Donut County is a story-based physics puzzle game where you play as an ever-growing hole in the ground. Meet cute characters, steal their trash, and throw them in a hole.
Where Trash is Treasure
Raccoons have taken over Donut County with remote-controlled trash-stealing holes. You play as BK, a h...
Donut County is a story-based physics puzzle game where you play as an ever-growing hole in the ground. Meet cute characters, steal their trash, and throw them in a hole.
Where Trash is Treasure
Raccoons have taken over Donut County with remote-controlled trash-stealing holes. You play as BK, a hole-driving raccoon who swallows up his friends and their homes to earn idiotic prizes.
When BK falls into one of his own holes, he’s confronted by his best friend Mira and the residents of Donut County, who are all stuck 999 feet underground… and they demand answers!
The Hole Keeps Growing
EXPLORE every character’s home, each with their own unique environment.
MOVE the hole to swallow up their stuff, growing bigger each time.
COMBINE objects inside for crazy effects: cook soup, breed bunnies, launch fireworks, and more.
CATAPULT things back out of the hole. You can use it to solve puzzles...or just destroy stuff.
DEVOUR everything. The hole won’t stop until the whole county is all gone.
Donut County was created by Ben Esposito, designer on What Remains of Edith Finch and The Unfinished Swan. It is the result of six years of solo development, dozens of donuts (for research), and one fateful encounter with a raccoon.
Popular achievements
Gamer
Stock up on gamer fuel.
common
·
49.33%
Redeemed
Bring everyone back from underground.
common
·
60.66%
Donut County
Destroy the donut shop.
common
·
65.15%
Disrespecter
Destroy Trash King's monitor.
common
·
38.74%
The Flume Is Doomed
Destroy Raccoon Lagoon.
common
·
64.06%
Hacker
Hack into the mainframe.
common
·
63.08%
Pup's Odyssey
Release the hot air balloon.
common
·
76.45%
Pyro
Set Pepper's trailer on fire.
common
·
49.78%
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DRM FREE. No activation or online connection required to play.
In all seriousness, the game is way too short and somewhat shallow. I finished my playthrough in an hour and spent about another hour to get every achievement. The style is nice, but the 'LOL omg' humor fell really flat for me (subjective, of course). The mechanics introduced are never really explored in-depth, which makes them pretty much gimmicks. It seems clear that the focus went into making levels unique, rather than gameplay-focused; that's a miss to me.
This had a funny story that wasn’t cringy. It was amusing from start to end. While there’s no voice acted dialogue; it doesn’t overstay it’s welcome.
Every character in the game was really likeable, even the “villain”. It gives off an Adventure Time vibe with Mira being the only human among a town full of sentient(idiotic) animals.
The gameplay was simple. You really didn’t do a lot apart from move a hole around, swallowing up items & animals. I think my sadistic side enjoyed that the most. The problem-solving part of the game wasn’t difficult, it was pretty easy but still managed to convey creativity. The gameplay managed to retain its fun until the very end.
Visually, the game looked as good as I expected. There’s a good amount of visual direction that doesn’t hold your hands but guides you reasonably well. It looked about as silly as you’d expect it to.
Music was really nice and serene. It had upbeat moments, slightly tense moments, ominous moments but mostly peaceful moments. Again, there’s also a lot of good feedback & direction here to keep you guided and of course assist the humour.
There isn’t any obvious replay and continuous value after completion. I grabbed it on sale for about $10 au but it will only last you up to 2 hours. While the experience is good and worth playing it, it might not offer much value. If you’re okay with a game lasting 2 hours, the price tag is fitting, if not, wait for a sale. I personally feel it could have lasted longer but because I had no issues with the game at all, I can easily say I was satisfied.
I didn’t find myself laughing much, but I still found the game very amusing. I knew I was going to like the game when it made its first appearance but I didn’t think I’d enjoy it this much. If you’re looking for a game where you can just kick back and have fun, no thinking, no stress or no egotistical challenges overcomes so you can pretend it makes you a better gamer; then Donut County is definitely going to fulfill that.
Here is enough content for about two hours of gameplay, no new game plus, nothing you will likely miss, but it is very cleverly designed. You will spawn holes that all things which fit inside will fall into and vanish. It's all wrapped into a neat and colourful story and even though the gameplay does not pose any challenges, the whole package is so neatly put together, you will probably want to play it another time.
I should add that even though the story is fit for children, no text is spoken, it's all in writing.
Give it a play, it's worth it.
Donut County is a short but fun puzzle game. It is good time and there are plenty of variety in the levels, but at times it feels like its aping Katamari Damacy a bit too much. In the end, I do like putting things into holes, heh. Maybe wait for a sale? 4/5
Pros:
- Visually delightful
- Fun situations
- Perfect length for the gameplay
- Great soundtrack
Cons:
- Writing is not funny
- In value sense, very short. If this makes any sense?
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