Posted on: December 1, 2019

seanwood7777
Verified ownerGames: 579 Reviews: 92
A Unique RTS
Neat little unique RTS of the mid 90s. I highly recommend getting KeeperFX, It runs and plays much better. Dungeon Keeper defies a lot of your usual RTS gameplay elements. For example, you do not create units from buildings, instead you excavate through dirt walls with imp workers to discover new areas, some areas giving you new units. But the usual way you get units is by placing lair tiles, as well as other tiles gotten by researching them in a library you can build from the start of each mission. Helpful spells are also researched at libraries, which can be invaluable for things like scouting the area ahead with a spell of sight, or aiding your units in battle with various spells (Heal, Protect, Speed, etc) You can also train any unit to increase their level and stats by placing them in a built training area, this will however cost gold with each tick. You do not mindlessly harvest gold from a single point (usually), instead, there is many tiles of gold to dig out, but be careful, as you may accidentally tunnel into a dangerous area early on. Fortification of your walls is also important, as it prevents the enemy from tunneling through, at least until the super late game Breakwall spell is available, it's *really* expensive to cast though. You also do not control your units directly (you can possess a single creature at a time and control it in first person). Instead, you can pick up to 8 units at a time, and place them on any tile you own, and they will automatically attack nearby enemies. You can also place a battle banner which your units will generally head towards and fight whatever is towards it. Certain creatures don't get along very well, so it's important to seperate units that don't get along together. Overall, a pretty cool RTS. Can get a bit brutal and frustrating at times though.
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