Dorfromantik is a relaxing building strategy and puzzle game in which you place tiles to create ever-growing, idyllic village landscapes. With Dorfromantik, you can immerse yourself in a quiet, peaceful world at any time and take a break from everyday life. At the same time, Dorfromantik offers a ch...
Dorfromantik is a relaxing building strategy and puzzle game in which you place tiles to create ever-growing, idyllic village landscapes. With Dorfromantik, you can immerse yourself in a quiet, peaceful world at any time and take a break from everyday life. At the same time, Dorfromantik offers a challenge for those who are looking for one: To beat the highscore, you need to carefully plan and strategically place your tiles.
In Dorfromantik you start with a stack of procedurally generated tiles. One after the other, you draw the top tile of the stack, place it on one available slot and rotate for the best fit. Thereby groups and combinations of landscapes are formed, such as forests, villages or water bodies, and you are rewarded with points depending on how well the tile fits.
On some tiles you will also encounter special objects that give you a quest: For example, the windmill wants to border 6 grain fields, the locomotive wants to be connected to 10 tracks or the deer wants to inhabit a forest with at least 50 trees. Fulfill these quests to get more tiles to continue the expansion of your landscape. The game ends when the tile stack is used up.
As you expand the landscape, you can advance into new, colorful biomes and discover pre-placed game objects that give you long-term tasks. Through these tasks you can unlock new tiles, new biomes and new quests.
What Dorfromantik offers
Building endless and beautiful landscapes
Unique mix of strategy and puzzle mechanics
Relaxing and calming gameplay
Idyllic village scenery
Strategic placement to beat the highscore
High replay value - every session is different
Many unlockable tiles and biomes
Original Artstyle with handpainted boardgame feel
What Dorfromantik does not offer
4X Strategy
Trading
Resource Management
Combat & Violence
Multiplayer
Dorfromantik offers options for any style of play! Take a short break from life in quick mode or try to master the game in hard mode. The Custom Mode allows you to create your own rulesets and share them with others, while monthly mode awaits you with a new challenge every month. If you just want to relax and build your own landscape with no limits, try the creative mode!
Dorfromantik was developed by four game design students from Berlin. Together we have founded Toukana Interactive and want to develop many more small, original and high-quality indie games in the future.
We are happy about constructive feedback of all kinds, so feel free to contact us! We will do our best to respond to messages quickly and fix any problems that may arise. :)
It is really cool although I wish there was more of it (not just challenges). It really needs a free play mode where you just place the tiles you want (like in Townscapes)/ Still for this price it is highly recommended if you need a relaxing, slightly challenging puzzle game
This is super chill. I love tile laying board games and this caught my eye straight away. I do not regret the purchase!
Already feeling bad when I think I haven't placed tiles in the most aesthetically pleasaing way haha!
What else can I say? This game soothes my inner conflict of gaming vs. being a productive member of society. All my cares melt away, except where to put this funky railroad tile. I would play this with friends as a physical board game but I'd miss all the cute animations. Just hurry up and buy!
As developers state themselves in the video, aside from points you get for placing the tiles (which you can just ignore altogether) there is no combat, trade or any competitive element in Dorfromantik. This is an extremely peaceful game full of cute little details that fit really well together. Despite the fact that it looks like a board game, everything on the board feels alive: here's a tiny grass decal swishing in the river, there's a tiny puff of smoke raising from the rooftop, trees are swaying to the wind and deers are grazing the grass near the forest tiles.
It feels very relaxing and is fully worth its really low price. The only thing I can complain about is that the gameplay looks nothing like the video. Forget about seeing long, meandering rivers and railways that actually look nice. Maybe this is just my RNG, but roughly half of the time I get those stupid X, Y and K pieces that just make a lattice-like mess on my board.
For this game to be more than a game that people drop in and out of it will need much more in terms of "biome variety" at the very least. IE more biomes like Fjord, lavender, etc. It could use with a bit more complexity as well, it is a repetitive game and not in all good ways. Once you get the basic gameplay loop it does start to stale out, but one should also remember this is in-dev/early access. I suspect my issues will be resolved in future updates, given the already high quality of the game anyhow. And, truly, even at full price I think it is very fairly priced for what you currently get and the future. Great work devs! Looking forward to more
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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