Posted on: June 11, 2022

mainbrace
Verified ownerGames: 288 Reviews: 8
Great RPG, except for new players
A detailed, complex RPG, with good characters and decent story and a beautiful world to explore. Veterans of the Divinty series are going to absolutely love it but new players might find the opening stages of the game frustrating due to the non-combat mechanics being poorly explained and early game combat being heavily weighted in favour of you opponents. To expand on these issues, the crafting system is simple but feels tacked on and completely irrrelivent, you will also need to seek out crafting materials if you want to make anything. it is also never explained in any way, even a simple quest requiring you to make a shirt would have been appreciated. You are never told that every almost every NPC can be traded with, easy enough to figure it out but this has causes another major issue especiialy in relation to the crafting system, if you want a needle to make a shirt? Have fun talking to every single NPC in the area to find who has a needle and then finding the other NPC who has some cloth. Now the combat, detailed and complex, great for Divinity veterans and hard core RPG gamers, a hellish frustration test for new players. Spells and abilites interact with each other in a variety of ways, figuring out combos is fun and interesting, sadly combat initiation is frustrating and will more than likey result in a few party wipes and resets, top of my list of issues is combat initiaion will likely involve your characters clumped togtether in a group and the first round will involve your entire party getting hit with muliple area of effect attacks, you will start yourt turn with no armor, a nice chunk of your health missing and possibly on fire. The worst part of all, you cannot reunite Buddy and Emmie. This point in particular Larian should ashamed of (there is a mod to fix it).
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