay mechanics were amazing back then, and have not been surpassed since. Sure the graphics are getting a bit dated, but they given the slightly comical nature of the game and models it doesn't really detract from the experience.
Runs fine on Windows 10.
I've not bought the GOG version, but I have both the first Dungeon Keeper and Dungeon Keeper 2 installed on an older, Win98 computer. I bought the games about ten years ago, and I have played them a lot, and downloaded lots of player-made maps.
In general I do not like rts games, although bought Seven Kingdoms from GOG out of curiosity about the game mechanics. I prefer turn-based strategy because it allows for much greater depth.
Why then do I like these two games? This seems to be largely down to the fun setting. They seem to have been the first games designed as a sort of inversion of the dungeon crawling type of game, playing the dungeon master as opposed to the hero, and still even now they seem to be the best examples of that inversion.
The fun setting certainly helps one to tolerate and even be amused at the idiotic behaviour of the creatures defending your dungeon. This contrasted with the idiotic behaviour of one's troops when playing Command & Conquer, which could be very tiresome. I think that there is also less annoyance in this regard in the DK games because most of the time you do not try to directly command creatures that are supposed to be serving you. In this respect DK 1&2 are like the later game Majesty which is another rts game I liked. Unlike Majesty, you can directly control creatures, at least in so far as you can re-locate them to another part of the dungeon, and you can slap your minions to make them work faster. On the other hand, in Majesty you have complete control of recruitment, while in DK 1 &2 only your minions, your basic workforce for digging tunnels and transporting gold and items, can be directly recruited, the other creatures are randomly spawned, although you can be sure of recruiting them when they spawn by controlling the gate, and your room layouts affect what creatures you can recruit.
DK 2 is a more polished game than DK 1 and there was one serious flaw in the game mechanics of DK 1 which was corrected in DK 2. DK 2 did also add a number of game play elements which enhance gameplay. Nevertheless DK 1 manages to be just as much fun.
Both games come with very long single player campaigns, and there are a number of secret levels to be unlocked while playing some other level. Some levels are quite hard, and I've sometimes peeped at walkthroughs you can find on the Internet to help me out. But I find almost all the levels I have completed have been endlessly replayable. On re-installing one of the games, I find I have to go through all the levels again that I have played before, no skipping, but I never resent this, even though half the campaign is about teaching the basics of the game.
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